Player Matchup

Tyr
Tyr
DeadlySin_03
Tyr
Level 143
God Stats
7W - 10L
1,405 SR
Queue Stats
238W - 230L
1,543 Elo+
Party 1
Yemoja
Yemoja
MasterZephir
Yemoja
Level 28
God Stats
9W - 5L
1,642 SR
Queue Stats
14W - 7L
1,600 Elo+
Party 1
Heimdallr
Heimdallr
Moondala
Heimdallr
Level 65
God Stats
5W - 2L
1,516 SR
Queue Stats
95W - 82L
1,405 Elo+
Solo
Hera
Hera
Onlinetiger1970_
Hera
Level 84
God Stats
2W - 3L
1,562 SR
Queue Stats
51W - 53L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
xlRonix
Gilgamesh
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 119L
1,542 Elo+
Party 1
Team Averages
Level 89
1,525 SR
1,520 Elo+

VS

Team Averages
Level 92
1,457 SR
1,459 Elo+
Guan Yu
Guan Yu
Danillidge2002
Guan Yu
Level 129
God Stats
1W - 2L
1,519 SR
Queue Stats
218W - 249L
1,432 Elo+
Party 2
Ares
Ares
Oiher9713
Ares
Level 46
God Stats
1W - 3L
1,562 SR
Queue Stats
60W - 79L
1,482 Elo+
Solo
Hera
Hera
WayneWomack179
Hera
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
181W - 196L
1,461 Elo+
Party 2
Thanatos
Thanatos
kingo579
Thanatos
Level 108
God Stats
19W - 18L
1,602 SR
Queue Stats
137W - 152L
1,472 Elo+
Solo
Neith
Neith
oopoli12
Neith
Level 70
God Stats
0W - 4L
1,099 SR
Queue Stats
121W - 124L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,699
670
3,880
3,769
3,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
9
1 / 0 / 2
5,722
572
2,164
4,390
2,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Moondala
Heimdallr
9
1 / 1 / 2
5,523
552
5,948
6,899
2,712
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
0 / 3 / 2
5,187
519
2,053
5,741
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xlRonix
Gilgamesh
10
5 / 1 / 2
6,448
645
6,146
9,238
4,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,005
601
811
6,033
4,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
8
0 / 1 / 1
5,222
522
2,920
8,459
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 2 / 0
6,758
676
5,762
6,396
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
kingo579
Thanatos
8
1 / 4 / 1
5,161
516
2,199
8,683
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
oopoli12
Neith
7
0 / 3 / 1
4,715
472
3,318
6,580
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
5
5
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
0
0
2
W
Yemoja
1
0
2
2
W
Heimdallr
Moondala
Heimdallr
1
1
2
2
L
Ares
0
1
1
0.5
W
0
3
2
0.33
L
4
2
0
2
L
Thanatos
kingo579
Thanatos
1
4
1
0.38
L
Neith
oopoli12
Neith
0
3
1
0.17
W
Gilgamesh
xlRonix
Gilgamesh
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,191
Damage
15,010
30,037
Taken
36,151
14,340
Mitigated
20,191
8,820
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
811
302
0
1,765
6,033
4,933
0
0
6,033
0
41,440
W
3,880
1,000
0
2,099
3,769
3,104
0
0
3,769
0
51,080
W
Yemoja
2,164
681
1,869
888
4,390
2,496
0
962
3,428
12,639
0
W
Heimdallr
Moondala
Heimdallr
5,948
3,413
0
2,262
6,899
2,712
0
1,280
5,619
0
39,716
L
Ares
2,920
88
268
3,028
8,459
6,750
0
1,273
7,186
16,883
0
W
2,053
389
0
750
5,741
1,966
0
3,939
1,802
23,857
0
L
5,762
1,850
0
1,210
6,396
2,691
0
1,985
4,411
51,326
0
L
Thanatos
kingo579
Thanatos
2,199
640
71
3,834
8,683
2,938
0
235
8,448
0
35,312
L
Neith
oopoli12
Neith
3,318
1,681
0
1,885
6,580
2,879
0
724
5,856
0
27,510
W
Gilgamesh
xlRonix
Gilgamesh
6,146
3,187
0
952
9,238
4,062
0
2,501
6,737
0
48,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
27,861
284
Minions Killed
299
0
Camps Cleared
0
1,017,361
Distance Traveled
1,030,362
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,005
601
88
9
0
195,016
0
W
Tyr
6,699
670
84
8
0
222,016
0
W
Yemoja
5,722
572
19
2
0
190,402
0
W
Heimdallr
5,523
552
61
6
0
176,644
2
L
Ares
5,222
522
30
3
0
229,914
3
W
Hera
5,187
519
44
4
0
202,559
0
L
Hera
6,758
676
88
9
0
181,588
2
L
Thanatos
5,161
516
54
5
0
231,986
0
L
Neith
4,715
472
39
4
0
191,858
0
W
Gilgamesh
6,448
645
76
8
0
225,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role