Player Matchup

Ishtar
Ishtar
I_PlayFor_Blood
Ishtar
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 295L
1,455 Elo+
Solo
Thoth
Thoth
XGraveyardi718X
Thoth
Level 65
God Stats
1W - 1L
1,714 SR
Queue Stats
27W - 14L
1,663 Elo+
Party 1
Ix Chel
Ix Chel
cry0magus
Ix Chel
Level 186
God Stats
0W - 2L
1,341 SR
Queue Stats
113W - 109L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
nbkuma
Zhong Kui
Level 129
God Stats
4W - 6L
1,556 SR
Queue Stats
671W - 695L
1,577 Elo+
Solo
Chaac
Chaac
xEcchilifex
Chaac
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 106L
1,610 Elo+
Party 1
Team Averages
Level 144
1,522 SR
1,570 Elo+

VS

Team Averages
Level 140
1,639 SR
1,570 Elo+
Bacchus
Bacchus
AeriusOfAeons
Bacchus
Level 149
God Stats
5W - 0L
1,829 SR
Queue Stats
402W - 139L
1,728 Elo+
Solo
Jormungandr
Jormungandr
IL0VEPUNCAKE
Jormungandr
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
123W - 96L
1,577 Elo+
Solo
Anhur
Anhur
IP Man 919
Anhur
Level 182
God Stats
6W - 4L
1,866 SR
Queue Stats
336W - 372L
1,484 Elo+
Solo
Kukulkan
Kukulkan
KittenFiddles
Kukulkan
Level 92
God Stats
5W - 6L
1,503 SR
Queue Stats
213W - 207L
1,535 Elo+
Solo
Cupid
Cupid
LeeSenra
Cupid
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
160W - 174L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 5
8,833
631
11,435
17,708
8,042
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 5
8,717
623
5,130
9,607
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ix Chel
cry0magus
Ix Chel
17
3 / 7 / 2
10,492
749
10,508
16,240
7,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
nbkuma
Zhong Kui
18
6 / 8 / 1
11,311
808
14,458
17,149
12,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 9
9,160
654
9,265
23,331
36,748
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
2 / 2 / 24
10,833
774
10,443
17,958
30,071
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
IL0VEPUNCAKE
Jormungandr
18
9 / 2 / 22
11,415
815
20,943
16,573
26,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
17
8 / 3 / 15
11,041
789
13,904
16,343
11,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
KittenFiddles
Kukulkan
20
10 / 1 / 16
12,737
910
17,760
11,342
8,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
LeeSenra
Cupid
16
4 / 2 / 20
10,160
726
11,624
13,282
9,450
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
130
9
Kills
33
33
Deaths
10
22
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Bacchus
2
2
24
7
W
Jormungandr
IL0VEPUNCAKE
Jormungandr
9
2
22
10
W
Anhur
8
3
15
5.17
L
0
8
5
0.31
W
Kukulkan
KittenFiddles
Kukulkan
10
1
16
18
W
Cupid
LeeSenra
Cupid
4
2
20
7
L
0
6
5
0.42
L
Ix Chel
cry0magus
Ix Chel
3
7
2
0.57
L
Zhong Kui
nbkuma
Zhong Kui
6
8
1
0.81
L
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,796
Damage
74,674
84,035
Taken
75,498
68,897
Mitigated
86,845
24,503
Healing
38,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
10,443
545
987
5,114
17,958
30,071
709
5,323
12,635
16,516
0
W
Jormungandr
IL0VEPUNCAKE
Jormungandr
20,943
2,559
4,726
3,900
16,573
26,772
804
6,801
9,772
34,961
0
W
Anhur
13,904
7,235
3,004
3,435
16,343
11,778
1,997
7,393
8,950
0
25,049
L
11,435
4,838
208
1,675
17,708
8,042
1,732
12,963
4,029
0
19,032
W
Kukulkan
KittenFiddles
Kukulkan
17,760
1,086
807
2,781
11,342
8,774
889
5,284
6,058
50,806
0
W
Cupid
LeeSenra
Cupid
11,624
6,574
8,915
4,775
13,282
9,450
4,337
5,295
7,987
0
19,137
L
5,130
93
372
181
9,607
3,594
1,015
6,158
3,003
14,816
0
L
Ix Chel
cry0magus
Ix Chel
10,508
635
3,737
3,928
16,240
7,957
398
8,327
7,408
28,253
0
L
Zhong Kui
nbkuma
Zhong Kui
14,458
419
82
3,133
17,149
12,556
1,603
10,510
5,915
30,687
0
L
9,265
353
1,437
9,750
23,331
36,748
125
8,101
14,534
0
18,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,513
Gold Earned
56,186
133
Minions Killed
160
0
Camps Cleared
0
1,156,693
Distance Traveled
1,379,784
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,833
774
11
1
0
281,953
0
W
Jormungandr
11,415
815
25
2
0
293,961
0
W
Anhur
11,041
789
31
2
0
259,807
0
L
Ishtar
8,833
631
15
1
0
197,704
0
W
Kukulkan
12,737
910
75
5
0
277,084
0
W
Cupid
10,160
726
18
1
0
266,979
0
L
Thoth
8,717
623
18
1
0
237,485
0
L
Ix Chel
10,492
749
40
3
0
236,659
0
L
Zhong Kui
11,311
808
44
3
0
194,279
0
L
Chaac
9,160
654
16
1
0
290,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role