Player Matchup

Kuzenbo
Kuzenbo
DonCrock9999
Kuzenbo
Level 48
God Stats
3W - 2L
1,560 SR
Queue Stats
178W - 151L
1,599 Elo+
Solo
Susano
Susano
Yami_Sekehiro
Susano
Level 159
God Stats
8W - 13L
1,444 SR
Queue Stats
494W - 468L
1,467 Elo+
Solo
Nu Wa
Nu Wa
yohonet
Nu Wa
Level 163
God Stats
26W - 21L
1,647 SR
Queue Stats
740W - 736L
1,403 Elo+
Solo
Team Averages
Level 123
1,550 SR
1,490 Elo+

VS

Team Averages
Level 83
1,653 SR
1,487 Elo+
Tiamat
Tiamat
Aelianth
Tiamat
Level 107
God Stats
5W - 3L
1,986 SR
Queue Stats
50W - 54L
1,489 Elo+
Party 1
Guan Yu
Guan Yu
Azbarne
Guan Yu
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,486 Elo+
Party 1
Skadi
Skadi
ZenkoTsugaru
Skadi
Level 60
God Stats
1W - 2L
1,475 SR
Queue Stats
50W - 58L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonCrock9999
Kuzenbo
12
2 / 5 / 0
8,932
744
7,502
16,116
22,442
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 0
7,408
617
1,793
2,997
981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
yohonet
Nu Wa
12
0 / 5 / 1
8,258
688
8,031
7,482
2,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aelianth
Tiamat
13
4 / 0 / 5
9,642
804
8,621
8,151
6,151
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
Azbarne
Guan Yu
12
1 / 0 / 9
9,158
763
4,101
10,427
8,883
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
6 / 2 / 3
9,982
832
9,755
8,832
3,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
2
Kills
11
11
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Aelianth
Tiamat
4
0
5
6.5
W
Guan Yu
Azbarne
Guan Yu
1
0
9
5.5
L
Kuzenbo
DonCrock9999
Kuzenbo
2
5
0
0.4
L
0
1
0
0
W
6
2
3
3.75
L
Nu Wa
yohonet
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,326
Damage
22,477
26,595
Taken
27,410
25,998
Mitigated
18,731
2,508
Healing
3,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Aelianth
Tiamat
8,621
866
169
1,710
8,151
6,151
49
4,705
3,446
37,059
0
W
Guan Yu
Azbarne
Guan Yu
4,101
529
486
1,072
10,427
8,883
210
6,765
3,662
0
30,956
L
Kuzenbo
DonCrock9999
Kuzenbo
7,502
3,583
223
1,800
16,116
22,442
0
5,976
10,140
20,048
0
L
1,793
538
0
450
2,997
981
0
906
2,091
0
9,359
W
9,755
3,399
0
390
8,832
3,697
318
4,462
4,370
0
56,695
L
Nu Wa
yohonet
Nu Wa
8,031
2,250
0
35
7,482
2,575
0
2,009
5,473
45,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,598
Gold Earned
28,782
104
Minions Killed
188
0
Camps Cleared
0
507,498
Distance Traveled
658,289
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,642
804
57
5
0
230,279
2
W
Guan Yu
9,158
763
35
3
0
224,303
2
L
Kuzenbo
8,932
744
20
2
0
220,762
0
L
Susano
7,408
617
18
2
0
87,298
2
W
Skadi
9,982
832
96
8
0
203,707
0
L
Nu Wa
8,258
688
66
6
0
199,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role