Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gouzzz-OTF
Ah Muzen Cab
Level 59
God Stats
9W - 4L
1,831 SR
Queue Stats
40W - 30L
1,471 Elo+
Solo
Mercury
Mercury
Jumpinjack2
Mercury
Level 37
God Stats
10W - 12L
1,645 SR
Queue Stats
32W - 42L
1,504 Elo+
Party 2
Loki
Loki
Pr0zzy
Loki
Level 121
God Stats
8W - 1L
1,189 SR
Queue Stats
173W - 121L
1,518 Elo+
Party 2
Ix Chel
Ix Chel
TDOGG2K17
Ix Chel
Level 102
God Stats
3W - 0L
1,864 SR
Queue Stats
101W - 68L
1,518 Elo+
Party 2
Kuzenbo
Kuzenbo
antleehall7
Kuzenbo
Level 73
God Stats
2W - 1L
1,208 SR
Queue Stats
86W - 69L
1,504 Elo+
Party 2
Team Averages
Level 78
1,547 SR
1,503 Elo+

VS

Team Averages
Level 84
1,623 SR
1,489 Elo+
Medusa
Medusa
Armytille
Medusa
Level 144
God Stats
6W - 2L
2,143 SR
Queue Stats
55W - 24L
1,674 Elo+
Solo
Hun Batz
Hun Batz
Crusader75
Hun Batz
Level 146
God Stats
5W - 6L
1,578 SR
Queue Stats
89W - 85L
1,576 Elo+
Solo
Bakasura
Bakasura
Saibankan7
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 1
Cerberus
Cerberus
loLJei
Cerberus
Level 11
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 1
Cernunnos
Cernunnos
supersoys
Cernunnos
Level 100
God Stats
2W - 1L
1,615 SR
Queue Stats
33W - 18L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gouzzz-OTF
Ah Muzen Cab
15
2 / 0 / 4
7,567
841
7,445
4,776
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Jumpinjack2
Mercury
12
1 / 2 / 6
6,758
751
4,220
4,309
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
Pr0zzy
Loki
14
7 / 2 / 2
8,101
900
5,776
5,687
2,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
TDOGG2K17
Ix Chel
14
0 / 1 / 3
6,952
772
4,433
2,715
927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
antleehall7
Kuzenbo
13
2 / 1 / 6
7,270
808
5,913
9,330
10,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Armytille
Medusa
12
2 / 4 / 2
6,574
730
3,877
7,809
3,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
Crusader75
Hun Batz
13
3 / 2 / 0
6,907
767
3,618
6,689
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
Saibankan7
Bakasura
12
1 / 2 / 2
6,145
683
3,063
8,622
4,781
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
loLJei
Cerberus
11
0 / 1 / 0
5,838
649
1,661
6,903
3,987
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
supersoys
Cernunnos
11
0 / 3 / 3
5,862
651
4,157
5,338
2,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
12
Kills
6
6
Deaths
12
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
Armytille
Medusa
2
4
2
0.75
L
Hun Batz
Crusader75
Hun Batz
3
2
0
1.5
W
Ah Muzen Cab
Gouzzz-OTF
Ah Muzen Cab
2
0
4
4
W
Mercury
Jumpinjack2
Mercury
1
2
6
2
W
Loki
Pr0zzy
Loki
7
2
2
4
L
Bakasura
Saibankan7
Bakasura
1
2
2
1
W
Ix Chel
TDOGG2K17
Ix Chel
0
1
3
1.5
W
Kuzenbo
antleehall7
Kuzenbo
2
1
6
5
L
Cerberus
loLJei
Cerberus
0
1
0
0
L
Cernunnos
supersoys
Cernunnos
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,787
Damage
16,376
26,817
Taken
35,361
16,857
Mitigated
17,925
3,164
Healing
4,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Armytille
Medusa
3,877
1,811
0
723
7,809
3,920
0
2,546
5,263
0
16,811
L
Hun Batz
Crusader75
Hun Batz
3,618
632
0
0
6,689
3,147
0
2,122
4,567
0
25,281
W
Ah Muzen Cab
Gouzzz-OTF
Ah Muzen Cab
7,445
2,241
0
378
4,776
1,987
591
916
3,580
0
31,011
W
Mercury
Jumpinjack2
Mercury
4,220
1,146
0
0
4,309
1,654
0
146
4,129
0
12,637
W
Loki
Pr0zzy
Loki
5,776
1,627
0
500
5,687
2,176
0
0
5,644
0
22,183
L
Bakasura
Saibankan7
Bakasura
3,063
1,976
0
2,339
8,622
4,781
0
2,053
6,569
0
5,812
W
Ix Chel
TDOGG2K17
Ix Chel
4,433
517
345
157
2,715
927
199
112
2,428
33,661
0
W
Kuzenbo
antleehall7
Kuzenbo
5,913
2,196
0
1,784
9,330
10,113
210
487
8,699
14,396
0
L
Cerberus
loLJei
Cerberus
1,661
232
0
1,100
6,903
3,987
0
1,761
5,142
8,480
0
L
Cernunnos
supersoys
Cernunnos
4,157
1,770
0
571
5,338
2,090
0
1,864
3,474
0
12,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,648
Gold Earned
31,326
210
Minions Killed
149
0
Camps Cleared
0
1,059,369
Distance Traveled
863,670
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,574
730
32
4
0
182,877
4
L
Hun Batz
6,907
767
60
7
0
189,040
0
W
Ah Muzen Cab
7,567
841
57
6
0
200,149
0
W
Mercury
6,758
751
28
3
0
216,345
0
W
Loki
8,101
900
39
4
0
226,727
0
L
Bakasura
6,145
683
21
2
0
201,733
0
W
Ix Chel
6,952
772
74
8
0
205,891
0
W
Kuzenbo
7,270
808
12
1
0
210,257
0
L
Cerberus
5,838
649
18
2
0
151,687
0
L
Cernunnos
5,862
651
18
2
0
138,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role