Player Matchup

Nike
Nike
 
Nike
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
CHIDORINITEMARE
Skadi
Level 191
God Stats
4W - 6L
1,180 SR
Queue Stats
241W - 235L
1,583 Elo+
Party 2
Ah Puch
Ah Puch
Kekidama
Ah Puch
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
396W - 401L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
Maestru Susano
Sun Wukong
Level 156
God Stats
4W - 0L
1,877 SR
Queue Stats
140W - 109L
1,588 Elo+
Party 2
Ishtar
Ishtar
Reach Rainz
Ishtar
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,587 Elo+
Party 2
Team Averages
Level 107
1,511 SR
1,530 Elo+

VS

Team Averages
Level 77
1,457 SR
1,473 Elo+
Agni
Agni
Aëther
Agni
Level 132
God Stats
3W - 1L
1,554 SR
Queue Stats
56W - 51L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
CoDmastakilla86
Gilgamesh
Level 58
God Stats
4W - 3L
1,537 SR
Queue Stats
351W - 374L
1,519 Elo+
Solo
Chaac
Chaac
Demon king1826
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 55L
1,353 Elo+
Solo
Chernobog
Chernobog
I Sarabi I
Chernobog
Level 158
God Stats
3W - 13L
1,195 SR
Queue Stats
1,333W - 1,366L
1,500 Elo+
Solo
Bakasura
Bakasura
thisisfine468
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
5 / 1 / 16
10,274
790
10,132
16,103
20,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
9 / 5 / 13
10,475
806
16,758
14,043
8,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Kekidama
Ah Puch
16
2 / 1 / 13
9,640
742
11,135
10,072
6,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Maestru Susano
Sun Wukong
19
10 / 2 / 13
11,690
899
17,232
18,766
23,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
17
2 / 2 / 14
9,937
764
10,300
11,125
7,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Aëther
Agni
18
4 / 4 / 6
10,264
790
18,500
11,410
4,990
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CoDmastakilla86
Gilgamesh
14
1 / 6 / 5
8,325
640
10,841
16,996
21,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 4 / 6
9,716
747
15,842
14,220
19,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
I Sarabi I
Chernobog
15
0 / 6 / 6
8,501
654
6,301
13,368
6,368
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
thisisfine468
Bakasura
13
1 / 8 / 6
8,233
633
3,938
14,428
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
40
28
Kills
11
11
Deaths
28
69
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
1
16
13
L
Agni
Aëther
Agni
4
4
6
1.75
W
9
5
13
3.1
L
Gilgamesh
CoDmastakilla86
Gilgamesh
1
6
5
0.58
L
5
4
6
2
L
Chernobog
I Sarabi I
Chernobog
0
6
6
0.5
W
Ah Puch
Kekidama
Ah Puch
2
1
13
8.5
W
Sun Wukong
Maestru Susano
Sun Wukong
10
2
13
8.25
W
Ishtar
2
2
14
4.5
L
Bakasura
thisisfine468
Bakasura
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,557
Damage
55,422
70,109
Taken
70,422
66,550
Mitigated
61,384
24,961
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,132
517
2,076
4,400
16,103
20,526
661
3,941
11,856
368
17,779
L
Agni
Aëther
Agni
18,500
446
1,168
4,406
11,410
4,990
0
1,340
9,665
36,169
0
W
16,758
6,892
217
361
14,043
8,475
1,988
3,577
10,234
0
26,816
L
Gilgamesh
CoDmastakilla86
Gilgamesh
10,841
528
512
1,259
16,996
21,077
0
2,488
13,974
0
14,798
L
15,842
2,121
545
2,016
14,220
19,372
0
3,665
10,321
0
27,854
L
Chernobog
I Sarabi I
Chernobog
6,301
3,940
684
2,043
13,368
6,368
0
2,965
10,293
0
26,039
W
Ah Puch
Kekidama
Ah Puch
11,135
1,081
1,186
2,383
10,072
6,763
1,139
3,523
6,369
25,848
0
W
Sun Wukong
Maestru Susano
Sun Wukong
17,232
2,123
4,467
5,065
18,766
23,282
803
3,561
13,884
0
31,901
W
Ishtar
10,300
5,475
3,234
1,572
11,125
7,504
1,736
3,898
6,930
0
26,358
L
Bakasura
thisisfine468
Bakasura
3,938
2,159
0
1,351
14,428
9,577
0
1,045
13,291
0
4,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,016
Gold Earned
45,039
149
Minions Killed
168
0
Camps Cleared
0
1,250,530
Distance Traveled
1,061,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,274
790
24
2
0
273,470
0
L
Agni
10,264
790
51
4
0
226,947
0
W
Skadi
10,475
806
22
2
0
204,566
0
L
Gilgamesh
8,325
640
12
1
0
181,388
0
L
Chaac
9,716
747
25
2
0
247,996
0
L
Chernobog
8,501
654
67
5
0
186,978
0
W
Ah Puch
9,640
742
26
2
0
229,845
0
W
Sun Wukong
11,690
899
27
2
0
285,965
0
W
Ishtar
9,937
764
50
4
0
256,684
0
L
Bakasura
8,233
633
13
1
0
218,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role