Player Matchup

Chaac
Chaac
HP_shinobi
Chaac
Level 62
God Stats
8W - 13L
1,507 SR
Queue Stats
262W - 338L
1,357 Elo+
Party 1
The Morrigan
The Morrigan
KINGELKZ
The Morrigan
Level 31
God Stats
2W - 4L
1,314 SR
Queue Stats
134W - 210L
1,357 Elo+
Party 1
Loki
Loki
SEKI_oio_SENKIRO
Loki
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 210L
1,257 Elo+
Party 1
Izanami
Izanami
Ttv_Kinder1011
Izanami
Level 33
God Stats
24W - 35L
1,391 SR
Queue Stats
123W - 200L
1,283 Elo+
Party 1
Anubis
Anubis
Tuvalu_028
Anubis
Level 79
God Stats
55W - 39L
1,572 SR
Queue Stats
263W - 317L
1,368 Elo+
Party 1
Team Averages
Level 47
1,457 SR
1,324 Elo+

VS

Team Averages
Level 97
1,506 SR
1,496 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
HawThornKatz87
Pele
Level 103
God Stats
4W - 5L
1,818 SR
Queue Stats
234W - 228L
1,496 Elo+
Solo
Janus
Janus
ICEMAN_html
Janus
Level 62
God Stats
2W - 4L
1,383 SR
Queue Stats
87W - 76L
1,455 Elo+
Solo
Skadi
Skadi
Sh4dowKing1
Skadi
Level 69
God Stats
0W - 3L
1,327 SR
Queue Stats
321W - 313L
1,559 Elo+
Solo
Cliodhna
Cliodhna
pigdaddy
Cliodhna
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 36L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 0 / 3
7,570
541
4,889
9,195
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
KINGELKZ
The Morrigan
12
8 / 2 / 1
7,746
553
9,955
6,935
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 9
7,457
533
2,014
9,443
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 6
7,351
525
2,810
7,907
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Tuvalu_028
Anubis
14
12 / 2 / 2
9,489
678
14,295
9,620
4,310
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 4 / 0
6,996
500
3,579
11,027
7,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
6,879
491
3,304
11,381
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 1
6,426
459
4,122
7,011
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 1
7,863
562
3,851
9,506
2,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
pigdaddy
Cliodhna
10
2 / 9 / 0
6,905
493
6,104
13,482
5,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
24
Kills
5
5
Deaths
24
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
0
0
W
Chaac
3
0
3
4.5
L
1
4
0
0.25
L
1
3
1
0.5
W
The Morrigan
KINGELKZ
The Morrigan
8
2
1
4.25
W
0
1
9
4.5
L
1
4
1
0.38
W
1
0
6
4
W
Anubis
Tuvalu_028
Anubis
12
2
2
6.5
L
Cliodhna
pigdaddy
Cliodhna
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,963
Damage
20,960
43,100
Taken
52,407
19,170
Mitigated
21,905
13,146
Healing
8,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,579
1,371
0
871
11,027
7,704
0
1,399
9,628
0
50,615
W
Chaac
4,889
476
0
2,459
9,195
6,557
253
419
8,731
0
46,181
L
3,304
1,305
73
2,396
11,381
3,614
1,137
5,941
5,440
0
41,074
L
4,122
204
0
1,108
7,011
2,130
396
4,057
2,954
36,261
0
W
The Morrigan
KINGELKZ
The Morrigan
9,955
935
0
360
6,935
2,416
425
1,013
5,832
34,883
0
W
2,014
723
0
4,202
9,443
3,236
0
369
8,988
0
42,218
L
3,851
938
0
914
9,506
2,944
183
5,145
4,361
0
44,755
W
2,810
2,018
0
2,777
7,907
2,651
643
2,621
5,242
0
51,716
W
Anubis
Tuvalu_028
Anubis
14,295
95
0
3,348
9,620
4,310
1,031
486
8,913
70,329
0
L
Cliodhna
pigdaddy
Cliodhna
6,104
614
0
2,702
13,482
5,513
0
7,708
5,774
0
33,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,613
Gold Earned
35,069
359
Minions Killed
328
0
Camps Cleared
0
1,441,638
Distance Traveled
1,356,423
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,996
500
72
5
0
260,100
0
W
Chaac
7,570
541
65
5
0
300,452
1
L
Pele
6,879
491
65
5
0
285,343
0
L
Janus
6,426
459
67
5
0
275,080
1
W
The Morrigan
7,746
553
48
3
0
262,405
0
W
Loki
7,457
533
60
4
0
325,154
0
L
Skadi
7,863
562
80
6
0
249,958
4
W
Izanami
7,351
525
90
6
0
280,062
4
W
Anubis
9,489
678
96
7
0
273,565
3
L
Cliodhna
6,905
493
44
3
0
285,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role