Player Matchup

Cliodhna
Cliodhna
AnyMean
Cliodhna
Level 134
God Stats
2W - 3L
1,213 SR
Queue Stats
441W - 435L
1,484 Elo+
Solo
Artio
Artio
J_Riolife23_
Artio
Level 129
God Stats
7W - 4L
1,704 SR
Queue Stats
525W - 510L
1,447 Elo+
Solo
Apollo
Apollo
MarauderStinger
Apollo
Level 113
God Stats
0W - 4L
1,087 SR
Queue Stats
246W - 227L
1,436 Elo+
Party 1
Chaac
Chaac
PhanEPacc
Chaac
Level 89
God Stats
1W - 5L
1,103 SR
Queue Stats
291W - 284L
1,429 Elo+
Party 1
He Bo
He Bo
xICPxSKiiTZY
He Bo
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 81L
1,406 Elo+
Solo
Team Averages
Level 116
1,322 SR
1,440 Elo+

VS

Team Averages
Level 120
1,527 SR
1,453 Elo+
Hercules
Hercules
ChromieHomie69
Hercules
Level 42
God Stats
3W - 5L
1,602 SR
Queue Stats
234W - 269L
1,461 Elo+
Solo
Discordia
Discordia
Juice70Box
Discordia
Level 123
God Stats
4W - 1L
1,819 SR
Queue Stats
67W - 56L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
KickingYou
Cu Chulainn
Level 189
God Stats
6W - 5L
1,355 SR
Queue Stats
699W - 742L
1,401 Elo+
Solo
Cthulhu
Cthulhu
PUffJ0n88
Cthulhu
Level 102
God Stats
5W - 2L
1,538 SR
Queue Stats
472W - 504L
1,461 Elo+
Solo
Janus
Janus
SadLocs
Janus
Level 142
God Stats
2W - 2L
1,321 SR
Queue Stats
75W - 76L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AnyMean
Cliodhna
1
0 / 1 / 0
2,648
265
0
747
168
14
2 / 6 / 2
8,336
834
5,952
15,345
20,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 6 / 2
9,042
904
12,303
11,700
5,158
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
PhanEPacc
Chaac
13
1 / 5 / 3
7,148
715
5,192
14,028
12,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 3
7,147
715
8,096
8,243
3,495
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
2 / 2 / 12
8,544
854
5,140
8,942
7,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
Juice70Box
Discordia
15
4 / 2 / 10
9,213
921
8,862
5,464
2,714
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
KickingYou
Cu Chulainn
15
4 / 2 / 9
9,587
959
7,556
17,068
10,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
PUffJ0n88
Cthulhu
16
5 / 4 / 11
10,315
1,032
11,166
13,034
19,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
SadLocs
Janus
17
7 / 2 / 10
10,307
1,031
13,033
5,363
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
12
Kills
22
22
Deaths
12
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AnyMean
Cliodhna
0
1
0
0
W
Hercules
2
2
12
4
L
2
6
2
0.5
W
Discordia
Juice70Box
Discordia
4
2
10
4.5
W
Cu Chulainn
KickingYou
Cu Chulainn
4
2
9
4.25
L
8
6
2
1.5
W
Cthulhu
PUffJ0n88
Cthulhu
5
4
11
2.63
L
Chaac
PhanEPacc
Chaac
1
5
3
0.5
W
Janus
SadLocs
Janus
7
2
10
6
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,543
Damage
45,757
50,063
Taken
49,871
41,158
Mitigated
43,094
10,276
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AnyMean
Cliodhna
0
0
0
0
747
168
0
747
0
0
0
W
Hercules
5,140
939
975
1,053
8,942
7,823
1,376
2,505
6,437
0
8,623
L
5,952
1,186
874
3,265
15,345
20,229
0
10,197
5,148
7,671
0
W
Discordia
Juice70Box
Discordia
8,862
911
845
1,060
5,464
2,714
2,320
1,231
4,233
29,063
0
W
Cu Chulainn
KickingYou
Cu Chulainn
7,556
1,611
1,499
8,389
17,068
10,805
719
5,341
11,727
0
16,707
L
12,303
5,753
300
1,221
11,700
5,158
0
7,893
3,807
0
22,650
W
Cthulhu
PUffJ0n88
Cthulhu
11,166
857
855
941
13,034
19,225
0
3,176
9,858
18,928
0
L
Chaac
PhanEPacc
Chaac
5,192
1,312
149
2,837
14,028
12,108
0
9,250
4,778
0
11,782
W
Janus
SadLocs
Janus
13,033
1,660
1,060
781
5,363
2,527
2,737
1,795
3,568
24,291
0
L
8,096
452
565
1,065
8,243
3,495
0
4,974
3,269
21,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,321
Gold Earned
47,966
65
Minions Killed
112
0
Camps Cleared
0
678,365
Distance Traveled
883,529
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
2,648
265
0
0
0
137
0
W
Hercules
8,544
854
6
1
0
161,235
0
L
Artio
8,336
834
1
0
0
156,285
0
W
Discordia
9,213
921
40
4
0
181,631
0
W
Cu Chulainn
9,587
959
12
1
0
185,508
0
L
Apollo
9,042
904
19
2
0
169,454
0
W
Cthulhu
10,315
1,032
27
3
0
188,887
0
L
Chaac
7,148
715
13
1
0
179,887
0
W
Janus
10,307
1,031
27
3
0
166,268
0
L
He Bo
7,147
715
32
3
0
172,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role