Player Matchup

Bellona
Bellona
El_Pancheitor_7
Bellona
Level 10
God Stats
1W - 0L
1,759 SR
Queue Stats
2W - 2L
1,496 Elo+
Party 1
Janus
Janus
MATT INV18
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
nicopan1540
Danzaburou
Level 49
God Stats
1W - 0L
1,413 SR
Queue Stats
7W - 5L
1,563 Elo+
Party 1
Team Averages
Level 29
1,557 SR
1,541 Elo+

VS

Team Averages
Level 123
1,474 SR
1,476 Elo+
Ah Puch
Ah Puch
Capelo-270
Ah Puch
Level 94
God Stats
3W - 4L
1,181 SR
Queue Stats
119W - 122L
1,453 Elo+
Solo
Fenrir
Fenrir
DiscoDiscord
Fenrir
Level 151
God Stats
1W - 5L
1,574 SR
Queue Stats
73W - 83L
1,533 Elo+
Solo
Nemesis
Nemesis
leesoplayz
Nemesis
Level 123
God Stats
1W - 5L
1,667 SR
Queue Stats
206W - 217L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 7
8,300
755
5,799
11,751
11,842
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
12
3 / 2 / 3
9,223
838
8,482
6,618
2,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
nicopan1540
Danzaburou
12
6 / 1 / 3
9,450
859
10,694
8,081
3,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Capelo-270
Ah Puch
12
1 / 0 / 3
8,096
736
10,949
6,798
2,944
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
1 / 3 / 3
8,004
728
3,778
13,873
14,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
leesoplayz
Nemesis
10
1 / 6 / 2
7,796
709
6,007
11,033
5,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
9
Kills
3
4
Deaths
9
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Capelo-270
Ah Puch
1
0
3
2.5
L
Fenrir
1
3
3
0.83
W
0
1
7
3.5
W
Janus
3
2
3
2.25
L
Nemesis
leesoplayz
Nemesis
1
6
2
0.33
W
Danzaburou
nicopan1540
Danzaburou
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,975
Damage
20,734
26,450
Taken
31,704
17,276
Mitigated
23,139
3,815
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Capelo-270
Ah Puch
10,949
436
133
1,761
6,798
2,944
0
1,723
5,075
46,880
0
L
Fenrir
3,778
1,374
0
625
13,873
14,683
0
3,288
10,585
0
12,366
W
5,799
2,460
0
218
11,751
11,842
317
5,245
6,506
0
25,818
W
Janus
8,482
502
0
958
6,618
2,233
146
2,728
3,890
35,301
0
L
Nemesis
leesoplayz
Nemesis
6,007
1,524
0
1,052
11,033
5,512
0
4,005
7,028
0
21,470
W
Danzaburou
nicopan1540
Danzaburou
10,694
6,016
0
2,639
8,081
3,201
414
3,486
4,595
0
38,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,973
Gold Earned
23,896
143
Minions Killed
102
0
Camps Cleared
0
619,535
Distance Traveled
598,259
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,096
736
58
5
0
194,577
0
L
Fenrir
8,004
728
15
1
0
215,167
6
W
Bellona
8,300
755
42
4
0
210,766
0
W
Janus
9,223
838
50
5
0
217,612
4
L
Nemesis
7,796
709
29
3
0
188,515
1
W
Danzaburou
9,450
859
51
5
0
191,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role