Player Matchup

Horus
Horus
Ajl19987216
Horus
Level 107
God Stats
8W - 8L
1,818 SR
Queue Stats
395W - 385L
1,456 Elo+
Solo
Izanami
Izanami
NG War Black
Izanami
Level 136
God Stats
2W - 0L
1,756 SR
Queue Stats
100W - 91L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
Sr Rojo3090
Nu Wa
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,276 Elo+
Party 2
Zhong Kui
Zhong Kui
WickDizard
Zhong Kui
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,370 Elo+
Solo
Nemesis
Nemesis
ZechsxMarquise
Nemesis
Level 56
God Stats
19W - 18L
1,442 SR
Queue Stats
29W - 22L
1,386 Elo+
Solo
Team Averages
Level 106
1,603 SR
1,390 Elo+

VS

Team Averages
Level 126
1,488 SR
1,509 Elo+
Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
IRage4NoReason
Atlas
Level 147
God Stats
11W - 9L
1,571 SR
Queue Stats
112W - 118L
1,526 Elo+
Party 1
Loki
Loki
Royalqueen1738
Loki
Level 34
God Stats
0W - 1L
1,304 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Star_Lord_n_Co
Baron Samedi
Level 151
God Stats
15W - 18L
1,534 SR
Queue Stats
532W - 549L
1,489 Elo+
Solo
Artemis
Artemis
an Nsane Player
Artemis
Level 149
God Stats
10W - 7L
1,531 SR
Queue Stats
139W - 128L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,448
545
2,301
8,669
6,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
NG War Black
Izanami
10
3 / 1 / 0
6,042
604
4,867
4,600
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 0 / 0
5,400
540
3,612
4,195
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
WickDizard
Zhong Kui
10
4 / 0 / 0
6,623
662
5,246
7,156
4,598
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 3
5,323
532
3,011
6,710
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 0 / 0
4,983
498
2,640
5,070
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 0
5,032
503
3,608
8,828
4,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 4 / 1
3,844
384
167
6,549
1,545
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Star_Lord_n_Co
Baron Samedi
8
0 / 4 / 0
4,836
484
3,710
8,363
3,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
4,547
455
6,712
5,218
1,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
1
1
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
0
0
0
W
0
0
3
1.5
L
1
1
0
1
W
Izanami
NG War Black
Izanami
3
1
0
3
L
0
4
1
0.13
W
0
0
0
0
L
Baron Samedi
Star_Lord_n_Co
Baron Samedi
0
4
0
0
W
Zhong Kui
WickDizard
Zhong Kui
4
0
0
4
W
0
0
3
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,037
Damage
16,837
31,330
Taken
34,028
16,034
Mitigated
12,451
15,110
Healing
9,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,640
106
0
1,531
5,070
1,726
0
3,076
1,994
37,605
0
W
2,301
902
1,496
4,764
8,669
6,085
80
2,088
6,577
0
10,322
L
3,608
1,538
1,003
2,202
8,828
4,086
0
85
8,743
19,396
0
W
Izanami
NG War Black
Izanami
4,867
3,246
0
847
4,600
1,745
596
1,188
3,384
0
52,827
L
167
0
20
719
6,549
1,545
0
338
6,211
0
9,628
W
3,612
928
0
1,938
4,195
1,222
0
2,103
1,830
34,985
0
L
Baron Samedi
Star_Lord_n_Co
Baron Samedi
3,710
240
0
1,984
8,363
3,690
100
5,261
3,102
27,511
0
W
Zhong Kui
WickDizard
Zhong Kui
5,246
528
0
4,968
7,156
4,598
1,228
2,849
4,008
42,091
0
W
3,011
806
0
1,097
6,710
2,384
121
1,119
5,573
0
33,309
L
6,712
3,251
0
1,582
5,218
1,404
0
98
5,120
0
34,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,836
Gold Earned
23,242
279
Minions Killed
211
0
Camps Cleared
0
971,639
Distance Traveled
870,172
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,983
498
57
6
0
165,754
0
W
Horus
5,448
545
15
2
0
205,307
1
L
Atlas
5,032
503
17
2
0
180,394
0
W
Izanami
6,042
604
91
9
0
174,779
4
L
Loki
3,844
384
12
1
0
205,549
0
W
Nu Wa
5,400
540
45
5
0
178,402
0
L
Baron Samedi
4,836
484
58
6
0
154,375
0
W
Zhong Kui
6,623
662
75
8
0
178,429
0
W
Nemesis
5,323
532
53
5
0
234,722
0
L
Artemis
4,547
455
67
7
0
164,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role