Player Matchup

Anhur
Anhur
 
Anhur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Buffaloman6to9
Erlang Shen
Level 204
God Stats
2W - 4L
1,383 SR
Queue Stats
424W - 410L
1,566 Elo+
Solo
Arachne
Arachne
JuliusKresnik
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,489 Elo+
Party 1
Shiva
Shiva
Shinohi
Shiva
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
eedubss
Hou Yi
Level 134
God Stats
2W - 2L
1,665 SR
Queue Stats
57W - 61L
1,513 Elo+
Solo
Team Averages
Level 104
1,509 SR
1,513 Elo+

VS

Team Averages
Level 141
1,452 SR
1,451 Elo+
Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
Bam_Wolfblood
Cabrakan
Level 109
God Stats
3W - 3L
1,310 SR
Queue Stats
207W - 201L
1,180 Elo+
Solo
Cthulhu
Cthulhu
Chivoz1831
Cthulhu
Level 159
God Stats
5W - 4L
1,509 SR
Queue Stats
397W - 408L
1,469 Elo+
Party 3
Vamana
Vamana
EfryeUwU
Vamana
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,610 Elo+
Party 2
Susano
Susano
stevemamadisimo
Susano
Level 170
God Stats
1W - 0L
1,443 SR
Queue Stats
18W - 27L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 4 / 3
7,711
643
6,818
8,606
3,668
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Buffaloman6to9
Erlang Shen
15
0 / 5 / 7
8,175
681
12,899
19,574
16,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
17
4 / 8 / 3
9,672
806
10,776
18,243
11,817
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shiva
Shinohi
Shiva
16
3 / 6 / 2
9,133
761
6,817
15,299
17,785
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
eedubss
Hou Yi
15
2 / 4 / 4
8,517
710
10,135
12,970
6,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
4 / 1 / 12
9,898
825
11,935
7,738
9,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Bam_Wolfblood
Cabrakan
16
5 / 3 / 18
10,564
880
11,302
20,224
36,686
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Chivoz1831
Cthulhu
16
0 / 3 / 24
10,072
839
12,795
18,998
28,425
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
EfryeUwU
Vamana
17
9 / 2 / 14
10,316
860
13,268
15,810
26,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
9 / 3 / 11
10,410
868
13,529
12,893
15,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
106
10
Kills
27
27
Deaths
12
19
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
3
0.63
W
Tiamat
 
Tiamat
4
1
12
10
W
Cabrakan
Bam_Wolfblood
Cabrakan
5
3
18
4.67
L
Erlang Shen
Buffaloman6to9
Erlang Shen
0
5
7
0.7
W
Cthulhu
Chivoz1831
Cthulhu
0
3
24
4
W
Vamana
EfryeUwU
Vamana
9
2
14
8
L
Arachne
4
8
3
0.69
L
Shiva
Shinohi
Shiva
3
6
2
0.67
L
Hou Yi
eedubss
Hou Yi
2
4
4
1
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,445
Damage
62,829
74,692
Taken
75,663
56,438
Mitigated
115,949
17,554
Healing
29,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,818
3,569
187
683
8,606
3,668
0
4,922
3,684
0
10,146
W
Tiamat
 
Tiamat
11,935
1,698
1,838
3,041
7,738
9,040
2,366
0
7,585
40,582
0
W
Cabrakan
Bam_Wolfblood
Cabrakan
11,302
992
942
5,153
20,224
36,686
1,409
70
19,736
19,718
0
L
Erlang Shen
Buffaloman6to9
Erlang Shen
12,899
5,670
1,187
5,082
19,574
16,791
0
9,025
10,549
0
21,100
W
Cthulhu
Chivoz1831
Cthulhu
12,795
723
5,478
5,715
18,998
28,425
517
0
18,838
23,802
0
W
Vamana
EfryeUwU
Vamana
13,268
7,722
2,051
3,114
15,810
26,679
2,074
0
14,513
0
18,891
L
Arachne
10,776
6,235
397
4,800
18,243
11,817
0
8,135
10,108
0
18,802
L
Shiva
Shinohi
Shiva
6,817
1,241
190
453
15,299
17,785
0
6,798
8,501
1,429
15,648
L
Hou Yi
eedubss
Hou Yi
10,135
5,533
686
3,889
12,970
6,377
256
7,152
5,818
0
29,003
W
13,529
3,250
585
1,282
12,893
15,119
846
0
12,600
0
19,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,208
Gold Earned
51,260
134
Minions Killed
169
0
Camps Cleared
0
974,413
Distance Traveled
1,087,465
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,711
643
10
1
0
145,115
0
W
Tiamat
9,898
825
74
6
0
207,896
0
W
Cabrakan
10,564
880
22
2
0
196,755
0
L
Erlang Shen
8,175
681
17
1
0
219,416
0
W
Cthulhu
10,072
839
36
3
0
218,701
0
W
Vamana
10,316
860
17
1
0
239,000
0
L
Arachne
9,672
806
18
2
0
213,640
0
L
Shiva
9,133
761
43
4
0
195,274
0
L
Hou Yi
8,517
710
46
4
0
200,968
0
W
Susano
10,410
868
20
2
0
225,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role