Player Matchup

Morgan Le Fay
Morgan Le Fay
ChitownReaper22
Morgan Le Fay
Level 65
God Stats
36W - 47L
1,383 SR
Queue Stats
840W - 903L
1,382 Elo+
Solo
Chiron
Chiron
MonarchVendetta
Chiron
Level 47
God Stats
4W - 2L
1,637 SR
Queue Stats
54W - 69L
1,394 Elo+
Solo
Da Ji
Da Ji
lemonybug125
Da Ji
Level 66
God Stats
43W - 41L
1,486 SR
Queue Stats
117W - 136L
1,375 Elo+
Solo
Team Averages
Level 59
1,502 SR
1,384 Elo+

VS

Team Averages
Level 77
1,519 SR
1,380 Elo+
Ganesha
Ganesha
B2KAnt25
Ganesha
Level 65
God Stats
8W - 2L
1,641 SR
Queue Stats
30W - 28L
1,342 Elo+
Solo
Hachiman
Hachiman
Himothy97
Hachiman
Level 81
God Stats
6W - 5L
1,428 SR
Queue Stats
314W - 329L
1,408 Elo+
Party 1
Eset
Eset
PowderGotem
Eset
Level 86
God Stats
25W - 22L
1,489 SR
Queue Stats
424W - 461L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChitownReaper22
Morgan Le Fay
15
1 / 6 / 3
11,710
689
18,718
18,388
6,509
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 3 / 2
11,669
686
10,838
13,549
6,880
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 3 / 0
9,666
569
2,980
6,162
2,520
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
B2KAnt25
Ganesha
15
0 / 0 / 10
11,910
701
3,918
18,783
24,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
Himothy97
Hachiman
14
2 / 4 / 6
12,202
718
7,473
13,249
5,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 1 / 2
14,507
853
19,473
10,555
5,093
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
12
12
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ganesha
B2KAnt25
Ganesha
0
0
10
5
L
Morgan Le Fay
ChitownReaper22
Morgan Le Fay
1
6
3
0.42
W
Hachiman
Himothy97
Hachiman
2
4
6
1.25
L
3
3
2
1.33
W
10
1
2
11
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,536
Damage
30,864
38,099
Taken
42,587
15,909
Mitigated
35,003
3,170
Healing
10,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
B2KAnt25
Ganesha
3,918
158
107
4,111
18,783
24,671
336
10,172
8,611
27,966
0
L
Morgan Le Fay
ChitownReaper22
Morgan Le Fay
18,718
3,598
0
1,097
18,388
6,509
500
11,569
6,819
53,488
0
W
Hachiman
Himothy97
Hachiman
7,473
5,565
0
1,479
13,249
5,239
1,877
3,728
9,521
0
60,406
L
10,838
2,421
420
1,653
13,549
6,880
754
9,288
4,256
0
46,233
W
19,473
1,080
542
4,238
10,555
5,093
1,285
5,209
5,346
80,766
0
L
2,980
733
0
0
6,162
2,520
0
3,402
2,760
0
16,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
38,619
145
Minions Killed
187
0
Camps Cleared
0
707,493
Distance Traveled
913,697
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,910
701
8
0
0
306,207
4
L
Morgan Le Fay
11,710
689
62
4
0
269,321
0
W
Hachiman
12,202
718
85
5
0
275,703
0
L
Chiron
11,669
686
64
4
0
279,480
0
W
Eset
14,507
853
94
6
0
331,787
0
L
Da Ji
9,666
569
19
1
0
158,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role