Player Matchup

Ix Chel
Ix Chel
AuntDani
Ix Chel
Level 246
God Stats
11W - 8L
1,554 SR
Queue Stats
57W - 60L
1,553 Elo+
Party 2
Tyr
Tyr
SirCombaticuss
Tyr
Level 159
God Stats
3W - 10L
1,462 SR
Queue Stats
39W - 44L
1,524 Elo+
Party 2
Neith
Neith
Thisweirdgrl
Neith
Level 159
God Stats
10W - 16L
1,556 SR
Queue Stats
27W - 28L
1,565 Elo+
Party 2
Team Averages
Level 188
1,524 SR
1,548 Elo+

VS

Team Averages
Level 120
1,479 SR
1,496 Elo+
Ne Zha
Ne Zha
sot382
Ne Zha
Level 195
God Stats
68W - 44L
1,702 SR
Queue Stats
308W - 259L
1,578 Elo+
Solo
Baron Samedi
Baron Samedi
xQCx-batman
Baron Samedi
Level 19
God Stats
1W - 1L
1,237 SR
Queue Stats
8W - 18L
1,444 Elo+
Party 1
Skadi
Skadi
xQCxBuZzKilleR
Skadi
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AuntDani
Ix Chel
15
1 / 4 / 5
12,189
762
11,387
13,570
3,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 4 / 5
11,063
691
10,087
27,034
27,009
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 4 / 1
11,920
745
10,261
14,356
4,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
sot382
Ne Zha
16
9 / 1 / 3
13,073
817
23,089
16,082
11,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
xQCx-batman
Baron Samedi
14
2 / 3 / 7
11,550
722
11,551
14,366
7,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

15
0 / 2 / 11
11,906
744
11,227
11,227
5,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
11
12
Deaths
6
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
AuntDani
Ix Chel
1
4
5
0.88
L
1
4
5
0.88
L
4
4
1
1.13
W
Ne Zha
sot382
Ne Zha
9
1
3
10.5
W
Baron Samedi
xQCx-batman
Baron Samedi
2
3
7
1.83
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,735
Damage
45,867
54,960
Taken
41,675
34,741
Mitigated
23,720
14,362
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
AuntDani
Ix Chel
11,387
1,340
4,451
3,856
13,570
3,594
353
2,166
11,404
57,232
0
L
10,087
295
0
3,917
27,034
27,009
332
7,527
19,507
0
20,445
L
10,261
2,666
0
2,138
14,356
4,138
763
2,257
12,099
0
60,185
W
Ne Zha
sot382
Ne Zha
23,089
6,801
0
5,430
16,082
11,016
693
3,718
12,364
0
64,370
W
Baron Samedi
xQCx-batman
Baron Samedi
11,551
389
2,058
6,001
14,366
7,677
355
4,993
9,373
41,392
0
W
11,227
4,141
0
2,548
11,227
5,027
1,642
3,185
8,042
0
60,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,172
Gold Earned
36,529
168
Minions Killed
177
0
Camps Cleared
0
845,252
Distance Traveled
864,497
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
12,189
762
60
4
0
270,074
9
L
Tyr
11,063
691
15
1
0
321,677
0
L
Neith
11,920
745
93
6
0
253,501
4
W
Ne Zha
13,073
817
51
3
0
338,490
0
W
Baron Samedi
11,550
722
37
2
0
255,689
11
W
Skadi
11,906
744
89
6
0
270,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role