Player Matchup

Sobek
Sobek
Dash-Titan
Sobek
Level 84
God Stats
4W - 2L
1,615 SR
Queue Stats
149W - 158L
1,475 Elo+
Party 3
Artemis
Artemis
ShadowMurdoc
Artemis
Level 128
God Stats
2W - 0L
1,186 SR
Queue Stats
105W - 94L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
chitoDestroyed
Sun Wukong
Level 109
God Stats
3W - 3L
1,421 SR
Queue Stats
185W - 206L
1,549 Elo+
Solo
Hou Yi
Hou Yi
rikybobbyrulz
Hou Yi
Level 96
God Stats
3W - 3L
1,503 SR
Queue Stats
123W - 126L
1,468 Elo+
Party 2
Hera
Hera
theawesomebest
Hera
Level 84
God Stats
9W - 3L
1,889 SR
Queue Stats
154W - 163L
1,472 Elo+
Party 3
Team Averages
Level 100
1,523 SR
1,503 Elo+

VS

Team Averages
Level 86
1,463 SR
1,474 Elo+
Poseidon
Poseidon
Cyniia
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,456 Elo+
Solo
Anhur
Anhur
InJusticeHD
Anhur
Level 127
God Stats
2W - 2L
1,316 SR
Queue Stats
214W - 198L
1,520 Elo+
Solo
Nox
Nox
Jahsinn
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,436 Elo+
Solo
Da Ji
Da Ji
Kraigdankk
Da Ji
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 225L
1,515 Elo+
Party 1
Thor
Thor
LilBloodCuh
Thor
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
1 / 3 / 14
8,535
854
3,361
11,520
12,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ShadowMurdoc
Artemis
15
4 / 1 / 15
9,073
907
11,111
5,780
3,033
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
chitoDestroyed
Sun Wukong
16
12 / 2 / 10
9,951
995
12,185
11,220
17,221
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
4 / 1 / 11
8,821
882
8,082
5,842
2,293
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 0 / 16
9,182
918
8,897
4,905
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cyniia
Poseidon
13
2 / 4 / 2
7,374
737
5,275
6,342
2,839
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 6 / 1
7,312
731
3,127
9,979
4,769
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
12
0 / 5 / 3
6,659
666
4,291
8,481
4,414
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
11
1 / 5 / 1
7,183
718
4,463
12,727
16,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 5 / 2
7,128
713
4,086
9,494
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
25
Kills
6
7
Deaths
25
66
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Cyniia
Poseidon
2
4
2
0.75
W
Sobek
1
3
14
2.67
L
2
6
1
0.42
L
Nox
0
5
3
0.3
L
Da Ji
1
5
1
0.3
L
1
5
2
0.4
W
Artemis
ShadowMurdoc
Artemis
4
1
15
11.5
W
Sun Wukong
chitoDestroyed
Sun Wukong
12
2
10
8.5
W
4
1
11
9.5
W
4
0
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,636
Damage
21,242
39,267
Taken
47,023
37,321
Mitigated
33,073
12,542
Healing
4,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Cyniia
Poseidon
5,275
433
449
224
6,342
2,839
0
2,100
4,242
14,999
0
W
Sobek
3,361
348
1,334
2,799
11,520
12,571
628
2,219
9,301
10,166
0
L
3,127
1,002
162
700
9,979
4,769
0
2,419
7,560
0
9,156
L
Nox
4,291
315
1,027
1,214
8,481
4,414
0
3,330
5,151
13,066
0
L
Da Ji
4,463
978
0
918
12,727
16,321
0
3,478
9,249
0
7,343
L
4,086
881
178
114
9,494
4,730
0
2,984
6,510
0
13,815
W
Artemis
ShadowMurdoc
Artemis
11,111
3,792
134
593
5,780
3,033
2,355
1,735
4,045
0
19,370
W
Sun Wukong
chitoDestroyed
Sun Wukong
12,185
1,385
389
2,810
11,220
17,221
340
3,426
7,794
3,151
22,077
W
8,082
2,819
617
1,034
5,842
2,293
3,379
724
5,118
0
14,729
W
8,897
1,786
1,448
1,384
4,905
2,203
1,189
1,462
3,443
22,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,562
Gold Earned
35,656
109
Minions Killed
81
0
Camps Cleared
0
946,157
Distance Traveled
760,298
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,374
737
19
2
0
168,804
0
W
Sobek
8,535
854
14
1
0
196,859
0
L
Anhur
7,312
731
13
1
0
153,772
0
L
Nox
6,659
666
15
2
0
141,822
0
L
Da Ji
7,183
718
6
1
0
149,047
0
L
Thor
7,128
713
28
3
0
146,853
0
W
Artemis
9,073
907
30
3
0
177,254
0
W
Sun Wukong
9,951
995
16
2
0
184,902
0
W
Hou Yi
8,821
882
22
2
0
195,657
0
W
Hera
9,182
918
27
3
0
191,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role