Player Matchup

Eset
Eset
EmeraldClawrine
Eset
Level 114
God Stats
7W - 4L
1,783 SR
Queue Stats
560W - 134L
1,900 Elo+
Party 2
Serqet
Serqet
EvanoraBlack
Serqet
Level 82
God Stats
1W - 4L
1,539 SR
Queue Stats
10W - 16L
1,451 Elo+
Party 2
Vamana
Vamana
TH3OD0RE
Vamana
Level 128
God Stats
15W - 11L
1,486 SR
Queue Stats
49W - 64L
1,482 Elo+
Party 2
Team Averages
Level 108
1,603 SR
1,611 Elo+

VS

Team Averages
Level 173
1,747 SR
1,854 Elo+
Eset
Eset
Rex4ever
Eset
Level 164
God Stats
3W - 0L
1,951 SR
Queue Stats
85W - 21L
1,953 Elo+
Party 1
Bacchus
Bacchus
RexsPumpasaurus
Bacchus
Level 206
God Stats
1W - 1L
1,579 SR
Queue Stats
39W - 9L
1,885 Elo+
Party 1
Lancelot
Lancelot
emdee23
Lancelot
Level 148
God Stats
3W - 1L
1,710 SR
Queue Stats
38W - 17L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 8 / 1
11,113
855
7,295
11,749
4,119
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
12
1 / 7 / 7
9,473
729
5,640
13,397
6,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vamana
TH3OD0RE
Vamana
12
1 / 7 / 5
9,201
708
5,816
13,941
15,098
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
10 / 4 / 9
12,150
935
13,263
10,313
6,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 19
11,496
884
8,615
12,066
16,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
emdee23
Lancelot
14
9 / 6 / 11
11,779
906
13,380
11,608
5,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
9
Kills
22
22
Deaths
11
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
7
8
1
0.94
L
Serqet
1
7
7
0.64
W
Eset
10
4
9
3.63
W
3
1
19
12.5
L
Vamana
TH3OD0RE
Vamana
1
7
5
0.5
W
Lancelot
emdee23
Lancelot
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,751
Damage
35,258
39,087
Taken
33,987
25,300
Mitigated
28,199
1,579
Healing
4,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,295
879
97
540
11,749
4,119
151
6,633
5,116
44,170
0
L
Serqet
5,640
868
0
238
13,397
6,083
0
7,443
5,954
0
20,902
W
Eset
13,263
855
782
1,186
10,313
6,184
1,330
3,283
6,696
65,360
0
W
8,615
925
0
1,684
12,066
16,365
799
2,037
9,771
25,721
0
L
Vamana
TH3OD0RE
Vamana
5,816
2,751
0
704
13,941
15,098
0
8,023
5,918
951
24,378
W
Lancelot
emdee23
Lancelot
13,380
2,877
0
1,025
11,608
5,650
1,017
2,956
8,568
0
43,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,787
Gold Earned
35,425
128
Minions Killed
152
0
Camps Cleared
0
634,321
Distance Traveled
713,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,113
855
74
6
0
193,948
0
L
Serqet
9,473
729
27
2
0
235,311
0
W
Eset
12,150
935
97
7
0
221,898
0
W
Bacchus
11,496
884
17
1
0
233,085
0
L
Vamana
9,201
708
27
2
0
205,062
0
W
Lancelot
11,779
906
38
3
0
258,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role