Player Matchup

Achilles
Achilles
Masters
 
Achilles
Masters
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Diamond V
ImAnxious
Morgan Le Fay
Diamond V
Level 84
God Stats
4W - 1L
1,703 SR
Queue Stats
49W - 39L
2,443 MMR
Party 1
Hachiman
Hachiman
Grandmaster
SackBoyy
Hachiman
Grandmaster
Level 159
God Stats
151W - 21L
1,823 SR
Queue Stats
485W - 95L
3,408 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 98
1,675 SR
2,450 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 174
1,552 SR
1,603 MMR
Janus
Janus
Platinum I
 
Janus
Platinum I
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond V
 
Hun Batz
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum V
ItsMeNightmare
Atlas
Platinum V
Level 146
God Stats
59W - 60L
1,655 SR
Queue Stats
258W - 283L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 1 / 7
8,564
779
8,485
12,143
9,047
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
ImAnxious
Morgan Le Fay
12
5 / 0 / 4
9,129
830
8,082
5,498
2,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
SackBoyy
Hachiman
12
3 / 0 / 5
8,601
782
10,254
6,889
2,847
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
Ne ZhaKumbhakarnaAphroditeHou YiHel

VS

Bans
Ao KuangThothScyllaChang'eBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 1
7,321
666
7,022
6,226
2,183
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
 
Hun Batz
8
0 / 5 / 1
6,894
627
4,592
11,012
4,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 0
7,322
666
4,140
13,995
13,443
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
7
5.5
L
Janus
 
Janus
0
1
1
0.5
L
Hun Batz
 
Hun Batz
0
5
1
0.1
W
Morgan Le Fay
ImAnxious
Morgan Le Fay
5
0
4
7
L
1
4
0
0.25
W
Hachiman
SackBoyy
Hachiman
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,821
Damage
15,754
24,530
Taken
31,233
13,929
Mitigated
19,639
8,389
Healing
3,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,485
2,135
0
4,271
12,143
9,047
0
5,826
6,317
0
28,501
L
Janus
 
Janus
7,022
89
0
1,894
6,226
2,183
0
1,931
4,295
37,815
0
L
Hun Batz
 
Hun Batz
4,592
544
0
250
11,012
4,013
0
3,453
7,559
0
19,917
W
Morgan Le Fay
ImAnxious
Morgan Le Fay
8,082
233
0
967
5,498
2,035
387
2,055
3,443
42,507
0
L
4,140
1,239
69
1,150
13,995
13,443
0
3,069
10,926
13,785
0
W
Hachiman
SackBoyy
Hachiman
10,254
5,351
0
3,151
6,889
2,847
1,318
3,354
3,535
0
36,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,294
Gold Earned
21,537
133
Minions Killed
88
0
Camps Cleared
0
666,716
Distance Traveled
619,255
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,564
779
28
3
0
242,240
0
L
Janus
7,321
666
48
4
0
209,717
0
L
Hun Batz
6,894
627
23
2
0
202,930
0
W
Morgan Le Fay
9,129
830
55
5
0
215,924
0
L
Atlas
7,322
666
17
2
0
206,608
0
W
Hachiman
8,601
782
50
5
0
208,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role