Player Matchup

Hachiman
Hachiman
Axrtrs
Hachiman
Level 72
God Stats
9W - 12L
1,570 SR
Queue Stats
217W - 200L
1,527 Elo+
Solo
Nu Wa
Nu Wa
ChodeStomper
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,240 Elo+
Party 2
Thoth
Thoth
Indolomnir
Thoth
Level 105
God Stats
65W - 57L
1,512 SR
Queue Stats
654W - 601L
1,512 Elo+
Solo
Serqet
Serqet
LeooHaHa
Serqet
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
195W - 181L
1,523 Elo+
Solo
Cthulhu
Cthulhu
croikey
Cthulhu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,240 Elo+
Party 2
Team Averages
Level 82
1,516 SR
1,408 Elo+

VS

Team Averages
Level 94
1,473 SR
1,491 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Irisrose7
Arachne
Level 67
God Stats
6W - 5L
1,109 SR
Queue Stats
143W - 129L
1,437 Elo+
Solo
Olorun
Olorun
PapiPiizak
Olorun
Level 66
God Stats
22W - 16L
1,516 SR
Queue Stats
203W - 180L
1,428 Elo+
Solo
Skadi
Skadi
Reijou
Skadi
Level 120
God Stats
21W - 11L
1,795 SR
Queue Stats
88W - 71L
1,544 Elo+
Party 1
Mulan
Mulan
madht
Mulan
Level 109
God Stats
6W - 8L
1,443 SR
Queue Stats
92W - 86L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Axrtrs
Hachiman
9
1 / 2 / 0
5,333
485
4,261
7,149
2,184
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
5,105
464
3,167
5,605
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thoth
12
3 / 1 / 0
6,891
626
5,650
5,226
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Serqet
LeooHaHa
Serqet
10
0 / 5 / 1
5,591
508
3,777
10,328
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
croikey
Cthulhu
9
0 / 4 / 0
5,328
484
2,582
11,723
7,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
3 / 0 / 4
6,262
569
6,214
3,834
1,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Irisrose7
Arachne
12
4 / 1 / 2
6,690
608
6,590
9,367
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
PapiPiizak
Olorun
11
0 / 2 / 1
6,226
566
2,211
7,903
2,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
Reijou
Skadi
11
4 / 1 / 2
6,553
596
7,203
5,956
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
madht
Mulan
12
3 / 0 / 1
6,902
627
5,212
6,864
4,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
14
14
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
4
5
L
Hachiman
Axrtrs
Hachiman
1
2
0
0.5
L
0
2
0
0
L
Thoth
3
1
0
3
W
Arachne
Irisrose7
Arachne
4
1
2
5
L
Serqet
LeooHaHa
Serqet
0
5
1
0.1
W
Olorun
PapiPiizak
Olorun
0
2
1
0.25
W
Skadi
Reijou
Skadi
4
1
2
5
L
Cthulhu
croikey
Cthulhu
0
4
0
0
W
Mulan
madht
Mulan
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,437
Damage
27,430
40,031
Taken
33,924
16,614
Mitigated
13,060
7,203
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,214
1,400
0
720
3,834
1,172
0
948
2,886
30,493
0
L
Hachiman
Axrtrs
Hachiman
4,261
1,683
0
2,958
7,149
2,184
0
1,888
5,261
0
43,516
L
3,167
939
0
0
5,605
1,308
0
206
5,154
24,095
0
L
Thoth
5,650
115
0
1,000
5,226
1,822
0
1,667
3,512
56,433
0
W
Arachne
Irisrose7
Arachne
6,590
4,450
0
2,889
9,367
3,353
0
2,343
7,024
0
50,637
L
Serqet
LeooHaHa
Serqet
3,777
923
0
851
10,328
3,729
0
1,501
8,741
0
35,322
W
Olorun
PapiPiizak
Olorun
2,211
1,540
120
2,480
7,903
2,349
52
4,061
3,674
46,894
0
W
Skadi
Reijou
Skadi
7,203
3,459
0
1,318
5,956
2,133
0
1,552
4,248
0
44,446
L
Cthulhu
croikey
Cthulhu
2,582
74
1,124
1,270
11,723
7,571
0
3,163
8,522
19,757
0
W
Mulan
madht
Mulan
5,212
536
0
3,329
6,864
4,053
959
2,495
4,213
0
46,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,248
Gold Earned
32,633
317
Minions Killed
349
0
Camps Cleared
0
1,046,717
Distance Traveled
1,044,414
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,262
569
56
5
0
222,726
5
L
Hachiman
5,333
485
76
7
0
183,677
0
L
Nu Wa
5,105
464
35
3
0
190,172
0
L
Thoth
6,891
626
93
8
0
241,726
0
W
Arachne
6,690
608
75
7
0
230,565
2
L
Serqet
5,591
508
80
7
0
221,762
0
W
Olorun
6,226
566
77
7
0
173,041
5
W
Skadi
6,553
596
61
6
0
210,688
2
L
Cthulhu
5,328
484
33
3
0
209,380
3
W
Mulan
6,902
627
80
7
0
207,394
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role