Player Matchup

Nemesis
Nemesis
FakkuFreddy
Nemesis
Level 123
God Stats
0W - 2L
1,176 SR
Queue Stats
18W - 15L
1,729 Elo+
Party 1
Hou Yi
Hou Yi
HellaRare
Hou Yi
Level 119
God Stats
1W - 3L
1,717 SR
Queue Stats
17W - 12L
1,656 Elo+
Party 1
Yemoja
Yemoja
KoalaBe4r
Yemoja
Level 68
God Stats
0W - 3L
1,620 SR
Queue Stats
3W - 7L
1,393 Elo+
Party 1
Sun Wukong
Sun Wukong
jibley98
Sun Wukong
Level 156
God Stats
8W - 13L
1,682 SR
Queue Stats
880W - 834L
1,537 Elo+
Solo
Hades
Hades
mikiet12
Hades
Level 106
God Stats
7W - 4L
1,500 SR
Queue Stats
157W - 156L
1,528 Elo+
Solo
Team Averages
Level 114
1,539 SR
1,569 Elo+

VS

Team Averages
Level 134
1,529 SR
1,524 Elo+
Awilix
Awilix
 
Awilix
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Dani1226
Jing Wei
Level 126
God Stats
2W - 0L
1,809 SR
Queue Stats
470W - 429L
1,557 Elo+
Party 2
Ra
Ra
Meowsturbation
Ra
Level 62
God Stats
4W - 2L
1,623 SR
Queue Stats
16W - 16L
1,494 Elo+
Solo
Nox
Nox
SmoothAyuwoki
Nox
Level 158
God Stats
2W - 2L
1,213 SR
Queue Stats
364W - 317L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FakkuFreddy
Nemesis
9
0 / 1 / 1
5,128
513
2,690
6,804
2,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
HellaRare
Hou Yi
9
1 / 0 / 0
5,314
531
6,058
6,614
2,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
KoalaBe4r
Yemoja
8
0 / 1 / 1
5,114
511
1,852
6,423
3,839
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
jibley98
Sun Wukong
11
2 / 0 / 0
6,431
643
4,262
7,106
4,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
mikiet12
Hades
7
0 / 0 / 0
4,658
466
1,417
2,911
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
0 / 1 / 0
5,130
513
4,497
7,315
2,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Susano
 
Susano
8
1 / 0 / 1
4,860
486
3,434
4,641
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
Dani1226
Jing Wei
8
0 / 1 / 0
4,733
473
2,814
5,534
1,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 1 / 1
5,590
559
3,691
4,842
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 1
5,400
540
4,070
5,815
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
2
2
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
0
1
0
0
W
Susano
 
Susano
1
0
1
1.5
W
Jing Wei
Dani1226
Jing Wei
0
1
0
0
L
Nemesis
FakkuFreddy
Nemesis
0
1
1
0.5
L
Hou Yi
HellaRare
Hou Yi
1
0
0
1
L
Yemoja
KoalaBe4r
Yemoja
0
1
1
0.5
W
0
1
1
0.5
W
1
0
1
1.5
L
Sun Wukong
jibley98
Sun Wukong
2
0
0
2
L
Hades
mikiet12
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,279
Damage
18,506
29,858
Taken
28,147
13,926
Mitigated
11,751
13,078
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
4,497
1,654
0
1,994
7,315
2,385
0
0
7,315
0
37,751
W
Susano
 
Susano
3,434
722
0
1,310
4,641
1,519
0
736
3,905
0
22,488
W
Jing Wei
Dani1226
Jing Wei
2,814
2,279
0
1,688
5,534
1,856
0
712
4,822
0
28,578
L
Nemesis
FakkuFreddy
Nemesis
2,690
1,372
0
1,620
6,804
2,194
0
1,463
5,223
0
30,724
L
Hou Yi
HellaRare
Hou Yi
6,058
4,211
0
3,018
6,614
2,408
0
2,188
4,426
0
40,223
L
Yemoja
KoalaBe4r
Yemoja
1,852
631
1,825
1,153
6,423
3,839
0
2,460
3,854
15,754
0
W
3,691
90
456
1,549
4,842
1,909
0
1,128
3,714
53,341
0
W
4,070
629
0
2,083
5,815
4,082
0
693
5,122
23,039
0
L
Sun Wukong
jibley98
Sun Wukong
4,262
834
0
2,767
7,106
4,504
0
522
6,584
0
49,590
L
Hades
mikiet12
Hades
1,417
433
122
2,573
2,911
981
0
901
2,010
26,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,645
Gold Earned
25,713
303
Minions Killed
286
0
Camps Cleared
0
876,263
Distance Traveled
940,444
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,130
513
64
6
0
208,397
0
W
Susano
4,860
486
42
4
0
208,904
0
W
Jing Wei
4,733
473
65
7
0
151,494
0
L
Nemesis
5,128
513
63
6
0
227,878
0
L
Hou Yi
5,314
531
83
8
0
180,056
0
L
Yemoja
5,114
511
14
1
0
175,508
0
W
Ra
5,590
559
94
9
0
195,713
1
W
Nox
5,400
540
21
2
0
175,936
0
L
Sun Wukong
6,431
643
89
9
0
200,217
4
L
Hades
4,658
466
54
5
0
92,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role