Player Matchup

Hachiman
Hachiman
DaDe1315
Hachiman
Level 82
God Stats
32W - 19L
1,425 SR
Queue Stats
201W - 202L
1,428 Elo+
Solo
Khepri
Khepri
Euphoglenn
Khepri
Level 144
God Stats
14W - 10L
1,616 SR
Queue Stats
174W - 158L
1,563 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SherlockFowl
Cu Chulainn
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 7L
1,768 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SlimGlizzy720
Morgan Le Fay
Level 104
God Stats
1W - 0L
1,253 SR
Queue Stats
17W - 10L
1,768 Elo+
Party 1
Hun Batz
Hun Batz
Wildmanwiser
Hun Batz
Level 152
God Stats
14W - 9L
1,595 SR
Queue Stats
286W - 263L
1,539 Elo+
Party 2
Team Averages
Level 116
1,478 SR
1,613 Elo+

VS

Team Averages
Level 122
1,460 SR
1,489 Elo+
He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Meiokiumi
Loki
Level 144
God Stats
0W - 3L
1,168 SR
Queue Stats
149W - 141L
1,473 Elo+
Party 3
Cerberus
Cerberus
NRC SANJO
Cerberus
Level 157
God Stats
3W - 2L
1,860 SR
Queue Stats
248W - 235L
1,499 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
NikTakinYoCookie
Ah Muzen Cab
Level 156
God Stats
6W - 7L
1,549 SR
Queue Stats
415W - 396L
1,506 Elo+
Solo
Ares
Ares
TaintedLeo3400
Ares
Level 12
God Stats
0W - 1L
1,221 SR
Queue Stats
4W - 8L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DaDe1315
Hachiman
16
1 / 4 / 9
9,049
476
10,627
16,304
7,255
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Euphoglenn
Khepri
14
4 / 1 / 9
9,278
488
4,225
14,436
15,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cu Chulainn
SherlockFowl
Cu Chulainn
16
1 / 3 / 3
9,276
488
13,231
16,743
14,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Morgan Le Fay
SlimGlizzy720
Morgan Le Fay
16
4 / 5 / 6
9,914
522
9,580
11,114
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Wildmanwiser
Hun Batz
18
11 / 0 / 3
11,207
590
15,776
14,182
7,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
6 / 4 / 0
10,517
554
11,137
15,183
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Loki
16
4 / 6 / 4
9,652
508
8,667
15,345
6,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
NRC SANJO
Cerberus
16
2 / 3 / 0
10,336
544
8,851
17,313
21,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
NikTakinYoCookie
Ah Muzen Cab
16
1 / 4 / 3
9,663
509
14,092
14,687
6,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 4 / 1
7,153
376
2,358
11,753
10,690
Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
21
Kills
13
13
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
4
0
1.5
W
Hachiman
DaDe1315
Hachiman
1
4
9
1.38
W
Khepri
Euphoglenn
Khepri
4
1
9
8.5
L
Loki
4
6
4
1
L
Cerberus
NRC SANJO
Cerberus
2
3
0
0.67
L
Ah Muzen Cab
NikTakinYoCookie
Ah Muzen Cab
1
4
3
0.63
W
Cu Chulainn
SherlockFowl
Cu Chulainn
1
3
3
0.83
W
Morgan Le Fay
SlimGlizzy720
Morgan Le Fay
4
5
6
1.4
L
0
4
1
0.13
W
Hun Batz
Wildmanwiser
Hun Batz
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,439
Damage
45,105
72,779
Taken
74,281
50,721
Mitigated
50,486
11,216
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,137
520
0
2,537
15,183
6,054
0
6,328
8,855
77,949
0
W
Hachiman
DaDe1315
Hachiman
10,627
7,314
0
5,930
16,304
7,255
1,063
2,335
13,969
0
74,803
W
Khepri
Euphoglenn
Khepri
4,225
427
0
1,327
14,436
15,012
127
2,993
11,443
26,255
0
L
Loki
8,667
1,518
0
4,512
15,345
6,281
0
1,300
14,045
0
79,926
L
Cerberus
NRC SANJO
Cerberus
8,851
576
0
2,177
17,313
21,227
0
556
16,757
83,166
0
L
Ah Muzen Cab
NikTakinYoCookie
Ah Muzen Cab
14,092
3,961
0
1,304
14,687
6,234
1,384
1,908
12,779
0
104,093
W
Cu Chulainn
SherlockFowl
Cu Chulainn
13,231
1,759
0
299
16,743
14,976
0
7,793
8,524
3,078
79,755
W
Morgan Le Fay
SlimGlizzy720
Morgan Le Fay
9,580
573
0
1,332
11,114
6,220
288
6,884
4,230
81,572
0
L
2,358
164
0
1,161
11,753
10,690
0
4,213
7,540
12,005
0
W
Hun Batz
Wildmanwiser
Hun Batz
15,776
5,521
0
2,328
14,182
7,258
0
1,909
12,267
0
85,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,724
Gold Earned
47,321
537
Minions Killed
626
0
Camps Cleared
0
1,824,860
Distance Traveled
1,829,771
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,517
554
149
8
0
352,439
5
W
Hachiman
9,049
476
125
7
0
331,096
0
W
Khepri
9,278
488
20
1
0
360,492
2
L
Loki
9,652
508
115
6
0
417,368
0
L
Cerberus
10,336
544
176
9
0
354,379
4
L
Ah Muzen Cab
9,663
509
169
9
0
348,434
0
W
Cu Chulainn
9,276
488
119
6
0
348,927
1
W
Morgan Le Fay
9,914
522
147
8
0
347,846
0
L
Ares
7,153
376
17
1
0
357,151
0
W
Hun Batz
11,207
590
126
7
0
436,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role