Player Matchup

Ix Chel
Ix Chel
Mike4221
Ix Chel
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,273 Elo+
Party 2
Skadi
Skadi
MrEaam
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
PxtatoTree
Cthulhu
Level 6
God Stats
1W - 4L
1,110 SR
Queue Stats
2W - 6L
1,065 Elo+
Party 2
Team Averages
Level 68
1,370 SR
1,234 Elo+

VS

Team Averages
Level 90
1,675 SR
1,497 Elo+
Surtr
Surtr
DaddyThroatGOAT
Surtr
Level 21
God Stats
2W - 3L
1,477 SR
Queue Stats
89W - 70L
1,449 Elo+
Party 1
Sobek
Sobek
FilthyGandhi
Sobek
Level 155
God Stats
1W - 5L
1,911 SR
Queue Stats
1,157W - 1,183L
1,543 Elo+
Party 1
Janus
Janus
turcoromel
Janus
Level 93
God Stats
12W - 21L
1,638 SR
Queue Stats
36W - 43L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Mike4221
Ix Chel
14
10 / 3 / 2
11,071
852
19,117
8,945
4,785
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
MrEaam
Skadi
13
2 / 2 / 10
9,839
757
13,534
10,448
5,050
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
PxtatoTree
Cthulhu
13
0 / 0 / 10
9,368
721
5,329
7,584
8,135
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
8,890
684
5,449
15,774
16,169
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 4 / 2
9,874
760
5,925
18,165
20,429
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
13
1 / 3 / 4
9,455
727
10,204
9,665
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
12
Kills
5
5
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
3
4
2
1
W
Ix Chel
Mike4221
Ix Chel
10
3
2
3.67
W
Skadi
MrEaam
Skadi
2
2
10
3.5
W
Cthulhu
PxtatoTree
Cthulhu
0
0
10
5
L
Janus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,980
Damage
21,578
26,977
Taken
43,604
17,970
Mitigated
40,171
7,837
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,449
1,130
183
1,451
15,774
16,169
0
8,650
7,124
299
17,736
L
5,925
88
0
1,950
18,165
20,429
0
9,032
9,133
15,658
0
W
Ix Chel
Mike4221
Ix Chel
19,117
1,738
1,744
2,063
8,945
4,785
0
5,606
3,339
49,937
0
W
Skadi
MrEaam
Skadi
13,534
6,939
259
2,983
10,448
5,050
611
5,275
5,173
0
46,111
W
Cthulhu
PxtatoTree
Cthulhu
5,329
702
413
375
7,584
8,135
216
5,679
1,905
15,797
365
L
Janus
10,204
395
0
2,006
9,665
3,573
0
6,754
2,911
59,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
28,219
167
Minions Killed
121
0
Camps Cleared
0
723,353
Distance Traveled
653,802
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,890
684
26
2
0
214,424
0
L
Sobek
9,874
760
15
1
0
217,492
1
W
Ix Chel
11,071
852
67
5
0
246,892
0
W
Skadi
9,839
757
62
5
0
208,046
0
W
Cthulhu
9,368
721
38
3
0
268,415
0
L
Janus
9,455
727
80
6
0
221,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role