Player Matchup

Chronos
Chronos
Gold V
Fearful HD
Chronos
Gold V
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 173L
1,361 MMR
Solo
Atlas
Atlas
Silver III
GummyBear TK
Atlas
Silver III
Level 122
God Stats
3W - 3L
1,592 SR
Queue Stats
46W - 54L
1,329 MMR
Solo
Ne Zha
Ne Zha
Gold V
HmmAlright
Ne Zha
Gold V
Level 68
God Stats
64W - 63L
1,533 SR
Queue Stats
177W - 201L
1,324 MMR
Solo
Nu Wa
Nu Wa
Silver II
Inoxss
Nu Wa
Silver II
Level 126
God Stats
1W - 5L
1,192 SR
Queue Stats
16W - 20L
1,393 MMR
Party 1
Da Ji
Da Ji
Gold V
KaseiCivil
Da Ji
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,396 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,464 SR
1,361 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,580 SR
1,360 MMR
Cernunnos
Cernunnos
Bronze III
ElLegendario
Cernunnos
Bronze III
Level 111
God Stats
2W - 3L
1,594 SR
Queue Stats
239W - 233L
1,304 MMR
Solo
Ravana
Ravana
Silver III
Masorious
Ravana
Silver III
Level 124
God Stats
4W - 1L
1,285 SR
Queue Stats
107W - 112L
1,368 MMR
Solo
Bakasura
Bakasura
Silver IV
Trxster07
Bakasura
Silver IV
Level 68
God Stats
6W - 6L
1,551 SR
Queue Stats
130W - 142L
1,310 MMR
Party 2
Janus
Janus
Silver II
V9-iiRaven
Janus
Silver II
Level 109
God Stats
5W - 2L
1,973 SR
Queue Stats
31W - 47L
1,507 MMR
Party 2
Geb
Geb
Gold V
maldivess
Geb
Gold V
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
318W - 319L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fearful HD
Chronos
13
0 / 0 / 3
7,905
465
5,122
10,634
3,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 2 / 2
7,035
414
4,572
14,492
13,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
HmmAlright
Ne Zha
16
4 / 0 / 2
8,826
519
9,676
10,076
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Inoxss
Nu Wa
13
1 / 4 / 6
8,273
487
13,154
9,157
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
14
2 / 3 / 1
8,359
492
8,202
14,521
5,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
MerlinGuan YuMartichorasHachiman

VS

Bans
ThorVamanaAo KuangIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElLegendario
Cernunnos
16
0 / 0 / 1
9,357
550
8,841
9,507
4,801
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Masorious
Ravana
14
5 / 1 / 3
9,032
531
8,113
10,669
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
Trxster07
Bakasura
15
0 / 1 / 2
9,326
549
5,824
15,017
8,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
13
3 / 5 / 4
8,456
497
7,572
12,833
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 5
8,242
485
7,103
12,835
12,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
7
Kills
9
9
Deaths
7
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ElLegendario
Cernunnos
0
0
1
0.5
L
Chronos
Fearful HD
Chronos
0
0
3
1.5
L
0
2
2
0.5
L
Ne Zha
HmmAlright
Ne Zha
4
0
2
5
L
Nu Wa
Inoxss
Nu Wa
1
4
6
1
L
Da Ji
2
3
1
0.83
W
Ravana
Masorious
Ravana
5
1
3
6.5
W
Bakasura
Trxster07
Bakasura
0
1
2
1
W
Janus
3
5
4
1
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,726
Damage
37,453
58,880
Taken
60,861
30,635
Mitigated
34,950
7,284
Healing
21,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ElLegendario
Cernunnos
8,841
3,852
0
6,212
9,507
4,801
987
3,313
6,194
0
98,708
L
Chronos
Fearful HD
Chronos
5,122
2,329
0
611
10,634
3,606
0
2,415
8,164
67,810
0
L
4,572
2,071
0
1,602
14,492
13,320
0
5,062
9,190
21,411
0
L
Ne Zha
HmmAlright
Ne Zha
9,676
1,784
0
4,125
10,076
4,236
0
302
9,724
0
76,246
L
Nu Wa
Inoxss
Nu Wa
13,154
2,205
0
230
9,157
3,608
0
5,010
4,092
69,750
0
L
Da Ji
8,202
1,584
0
716
14,521
5,865
0
2,614
11,760
0
66,751
W
Ravana
Masorious
Ravana
8,113
1,148
0
2,175
10,669
4,757
0
4,677
5,992
0
81,172
W
Bakasura
Trxster07
Bakasura
5,824
4,652
0
8,350
15,017
8,302
1,326
4,234
10,783
0
49,909
W
Janus
7,572
587
0
1,234
12,833
4,703
228
4,530
8,303
61,196
0
W
7,103
742
0
3,827
12,835
12,387
0
6,654
6,181
30,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,398
Gold Earned
44,413
480
Minions Killed
522
0
Camps Cleared
0
1,765,768
Distance Traveled
1,678,102
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,357
550
144
8
0
311,429
4
L
Chronos
7,905
465
128
8
0
331,641
0
L
Atlas
7,035
414
28
2
0
335,417
2
L
Ne Zha
8,826
519
107
6
0
406,723
0
L
Nu Wa
8,273
487
111
7
0
319,361
0
L
Da Ji
8,359
492
106
6
0
372,626
0
W
Ravana
9,032
531
102
6
0
372,641
3
W
Bakasura
9,326
549
127
7
0
330,390
0
W
Janus
8,456
497
115
7
0
306,984
7
W
Geb
8,242
485
34
2
0
356,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role