Player Matchup

Discordia
Discordia
JINX-_-Nugget
Discordia
Level 65
God Stats
4W - 5L
1,495 SR
Queue Stats
64W - 89L
1,276 Elo+
Party 2
Cthulhu
Cthulhu
SonofODHAR88
Cthulhu
Level 20
God Stats
3W - 4L
1,361 SR
Queue Stats
24W - 28L
1,320 Elo+
Party 2
Fenrir
Fenrir
jermdoug
Fenrir
Level 24
God Stats
11W - 16L
1,167 SR
Queue Stats
93W - 140L
1,083 Elo+
Party 2
Team Averages
Level 36
1,341 SR
1,226 Elo+

VS

Team Averages
Level 58
1,291 SR
1,231 Elo+
Hel
Hel
Lahoozr
Hel
Level 29
God Stats
0W - 4L
1,130 SR
Queue Stats
3W - 5L
1,231 Elo+
Party 1
Atlas
Atlas
SumTigoBittieez
Atlas
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,231 Elo+
Party 1
Ishtar
Ishtar
Tupacalypse97
Ishtar
Level 83
God Stats
0W - 1L
1,244 SR
Queue Stats
0W - 2L
1,231 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JINX-_-Nugget
Discordia
16
10 / 2 / 6
13,103
874
23,696
10,762
5,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
SonofODHAR88
Cthulhu
14
6 / 2 / 9
11,656
777
13,037
14,176
14,748
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
jermdoug
Fenrir
15
4 / 0 / 14
11,846
790
8,673
13,915
11,423
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
0 / 8 / 3
9,885
659
4,846
13,602
7,253
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 3 / 0
10,710
714
14,361
19,872
24,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 9 / 2
10,642
709
7,931
18,811
7,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
20
Kills
4
4
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
JINX-_-Nugget
Discordia
10
2
6
6.5
L
Hel
0
8
3
0.19
W
Cthulhu
SonofODHAR88
Cthulhu
6
2
9
5.25
L
3
3
0
1
L
1
9
2
0.22
W
Fenrir
jermdoug
Fenrir
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,406
Damage
27,138
38,853
Taken
52,285
31,258
Mitigated
40,019
6,581
Healing
7,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
JINX-_-Nugget
Discordia
23,696
1,665
85
1,513
10,762
5,087
1,524
4,609
6,153
75,984
0
L
Hel
4,846
46
1,958
2,729
13,602
7,253
0
10,333
3,269
31,602
0
W
Cthulhu
SonofODHAR88
Cthulhu
13,037
917
626
726
14,176
14,748
176
6,550
7,626
34,119
866
L
14,361
5,444
352
1,796
19,872
24,875
0
13,176
6,696
38,083
1,898
L
7,931
4,525
0
952
18,811
7,891
594
12,896
5,915
0
37,827
W
Fenrir
jermdoug
Fenrir
8,673
1,715
0
3,631
13,915
11,423
253
6,441
7,474
0
15,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,605
Gold Earned
31,237
146
Minions Killed
126
0
Camps Cleared
0
884,845
Distance Traveled
751,401
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,103
874
95
6
0
288,364
0
L
Hel
9,885
659
53
4
0
243,529
0
W
Cthulhu
11,656
777
33
2
0
273,179
0
L
Atlas
10,710
714
30
2
0
269,713
0
L
Ishtar
10,642
709
43
3
0
238,159
0
W
Fenrir
11,846
790
18
1
0
323,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role