Player Matchup

Cu Chulainn
Cu Chulainn
EmberDevil
Cu Chulainn
Level 141
God Stats
1W - 3L
1,387 SR
Queue Stats
76W - 64L
1,506 Elo+
Party 1
Xbalanque
Xbalanque
GeThmChxClap
Xbalanque
Level 87
God Stats
0W - 2L
1,264 SR
Queue Stats
178W - 175L
1,516 Elo+
Party 1
Hel
Hel
Grimalous
Hel
Level 68
God Stats
3W - 1L
1,648 SR
Queue Stats
107W - 87L
1,583 Elo+
Party 1
Jormungandr
Jormungandr
Laerick
Jormungandr
Level 169
God Stats
0W - 1L
1,697 SR
Queue Stats
203W - 189L
1,514 Elo+
Party 1
Martichoras
Martichoras
WendingoG
Martichoras
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,345 Elo+
Party 1
Team Averages
Level 97
1,499 SR
1,493 Elo+

VS

Team Averages
Level 118
1,550 SR
1,537 Elo+
Aphrodite
Aphrodite
EDGARNAB
Aphrodite
Level 91
God Stats
3W - 0L
1,688 SR
Queue Stats
85W - 81L
1,511 Elo+
Party 2
Hercules
Hercules
EmkaySupra
Hercules
Level 102
God Stats
8W - 7L
1,320 SR
Queue Stats
192W - 175L
1,530 Elo+
Party 3
Vulcan
Vulcan
Emperor2jz
Vulcan
Level 124
God Stats
3W - 0L
1,666 SR
Queue Stats
236W - 224L
1,580 Elo+
Party 3
Charybdis
Charybdis
GhostexDelta107
Charybdis
Level 145
God Stats
6W - 11L
1,575 SR
Queue Stats
644W - 637L
1,554 Elo+
Party 2
Amaterasu
Amaterasu
VeganDoboy808
Amaterasu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 85L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EmberDevil
Cu Chulainn
19
7 / 5 / 8
11,504
719
19,393
25,492
38,251
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
GeThmChxClap
Xbalanque
17
2 / 6 / 8
10,309
644
14,929
18,886
9,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 15
11,051
691
13,065
24,798
18,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Laerick
Jormungandr
19
4 / 5 / 10
11,541
721
20,302
26,947
35,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Martichoras
WendingoG
Martichoras
17
2 / 6 / 6
10,776
674
15,584
17,960
9,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
EDGARNAB
Aphrodite
18
6 / 4 / 12
11,805
738
13,819
20,948
12,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
EmkaySupra
Hercules
19
5 / 4 / 19
11,764
735
12,687
24,432
33,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Emperor2jz
Vulcan
20
4 / 2 / 15
12,290
768
24,248
9,622
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
GhostexDelta107
Charybdis
20
10 / 3 / 9
13,002
813
32,538
18,983
10,195
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Amaterasu
VeganDoboy808
Amaterasu
18
1 / 4 / 16
10,675
667
8,588
21,401
22,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
97
17
Kills
26
26
Deaths
17
47
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
EDGARNAB
Aphrodite
6
4
12
3
L
Cu Chulainn
EmberDevil
Cu Chulainn
7
5
8
2.2
W
Hercules
EmkaySupra
Hercules
5
4
19
3.63
W
Vulcan
Emperor2jz
Vulcan
4
2
15
5.75
L
Xbalanque
GeThmChxClap
Xbalanque
2
6
8
1
W
Charybdis
GhostexDelta107
Charybdis
10
3
9
4.83
L
2
4
15
2.38
L
Jormungandr
Laerick
Jormungandr
4
5
10
1.8
W
Amaterasu
VeganDoboy808
Amaterasu
1
4
16
2.25
L
Martichoras
WendingoG
Martichoras
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,273
Damage
91,880
114,083
Taken
95,386
111,778
Mitigated
83,325
48,088
Healing
53,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
EDGARNAB
Aphrodite
13,819
1,294
13,180
11,892
20,948
12,609
1,002
8,944
11,201
25,360
0
L
Cu Chulainn
EmberDevil
Cu Chulainn
19,393
2,000
1,128
3,074
25,492
38,251
337
6,649
17,995
5,514
27,132
W
Hercules
EmkaySupra
Hercules
12,687
2,186
1,118
7,226
24,432
33,434
1,211
8,155
15,018
0
19,967
W
Vulcan
Emperor2jz
Vulcan
24,248
9,297
3,907
2,907
9,622
4,876
2,277
2,862
6,334
57,783
0
L
Xbalanque
GeThmChxClap
Xbalanque
14,929
8,552
1,137
2,769
18,886
9,787
0
7,223
11,198
0
34,296
W
Charybdis
GhostexDelta107
Charybdis
32,538
22,554
1,115
2,209
18,983
10,195
4,881
6,388
11,966
0
58,106
L
13,065
309
19,089
13,372
24,798
18,925
0
9,474
15,012
27,948
0
L
Jormungandr
Laerick
Jormungandr
20,302
1,922
1,823
4,513
26,947
35,041
202
9,273
17,198
32,773
2,605
W
Amaterasu
VeganDoboy808
Amaterasu
8,588
3,157
1,673
7,797
21,401
22,211
1,346
5,998
14,842
0
15,423
L
Martichoras
WendingoG
Martichoras
15,584
2,628
429
754
17,960
9,774
692
5,448
12,133
0
40,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,181
Gold Earned
59,536
192
Minions Killed
176
0
Camps Cleared
0
1,523,366
Distance Traveled
1,583,429
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,805
738
26
2
0
283,173
0
L
Cu Chulainn
11,504
719
34
2
0
294,112
0
W
Hercules
11,764
735
21
1
0
360,309
0
W
Vulcan
12,290
768
58
4
0
338,821
1
L
Xbalanque
10,309
644
45
3
0
298,625
0
W
Charybdis
13,002
813
57
4
0
264,720
0
L
Hel
11,051
691
39
2
0
342,254
0
L
Jormungandr
11,541
721
29
2
0
311,742
0
W
Amaterasu
10,675
667
14
1
0
336,406
0
L
Martichoras
10,776
674
45
3
0
276,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role