Player Matchup

Nemesis
Nemesis
GrandPlum7284
Nemesis
Level 124
God Stats
1W - 1L
1,339 SR
Queue Stats
104W - 104L
1,585 Elo+
Party 1
Poseidon
Poseidon
Prof Lil Pump
Poseidon
Level 122
God Stats
6W - 6L
1,563 SR
Queue Stats
205W - 204L
1,523 Elo+
Party 1
Neith
Neith
TheRoseKing
Neith
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 38L
1,504 Elo+
Party 2
Hercules
Hercules
Theywantthenick
Hercules
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 86L
1,496 Elo+
Party 2
Cerberus
Cerberus
tjfireman
Cerberus
Level 19
God Stats
3W - 0L
1,802 SR
Queue Stats
28W - 35L
1,455 Elo+
Party 2
Team Averages
Level 72
1,541 SR
1,513 Elo+

VS

Team Averages
Level 97
1,497 SR
1,573 Elo+
Serqet
Serqet
BrisTheMuu
Serqet
Level 147
God Stats
3W - 6L
1,514 SR
Queue Stats
128W - 122L
1,574 Elo+
Party 3
Susano
Susano
M0bKiller1
Susano
Level 125
God Stats
1W - 1L
1,694 SR
Queue Stats
87W - 88L
1,559 Elo+
Party 3
Neith
Neith
QuellnS
Neith
Level 54
God Stats
45W - 62L
1,448 SR
Queue Stats
236W - 253L
1,476 Elo+
Party 3
Anubis
Anubis
YaBoiMinato
Anubis
Level 108
God Stats
5W - 13L
1,332 SR
Queue Stats
245W - 252L
1,424 Elo+
Party 3
Ymir
Ymir
xGodAnubisIx
Ymir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
2 / 1 / 2
6,622
552
4,335
7,824
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Poseidon
Prof Lil Pump
Poseidon
13
2 / 0 / 1
7,186
599
2,113
2,603
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 0 / 1
6,434
536
7,982
6,568
2,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
13
3 / 1 / 1
7,609
634
5,966
9,013
5,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
tjfireman
Cerberus
9
0 / 1 / 2
5,552
463
3,228
9,549
5,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BrisTheMuu
Serqet
12
1 / 0 / 1
6,857
571
2,708
8,773
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Susano
M0bKiller1
Susano
11
1 / 4 / 0
6,453
538
5,243
7,927
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
QuellnS
Neith
10
1 / 1 / 1
6,016
501
6,374
5,644
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
11
0 / 3 / 1
6,340
528
3,777
6,168
2,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
5,748
479
2,209
7,681
6,045
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
3
3
Deaths
10
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Serqet
BrisTheMuu
Serqet
1
0
1
1.5
W
Nemesis
2
1
2
3
L
Susano
M0bKiller1
Susano
1
4
0
0.25
W
Poseidon
Prof Lil Pump
Poseidon
2
0
1
2.5
L
Neith
QuellnS
Neith
1
1
1
1.5
W
3
0
1
3.5
W
Hercules
3
1
1
3.5
L
Anubis
0
3
1
0.17
W
Cerberus
tjfireman
Cerberus
0
1
2
1
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,624
Damage
20,311
35,557
Taken
36,193
16,716
Mitigated
17,891
10,611
Healing
5,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
BrisTheMuu
Serqet
2,708
1,246
0
746
8,773
3,777
0
885
7,888
0
54,917
W
Nemesis
4,335
1,623
0
942
7,824
2,955
0
768
7,056
0
50,936
L
Susano
M0bKiller1
Susano
5,243
1,277
0
252
7,927
3,236
0
0
7,927
0
43,704
W
Poseidon
Prof Lil Pump
Poseidon
2,113
252
0
750
2,603
652
0
1,122
1,481
56,568
0
L
Neith
QuellnS
Neith
6,374
2,390
0
1,212
5,644
2,106
0
611
5,033
0
48,545
W
7,982
2,898
0
1,688
6,568
2,147
0
1,476
4,892
0
58,612
W
Hercules
5,966
2,600
0
3,432
9,013
5,483
0
0
8,941
0
54,425
L
Anubis
3,777
0
0
1,620
6,168
2,727
51
2,309
3,859
46,607
0
W
Cerberus
tjfireman
Cerberus
3,228
287
1,054
2,745
9,549
5,479
0
2,620
6,929
12,700
0
L
2,209
374
0
1,201
7,681
6,045
0
1,536
6,145
20,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,403
Gold Earned
31,414
447
Minions Killed
373
0
Camps Cleared
0
1,232,415
Distance Traveled
1,199,531
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,857
571
91
8
0
292,512
1
W
Nemesis
6,622
552
82
7
0
282,678
1
L
Susano
6,453
538
85
7
0
267,305
7
W
Poseidon
7,186
599
118
10
0
249,994
0
L
Neith
6,016
501
90
8
0
212,849
3
W
Neith
6,434
536
108
9
0
221,729
3
W
Hercules
7,609
634
107
9
0
245,447
2
L
Anubis
6,340
528
73
6
0
201,482
0
W
Cerberus
5,552
463
32
3
0
232,567
2
L
Ymir
5,748
479
34
3
0
225,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role