Player Matchup

Serqet
Serqet
BigBlue11
Serqet
Level 109
God Stats
8W - 2L
1,920 SR
Queue Stats
204W - 175L
1,537 Elo+
Party 1
Vamana
Vamana
Ghostliermantis
Vamana
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 104L
1,448 Elo+
Solo
Cernunnos
Cernunnos
Kyletron85
Cernunnos
Level 102
God Stats
3W - 1L
1,448 SR
Queue Stats
59W - 64L
1,508 Elo+
Solo
Bacchus
Bacchus
RedruM060
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,232 Elo+
Solo
Hera
Hera
magnumdurex
Hera
Level 69
God Stats
6W - 6L
1,822 SR
Queue Stats
351W - 312L
1,506 Elo+
Party 1
Team Averages
Level 79
1,638 SR
1,446 Elo+

VS

Team Averages
Level 99
1,527 SR
1,483 Elo+
Athena
Athena
 
Athena
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
LUCAS9K
Hachiman
Level 66
God Stats
3W - 7L
1,861 SR
Queue Stats
55W - 59L
1,563 Elo+
Solo
Ah Puch
Ah Puch
Loborichi01020
Ah Puch
Level 128
God Stats
10W - 9L
1,538 SR
Queue Stats
118W - 114L
1,457 Elo+
Party 2
Thanatos
Thanatos
Revelentor
Thanatos
Level 46
God Stats
0W - 1L
1,272 SR
Queue Stats
11W - 10L
1,413 Elo+
Solo
The Morrigan
The Morrigan
valpireas117
The Morrigan
Level 129
God Stats
1W - 2L
1,462 SR
Queue Stats
158W - 139L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BigBlue11
Serqet
13
10 / 0 / 1
8,653
618
4,667
9,945
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 1
8,096
578
7,824
12,696
9,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Kyletron85
Cernunnos
11
2 / 3 / 2
6,880
491
7,674
9,421
3,804
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
RedruM060
Bacchus
10
0 / 2 / 5
6,546
468
4,649
11,714
10,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 0 / 6
9,477
677
9,685
5,346
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 5 / 2
6,568
469
3,478
12,674
11,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
LUCAS9K
Hachiman
10
3 / 2 / 1
6,510
465
10,093
11,197
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 0
7,413
530
8,235
9,370
4,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Revelentor
Thanatos
9
1 / 6 / 1
6,285
449
2,955
10,612
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
valpireas117
The Morrigan
13
1 / 5 / 0
7,455
533
2,655
8,551
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
20
Kills
6
6
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
2
0.2
W
Serqet
BigBlue11
Serqet
10
0
1
10.5
W
2
1
1
2.5
W
Cernunnos
Kyletron85
Cernunnos
2
3
2
1
L
Hachiman
LUCAS9K
Hachiman
3
2
1
1.75
L
1
2
0
0.5
W
Bacchus
RedruM060
Bacchus
0
2
5
1.25
L
Thanatos
Revelentor
Thanatos
1
6
1
0.25
W
6
0
6
9
L
The Morrigan
valpireas117
The Morrigan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,499
Damage
27,416
49,122
Taken
52,404
30,476
Mitigated
28,644
12,618
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,478
923
0
2,502
12,674
11,071
0
4,867
7,807
15,721
0
W
Serqet
BigBlue11
Serqet
4,667
1,020
0
934
9,945
4,085
81
942
9,003
0
56,894
W
7,824
4,323
0
3,670
12,696
9,330
0
6,685
4,997
0
68,696
W
Cernunnos
Kyletron85
Cernunnos
7,674
3,846
0
3,692
9,421
3,804
0
1,914
7,507
0
47,614
L
Hachiman
LUCAS9K
Hachiman
10,093
5,822
0
5,247
11,197
4,103
0
2,934
8,263
0
55,555
L
8,235
698
0
3,993
9,370
4,945
0
0
9,370
60,562
0
W
Bacchus
RedruM060
Bacchus
4,649
1,268
198
3,374
11,714
10,846
0
2,351
9,363
16,507
0
L
Thanatos
Revelentor
Thanatos
2,955
613
0
4,475
10,612
5,127
0
2,278
7,887
0
31,803
W
9,685
3,424
0
750
5,346
2,411
646
2,318
3,028
87,445
0
L
The Morrigan
valpireas117
The Morrigan
2,655
263
0
0
8,551
3,398
0
4,166
4,296
65,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
34,231
463
Minions Killed
354
0
Camps Cleared
0
1,458,175
Distance Traveled
1,326,144
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,568
469
24
2
0
280,833
1
W
Serqet
8,653
618
91
7
0
322,756
0
W
Vamana
8,096
578
131
9
0
299,746
2
W
Cernunnos
6,880
491
67
5
0
268,407
0
L
Hachiman
6,510
465
70
5
0
250,680
5
L
Ah Puch
7,413
530
98
7
0
253,138
2
W
Bacchus
6,546
468
17
1
0
290,123
8
L
Thanatos
6,285
449
47
3
0
298,830
0
W
Hera
9,477
677
157
11
0
277,143
0
L
The Morrigan
7,455
533
115
8
0
242,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role