Player Matchup

Hachiman
Hachiman
Existanceispain
Hachiman
Level 38
God Stats
4W - 3L
1,786 SR
Queue Stats
33W - 37L
1,503 Elo+
Party 2
Maui
Maui
Merky69
Maui
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 61L
1,433 Elo+
Party 2
Yu Huang
Yu Huang
sophixhc
Yu Huang
Level 26
God Stats
0W - 2L
1,375 SR
Queue Stats
18W - 26L
1,399 Elo+
Party 2
Team Averages
Level 49
1,554 SR
1,445 Elo+

VS

Team Averages
Level 71
1,636 SR
1,432 Elo+
He Bo
He Bo
Kevinyyyyy
He Bo
Level 115
God Stats
3W - 2L
1,497 SR
Queue Stats
110W - 123L
1,427 Elo+
Party 1
Kuzenbo
Kuzenbo
Tempo1407
Kuzenbo
Level 20
God Stats
5W - 0L
1,911 SR
Queue Stats
68W - 66L
1,411 Elo+
Party 1
Hachiman
Hachiman
bowstringking
Hachiman
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 96L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
6 / 9 / 2
12,557
739
12,857
17,350
8,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
Merky69
Maui
14
0 / 1 / 6
10,765
633
4,894
14,715
21,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
sophixhc
Yu Huang
14
2 / 5 / 5
11,732
690
10,240
13,047
6,111
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
5 / 3 / 8
13,414
789
15,747
11,850
5,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Tempo1407
Kuzenbo
15
2 / 2 / 6
12,131
714
4,916
14,781
19,749
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Hachiman
bowstringking
Hachiman
18
8 / 3 / 7
14,824
872
17,348
16,326
7,836
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
15
15
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
6
9
2
0.78
W
He Bo
5
3
8
3
L
Maui
Merky69
Maui
0
1
6
3
W
Kuzenbo
Tempo1407
Kuzenbo
2
2
6
2.5
W
Hachiman
bowstringking
Hachiman
8
3
7
3.83
L
Yu Huang
sophixhc
Yu Huang
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,991
Damage
38,011
45,112
Taken
42,957
36,409
Mitigated
32,928
5,944
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
12,857
7,530
0
2,625
17,350
8,320
1,008
9,352
7,998
0
68,274
W
He Bo
15,747
1,022
0
617
11,850
5,343
377
4,200
7,650
58,998
0
L
Maui
Merky69
Maui
4,894
626
0
2,382
14,715
21,978
189
6,111
8,604
20,083
0
W
Kuzenbo
Tempo1407
Kuzenbo
4,916
1,536
374
2,021
14,781
19,749
148
4,682
10,099
14,155
0
W
Hachiman
bowstringking
Hachiman
17,348
10,624
335
6,274
16,326
7,836
2,063
6,520
9,806
0
75,150
L
Yu Huang
sophixhc
Yu Huang
10,240
742
0
937
13,047
6,111
484
5,473
7,574
38,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
40,369
159
Minions Killed
165
0
Camps Cleared
0
877,623
Distance Traveled
973,987
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,557
739
84
5
0
273,305
0
W
He Bo
13,414
789
68
4
0
328,510
0
L
Maui
10,765
633
28
2
0
314,450
0
W
Kuzenbo
12,131
714
3
0
0
330,972
0
W
Hachiman
14,824
872
94
6
0
314,505
0
L
Yu Huang
11,732
690
47
3
0
289,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role