Player Matchup

Amaterasu
Amaterasu
Excrta
Amaterasu
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
302W - 277L
1,465 Elo+
Solo
The Morrigan
The Morrigan
MeRc3LeS_KiLleR_
The Morrigan
Level 147
God Stats
29W - 30L
1,548 SR
Queue Stats
418W - 389L
1,496 Elo+
Party 1
Bacchus
Bacchus
bipina1
Bacchus
Level 21
God Stats
5W - 3L
1,592 SR
Queue Stats
26W - 24L
1,468 Elo+
Party 1
Hachiman
Hachiman
noone-iknow
Hachiman
Level 108
God Stats
3W - 5L
1,362 SR
Queue Stats
40W - 49L
1,471 Elo+
Party 1
Thanatos
Thanatos
pugachomlets
Thanatos
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 40L
1,493 Elo+
Party 1
Team Averages
Level 86
1,500 SR
1,479 Elo+

VS

Team Averages
Level 70
1,468 SR
1,532 Elo+
Anubis
Anubis
Been_King10
Anubis
Level 56
God Stats
57W - 52L
1,567 SR
Queue Stats
273W - 286L
1,503 Elo+
Solo
Gilgamesh
Gilgamesh
PINGUL003
Gilgamesh
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,704 Elo+
Party 2
Skadi
Skadi
ZapatoNewton
Skadi
Level 69
God Stats
0W - 2L
1,274 SR
Queue Stats
3W - 6L
1,485 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ismalool
Tsukuyomi
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,485 Elo+
Party 2
Ymir
Ymir
rufobu6578
Ymir
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Excrta
Amaterasu
15
2 / 1 / 5
9,525
560
6,114
12,087
11,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Morrigan
MeRc3LeS_KiLleR_
The Morrigan
15
2 / 1 / 6
9,505
559
6,687
9,382
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
bipina1
Bacchus
15
5 / 0 / 3
9,657
568
6,860
7,904
10,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
noone-iknow
Hachiman
16
4 / 1 / 4
9,403
553
13,364
10,137
4,977
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
pugachomlets
Thanatos
17
8 / 4 / 7
10,692
629
11,771
20,446
8,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
4 / 4 / 1
10,289
605
12,302
11,264
5,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
PINGUL003
Gilgamesh
12
1 / 5 / 1
7,572
445
4,208
13,716
9,621
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 7 / 0
6,938
408
5,162
12,545
4,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
ismalool
Tsukuyomi
13
2 / 5 / 2
8,244
485
6,268
14,144
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 0
7,482
440
2,389
10,973
8,551
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
21
Kills
7
7
Deaths
21
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
4
1
1.13
W
Amaterasu
Excrta
Amaterasu
2
1
5
4.5
W
The Morrigan
MeRc3LeS_KiLleR_
The Morrigan
2
1
6
5
L
Gilgamesh
PINGUL003
Gilgamesh
1
5
1
0.3
L
0
7
0
0
W
Bacchus
bipina1
Bacchus
5
0
3
6.5
L
Tsukuyomi
ismalool
Tsukuyomi
2
5
2
0.6
W
Hachiman
noone-iknow
Hachiman
4
1
4
6
W
Thanatos
pugachomlets
Thanatos
8
4
7
2.88
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,796
Damage
30,329
59,956
Taken
62,642
39,322
Mitigated
33,100
26,082
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
12,302
262
0
4,053
11,264
5,712
0
3,527
7,737
81,131
0
W
Amaterasu
Excrta
Amaterasu
6,114
1,574
0
3,411
12,087
11,882
200
2,055
9,918
0
60,924
W
The Morrigan
MeRc3LeS_KiLleR_
The Morrigan
6,687
686
0
1,410
9,382
3,316
176
4,006
4,994
64,164
870
L
Gilgamesh
PINGUL003
Gilgamesh
4,208
1,347
0
479
13,716
9,621
0
674
13,042
0
35,337
L
5,162
1,368
167
557
12,545
4,302
0
3,274
9,154
0
34,930
W
Bacchus
bipina1
Bacchus
6,860
642
0
2,169
7,904
10,680
0
1,138
6,744
38,478
0
L
Tsukuyomi
ismalool
Tsukuyomi
6,268
2,104
0
4,612
14,144
4,914
0
3,233
10,899
0
68,992
W
Hachiman
noone-iknow
Hachiman
13,364
8,878
0
5,511
10,137
4,977
306
2,057
8,040
0
86,494
W
Thanatos
pugachomlets
Thanatos
11,771
3,297
0
13,581
20,446
8,467
77
5,281
14,939
0
88,758
L
2,389
407
1,630
2,360
10,973
8,551
0
2,488
8,356
23,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,782
Gold Earned
40,525
511
Minions Killed
423
0
Camps Cleared
0
1,756,663
Distance Traveled
1,550,106
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,289
605
161
9
0
295,122
4
W
Amaterasu
9,525
560
107
6
0
343,393
3
W
The Morrigan
9,505
559
116
7
0
365,595
3
L
Gilgamesh
7,572
445
60
4
0
265,139
5
L
Skadi
6,938
408
64
4
0
313,552
5
W
Bacchus
9,657
568
43
3
0
352,892
8
L
Tsukuyomi
8,244
485
116
7
0
386,473
0
W
Hachiman
9,403
553
132
8
0
320,517
2
W
Thanatos
10,692
629
113
7
0
374,266
0
L
Ymir
7,482
440
22
1
0
289,820
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role