Player Matchup

Scylla
Scylla
kingofthedead045
Scylla
Level 57
God Stats
1W - 2L
1,512 SR
Queue Stats
133W - 143L
1,551 Elo+
Party 1
Hercules
Hercules
vDeluxe
Hercules
Level 101
God Stats
9W - 10L
1,469 SR
Queue Stats
189W - 194L
1,559 Elo+
Party 1
Cupid
Cupid
vDeluxe_7
Cupid
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,217 Elo+
Party 1
Team Averages
Level 72
1,494 SR
1,443 Elo+

VS

Team Averages
Level 90
1,588 SR
1,534 Elo+
Hachiman
Hachiman
MythicDawg133
Hachiman
Level 129
God Stats
22W - 20L
1,549 SR
Queue Stats
150W - 145L
1,563 Elo+
Party 2
Hercules
Hercules
Taex69
Hercules
Level 18
God Stats
4W - 1L
1,716 SR
Queue Stats
11W - 8L
1,544 Elo+
Party 2
Scylla
Scylla
Zanderrman
Scylla
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 1
11,697
688
5,563
16,321
5,942
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hercules
vDeluxe
Hercules
14
2 / 7 / 5
12,229
719
13,729
24,262
36,708
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
vDeluxe_7
Cupid
16
5 / 8 / 2
13,343
785
9,265
17,301
8,233
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MythicDawg133
Hachiman
17
11 / 3 / 11
14,789
870
21,262
13,377
7,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
Taex69
Hercules
17
8 / 1 / 14
14,123
831
16,586
23,154
35,949
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
Zanderrman
Scylla
17
4 / 4 / 13
13,907
818
14,059
9,687
4,135
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
8
Kills
23
23
Deaths
8
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
MythicDawg133
Hachiman
11
3
11
5.5
W
Hercules
Taex69
Hercules
8
1
14
15
W
Scylla
Zanderrman
Scylla
4
4
13
2.63
L
1
8
1
0.19
L
Hercules
vDeluxe
Hercules
2
7
5
0.64
L
Cupid
vDeluxe_7
Cupid
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,557
Damage
51,907
57,884
Taken
46,218
50,883
Mitigated
47,095
11,695
Healing
17,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
MythicDawg133
Hachiman
21,262
14,154
0
4,501
13,377
7,011
2,739
355
13,022
0
70,932
W
Hercules
Taex69
Hercules
16,586
4,313
0
12,058
23,154
35,949
21
4,655
18,499
2,745
36,739
W
Scylla
Zanderrman
Scylla
14,059
1,402
0
1,413
9,687
4,135
364
1,507
8,180
62,609
0
L
5,563
781
0
2,362
16,321
5,942
456
4,376
11,945
36,428
0
L
Hercules
vDeluxe
Hercules
13,729
3,440
0
6,502
24,262
36,708
0
7,893
16,369
0
41,010
L
Cupid
vDeluxe_7
Cupid
9,265
4,493
742
2,089
17,301
8,233
1,347
4,002
13,299
0
43,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,269
Gold Earned
42,819
153
Minions Killed
186
0
Camps Cleared
0
918,328
Distance Traveled
933,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,789
870
70
4
0
316,459
0
W
Hercules
14,123
831
27
2
0
341,473
0
W
Scylla
13,907
818
89
5
0
275,121
0
L
Scylla
11,697
688
60
4
0
299,298
0
L
Hercules
12,229
719
30
2
0
316,740
0
L
Cupid
13,343
785
63
4
0
302,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role