Player Matchup

Morgan Le Fay
Morgan Le Fay
Macloven611
Morgan Le Fay
Level 145
God Stats
29W - 36L
1,598 SR
Queue Stats
607W - 585L
1,535 Elo+
Solo
Pele
Pele
TheRoseKing
Pele
Level 17
God Stats
2W - 2L
1,501 SR
Queue Stats
58W - 38L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
Theywantthenick
Gilgamesh
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 86L
1,497 Elo+
Party 1
Skadi
Skadi
katsaye
Skadi
Level 47
God Stats
1W - 4L
1,500 SR
Queue Stats
89W - 86L
1,839 Elo+
Solo
Xing Tian
Xing Tian
tjfireman
Xing Tian
Level 18
God Stats
0W - 2L
1,282 SR
Queue Stats
28W - 35L
1,451 Elo+
Party 1
Team Averages
Level 61
1,476 SR
1,566 Elo+

VS

Team Averages
Level 105
1,533 SR
1,510 Elo+
Mulan
Mulan
Conker1155
Mulan
Level 101
God Stats
7W - 6L
1,317 SR
Queue Stats
78W - 69L
1,489 Elo+
Party 3
Artemis
Artemis
DandyDino
Artemis
Level 148
God Stats
15W - 9L
1,526 SR
Queue Stats
128W - 118L
1,557 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DirtyDerrick93
Kumbhakarna
Level 124
God Stats
7W - 2L
1,688 SR
Queue Stats
59W - 49L
1,532 Elo+
Party 2
Ra
Ra
Espantalh0Bra
Ra
Level 46
God Stats
14W - 13L
1,600 SR
Queue Stats
71W - 62L
1,528 Elo+
Solo
Awilix
Awilix
MaverickVenator
Awilix
Level 104
God Stats
97W - 53L
1,534 SR
Queue Stats
369W - 357L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Macloven611
Morgan Le Fay
10
0 / 4 / 1
5,848
450
6,915
8,122
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
8 / 2 / 1
7,642
588
12,008
12,140
4,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Theywantthenick
Gilgamesh
13
4 / 2 / 4
7,458
574
11,978
14,697
14,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
katsaye
Skadi
6
0 / 4 / 1
4,897
377
2,449
4,638
1,291
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
tjfireman
Xing Tian
9
0 / 1 / 2
5,974
460
2,876
9,405
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
2 / 5 / 2
7,715
593
8,058
15,339
10,168
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
DandyDino
Artemis
12
3 / 1 / 3
7,737
595
5,671
5,616
2,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
DirtyDerrick93
Kumbhakarna
10
0 / 1 / 11
7,183
553
3,464
12,036
8,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 2 / 4
7,920
609
9,033
9,100
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 3 / 2
7,205
554
7,482
11,244
4,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
12
Kills
13
13
Deaths
12
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
5
2
0.6
W
Artemis
DandyDino
Artemis
3
1
3
4.5
W
Kumbhakarna
DirtyDerrick93
Kumbhakarna
0
1
11
5.5
W
4
2
4
3
L
Morgan Le Fay
Macloven611
Morgan Le Fay
0
4
1
0.13
W
4
3
2
1.67
L
8
2
1
4.25
L
Gilgamesh
Theywantthenick
Gilgamesh
4
2
4
3
L
Skadi
katsaye
Skadi
0
4
1
0.13
L
Xing Tian
tjfireman
Xing Tian
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,226
Damage
33,708
49,002
Taken
53,335
30,572
Mitigated
28,930
10,252
Healing
20,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
8,058
1,396
0
5,725
15,339
10,168
169
1,471
13,868
0
44,482
W
Artemis
DandyDino
Artemis
5,671
2,179
0
2,313
5,616
2,201
1,293
258
5,358
0
55,721
W
Kumbhakarna
DirtyDerrick93
Kumbhakarna
3,464
439
2,098
2,947
12,036
8,785
0
3,461
8,575
15,857
0
W
9,033
240
3,708
3,574
9,100
3,611
211
3,044
6,056
64,296
0
L
Morgan Le Fay
Macloven611
Morgan Le Fay
6,915
175
66
1,722
8,122
2,974
64
3,877
4,226
46,742
0
W
7,482
2,849
0
500
11,244
4,165
71
1,557
9,687
0
50,330
L
12,008
3,428
0
1,652
12,140
4,096
0
4,013
8,127
0
51,370
L
Gilgamesh
Theywantthenick
Gilgamesh
11,978
3,116
0
3,844
14,697
14,573
198
1,953
12,744
0
45,721
L
Skadi
katsaye
Skadi
2,449
1,288
0
218
4,638
1,291
0
1,015
3,623
0
19,829
L
Xing Tian
tjfireman
Xing Tian
2,876
151
0
2,750
9,405
7,638
0
1,620
7,785
14,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,819
Gold Earned
37,760
265
Minions Killed
346
0
Camps Cleared
0
1,166,119
Distance Traveled
1,371,081
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,715
593
63
5
0
234,054
0
W
Artemis
7,737
595
96
7
0
233,880
2
W
Kumbhakarna
7,183
553
18
1
0
282,399
4
W
Ra
7,920
609
103
8
0
286,943
0
L
Morgan Le Fay
5,848
450
66
5
0
239,845
6
W
Awilix
7,205
554
66
5
0
333,805
2
L
Pele
7,642
588
83
6
0
312,352
0
L
Gilgamesh
7,458
574
65
5
0
239,439
1
L
Skadi
4,897
377
36
3
0
125,825
0
L
Xing Tian
5,974
460
15
1
0
248,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role