Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
DarkNaivek
Set
Level 188
God Stats
6W - 13L
1,427 SR
Queue Stats
706W - 640L
1,642 Elo+
Party 2
Yemoja
Yemoja
IR15H
Yemoja
Level 143
God Stats
0W - 1L
1,775 SR
Queue Stats
154W - 162L
1,516 Elo+
Party 1
Charybdis
Charybdis
TarikJN
Charybdis
Level 139
God Stats
13W - 12L
1,580 SR
Queue Stats
440W - 378L
1,634 Elo+
Party 2
Ix Chel
Ix Chel
itzMcLovin
Ix Chel
Level 116
God Stats
18W - 8L
1,885 SR
Queue Stats
450W - 378L
1,486 Elo+
Solo
Team Averages
Level 134
1,633 SR
1,556 Elo+

VS

Team Averages
Level 137
1,526 SR
1,591 Elo+
Chernobog
Chernobog
Orhka
Chernobog
Level 157
God Stats
2W - 0L
1,585 SR
Queue Stats
42W - 35L
1,648 Elo+
Party 3
Ishtar
Ishtar
Sqash666
Ishtar
Level 105
God Stats
1W - 0L
1,264 SR
Queue Stats
4W - 2L
1,515 Elo+
Party 3
Izanami
Izanami
dooommm
Izanami
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 48L
1,629 Elo+
Party 3
Skadi
Skadi
tripleEgamer
Skadi
Level 156
God Stats
2W - 0L
1,841 SR
Queue Stats
30W - 24L
1,669 Elo+
Party 3
Anubis
Anubis
zgoetix
Anubis
Level 120
God Stats
2W - 1L
1,441 SR
Queue Stats
424W - 379L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
1 / 1 / 3
9,015
563
6,587
12,769
13,513
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
9 / 5 / 4
9,684
605
14,855
17,131
13,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
IR15H
Yemoja
11
0 / 4 / 6
7,286
455
3,857
16,085
9,761
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
TarikJN
Charybdis
13
1 / 2 / 2
7,732
483
6,275
11,298
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
itzMcLovin
Ix Chel
15
2 / 1 / 6
9,311
582
6,755
10,525
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Orhka
Chernobog
16
4 / 1 / 4
10,441
653
10,808
14,137
6,259
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Sqash666
Ishtar
13
3 / 3 / 2
8,233
515
5,052
10,100
3,989
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
dooommm
Izanami
13
1 / 3 / 6
8,057
504
10,757
11,620
4,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 5
9,258
579
8,901
13,623
5,075
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
zgoetix
Anubis
15
3 / 4 / 5
9,479
592
13,116
8,960
4,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
35
13
Kills
13
13
Deaths
14
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
1
3
2.5
L
9
5
4
2.2
L
Yemoja
IR15H
Yemoja
0
4
6
0.75
W
Chernobog
Orhka
Chernobog
4
1
4
6
W
Ishtar
Sqash666
Ishtar
3
3
2
1.33
L
Charybdis
TarikJN
Charybdis
1
2
2
1
W
Izanami
dooommm
Izanami
1
3
6
1.33
L
Ix Chel
itzMcLovin
Ix Chel
2
1
6
5
W
2
3
5
1.5
W
Anubis
zgoetix
Anubis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,329
Damage
48,634
67,808
Taken
58,440
44,836
Mitigated
24,223
18,047
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,587
1,587
0
2,938
12,769
13,513
0
1,848
10,921
72,420
510
L
14,855
7,456
0
1,323
17,131
13,966
0
2,963
14,168
0
74,793
L
Yemoja
IR15H
Yemoja
3,857
763
2,260
3,710
16,085
9,761
184
5,126
10,959
19,405
0
W
Chernobog
Orhka
Chernobog
10,808
6,157
0
6,380
14,137
6,259
1,274
5,911
8,226
0
93,228
W
Ishtar
Sqash666
Ishtar
5,052
2,829
0
2,639
10,100
3,989
648
4,277
5,823
0
40,270
L
Charybdis
TarikJN
Charybdis
6,275
3,172
0
3,102
11,298
3,928
0
848
10,450
0
63,201
W
Izanami
dooommm
Izanami
10,757
7,420
0
2,127
11,620
4,258
1,380
2,468
9,152
0
67,747
L
Ix Chel
itzMcLovin
Ix Chel
6,755
1,041
921
3,793
10,525
3,668
0
3,101
7,424
75,769
0
W
8,901
4,717
0
3,893
13,623
5,075
1,157
1,297
12,326
0
69,803
W
Anubis
zgoetix
Anubis
13,116
512
0
2,713
8,960
4,642
390
3,205
5,755
80,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,028
Gold Earned
45,468
493
Minions Killed
550
0
Camps Cleared
0
1,586,906
Distance Traveled
1,583,249
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,015
563
129
8
0
295,928
0
L
Set
9,684
605
96
6
0
338,771
0
L
Yemoja
7,286
455
21
1
0
308,720
8
W
Chernobog
10,441
653
158
10
0
337,444
2
W
Ishtar
8,233
515
77
5
0
309,881
0
L
Charybdis
7,732
483
109
7
0
307,415
5
W
Izanami
8,057
504
108
7
0
314,366
0
L
Ix Chel
9,311
582
138
9
0
336,072
0
W
Skadi
9,258
579
100
6
0
287,015
0
W
Anubis
9,479
592
107
7
0
334,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role