Player Matchup

Artemis
Artemis
 
Artemis
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Ltruff22
Sylvanus
Level 107
God Stats
4W - 1L
1,906 SR
Queue Stats
25W - 33L
1,434 Elo+
Party 2
Ix Chel
Ix Chel
creamsurprise
Ix Chel
Level 128
God Stats
1W - 1L
1,760 SR
Queue Stats
66W - 78L
1,471 Elo+
Party 2
Sun Wukong
Sun Wukong
gasbomb1000
Sun Wukong
Level 116
God Stats
4W - 1L
1,455 SR
Queue Stats
27W - 27L
1,201 Elo+
Party 2
Agni
Agni
supersaiyainizz
Agni
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 33L
1,500 Elo+
Party 2
Team Averages
Level 108
1,624 SR
1,421 Elo+

VS

Team Averages
Level 106
1,474 SR
1,472 Elo+
Awilix
Awilix
GentleThing
Awilix
Level 88
God Stats
1W - 4L
1,259 SR
Queue Stats
416W - 350L
1,507 Elo+
Solo
Heimdallr
Heimdallr
JessyP4dgher_
Heimdallr
Level 126
God Stats
2W - 2L
1,537 SR
Queue Stats
102W - 103L
1,506 Elo+
Party 1
Hel
Hel
RedruM060
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 222
God Stats
666W - 701L
1,573 SR
Queue Stats
1,549W - 1,517L
1,524 Elo+
Solo
Cthulhu
Cthulhu
lMWolfyl
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 2 / 2
7,697
481
7,772
8,486
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sylvanus
Ltruff22
Sylvanus
13
3 / 2 / 6
8,509
532
4,836
13,770
12,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
14
2 / 3 / 7
8,475
530
7,987
8,499
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
gasbomb1000
Sun Wukong
15
5 / 0 / 1
9,501
594
8,754
8,629
7,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 5
9,245
578
9,441
9,726
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
4 / 4 / 5
8,123
508
8,649
14,842
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
JessyP4dgher_
Heimdallr
12
2 / 3 / 2
7,395
462
8,194
10,511
4,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
2 / 3 / 2
9,181
574
4,380
9,473
4,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Robitotabi
Danzaburou
14
0 / 6 / 0
8,460
529
5,071
13,840
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
lMWolfyl
Cthulhu
9
1 / 2 / 3
6,123
383
1,972
9,916
8,922
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
18
Kills
9
9
Deaths
18
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
2
1.5
L
Awilix
4
4
5
1.63
L
Heimdallr
JessyP4dgher_
Heimdallr
2
3
2
1
W
Sylvanus
Ltruff22
Sylvanus
3
2
6
3
L
2
3
2
1
L
Danzaburou
Robitotabi
Danzaburou
0
6
0
0
W
Ix Chel
2
3
7
1.83
W
Sun Wukong
gasbomb1000
Sun Wukong
5
0
1
5.5
L
Cthulhu
lMWolfyl
Cthulhu
1
2
3
1.25
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,790
Damage
28,266
49,110
Taken
58,582
29,841
Mitigated
29,449
21,049
Healing
16,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,772
2,837
0
2,482
8,486
3,508
284
473
8,013
0
62,387
L
Awilix
8,649
3,607
0
3,716
14,842
5,995
0
6,812
8,030
0
43,209
L
Heimdallr
JessyP4dgher_
Heimdallr
8,194
4,734
0
3,401
10,511
4,477
79
4,011
6,500
0
56,065
W
Sylvanus
Ltruff22
Sylvanus
4,836
1,043
3,251
4,275
13,770
12,537
65
1,791
11,949
23,936
0
L
4,380
675
475
4,280
9,473
4,531
174
6,225
3,248
60,128
0
L
Danzaburou
Robitotabi
Danzaburou
5,071
1,660
0
3,455
13,840
5,524
1,250
2,258
11,582
0
66,290
W
Ix Chel
7,987
1,738
728
1,753
8,499
3,260
322
3,344
4,939
60,368
0
W
Sun Wukong
gasbomb1000
Sun Wukong
8,754
1,905
0
2,705
8,629
7,015
353
0
8,629
0
71,749
L
Cthulhu
lMWolfyl
Cthulhu
1,972
98
0
1,400
9,916
8,922
0
3,840
6,076
12,420
0
W
9,441
710
0
5,855
9,726
3,521
222
487
9,181
66,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,427
Gold Earned
39,282
425
Minions Killed
428
0
Camps Cleared
0
1,538,955
Distance Traveled
1,414,800
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,697
481
85
5
0
309,564
1
L
Awilix
8,123
508
63
4
0
348,339
1
L
Heimdallr
7,395
462
83
5
0
257,311
1
W
Sylvanus
8,509
532
36
2
0
310,333
5
L
Hel
9,181
574
136
9
0
279,615
2
L
Danzaburou
8,460
529
121
8
0
262,833
0
W
Ix Chel
8,475
530
81
5
0
296,376
7
W
Sun Wukong
9,501
594
123
8
0
299,105
2
L
Cthulhu
6,123
383
25
2
0
266,702
0
W
Agni
9,245
578
100
6
0
323,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role