Player Matchup

Xing Tian
Xing Tian
Capn Bones5744
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Deusvult2002
Izanami
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
GSH4034
Hercules
Level 127
God Stats
0W - 1L
1,802 SR
Queue Stats
4W - 7L
1,634 Elo+
Solo
Ix Chel
Ix Chel
JayKnite5
Ix Chel
Level 99
God Stats
32W - 33L
1,577 SR
Queue Stats
532W - 523L
1,501 Elo+
Solo
Tiamat
Tiamat
OnePotato505
Tiamat
Level 103
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 74
1,607 SR
1,527 Elo+

VS

Team Averages
Level 106
1,603 SR
1,397 Elo+
Danzaburou
Danzaburou
JeanOP7
Danzaburou
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,463 Elo+
Party 1
Ra
Ra
MaikeSchlote
Ra
Level 136
God Stats
4W - 0L
1,500 SR
Queue Stats
87W - 71L
1,222 Elo+
Party 3
Chaac
Chaac
Yungdimmadome
Chaac
Level 153
God Stats
4W - 2L
1,781 SR
Queue Stats
107W - 94L
1,584 Elo+
Party 3
Zhong Kui
Zhong Kui
paisa973
Zhong Kui
Level 106
God Stats
4W - 3L
1,733 SR
Queue Stats
12W - 12L
1,444 Elo+
Party 1
Mulan
Mulan
xLaverde
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Capn Bones5744
Xing Tian
13
0 / 3 / 2
7,120
647
4,510
11,588
11,563
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Deusvult2002
Izanami
13
0 / 5 / 2
7,046
641
2,493
11,125
4,640
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
GSH4034
Hercules
14
2 / 2 / 1
7,556
687
5,930
14,320
16,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
JayKnite5
Ix Chel
15
2 / 4 / 2
8,388
763
11,351
10,537
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
14
1 / 4 / 2
7,618
693
9,745
9,029
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JeanOP7
Danzaburou
16
4 / 0 / 7
9,208
837
9,744
10,271
5,035
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 9
9,155
832
11,267
6,709
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 2 / 11
9,008
819
11,521
12,231
11,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
paisa973
Zhong Kui
15
2 / 1 / 9
8,112
737
8,209
9,221
5,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
xLaverde
Mulan
15
3 / 0 / 9
8,226
748
5,602
11,260
10,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
5
Kills
18
18
Deaths
5
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Capn Bones5744
Xing Tian
0
3
2
0.33
L
Izanami
Deusvult2002
Izanami
0
5
2
0.2
L
Hercules
GSH4034
Hercules
2
2
1
1.25
L
Ix Chel
JayKnite5
Ix Chel
2
4
2
0.75
W
Danzaburou
JeanOP7
Danzaburou
4
0
7
7.5
W
5
2
9
4.75
L
Tiamat
1
4
2
0.5
W
4
2
11
4.75
W
Zhong Kui
paisa973
Zhong Kui
2
1
9
6.5
W
Mulan
xLaverde
Mulan
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,029
Damage
46,343
56,599
Taken
49,692
44,888
Mitigated
36,860
9,884
Healing
16,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Capn Bones5744
Xing Tian
4,510
544
0
1,263
11,588
11,563
0
4,440
6,760
14,494
434
L
Izanami
Deusvult2002
Izanami
2,493
1,215
0
2,227
11,125
4,640
0
3,306
7,559
0
18,796
L
Hercules
GSH4034
Hercules
5,930
1,024
0
4,168
14,320
16,336
0
5,373
8,356
0
13,667
L
Ix Chel
JayKnite5
Ix Chel
11,351
1,544
383
687
10,537
5,063
156
2,585
7,570
43,413
0
W
Danzaburou
JeanOP7
Danzaburou
9,744
4,483
0
2,742
10,271
5,035
778
5,747
4,437
0
40,692
W
11,267
1,712
2,232
2,345
6,709
3,500
284
3,755
2,722
38,588
0
L
Tiamat
9,745
497
0
1,156
9,029
7,286
0
3,627
5,113
27,520
0
W
11,521
2,342
0
3,044
12,231
11,828
792
6,532
5,602
0
32,639
W
Zhong Kui
paisa973
Zhong Kui
8,209
279
280
2,914
9,221
5,884
98
3,325
4,559
28,443
0
W
Mulan
xLaverde
Mulan
5,602
550
579
2,508
11,260
10,613
178
5,680
5,235
0
17,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,728
Gold Earned
43,709
196
Minions Killed
277
0
Camps Cleared
0
1,099,702
Distance Traveled
1,230,446
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,120
647
30
3
0
211,578
0
L
Izanami
7,046
641
23
2
0
208,723
0
L
Hercules
7,556
687
21
2
0
244,340
1
L
Ix Chel
8,388
763
72
7
0
215,131
0
W
Danzaburou
9,208
837
68
6
0
240,930
0
W
Ra
9,155
832
86
8
0
243,507
0
L
Tiamat
7,618
693
50
5
0
219,930
0
W
Chaac
9,008
819
56
5
0
247,540
2
W
Zhong Kui
8,112
737
44
4
0
238,947
2
W
Mulan
8,226
748
23
2
0
259,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role