Player Matchup

Hercules
Hercules
FetusDeletusRST
Hercules
Level 28
God Stats
9W - 16L
1,560 SR
Queue Stats
21W - 24L
1,417 Elo+
Party 1
Ganesha
Ganesha
Oekashi
Ganesha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,547 Elo+
Party 1
Serqet
Serqet
Sylocate
Serqet
Level 124
God Stats
12W - 26L
1,593 SR
Queue Stats
355W - 390L
1,423 Elo+
Solo
Izanami
Izanami
Waifu is Kawaii
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
theblackluigi23
Kukulkan
Level 4
God Stats
8W - 13L
1,500 SR
Queue Stats
45W - 43L
1,500 Elo+
Party 1
Team Averages
Level 57
1,531 SR
1,477 Elo+

VS

Team Averages
Level 119
1,546 SR
1,499 Elo+
Medusa
Medusa
 
Medusa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BeefMonky
Hel
Level 103
God Stats
15W - 19L
1,408 SR
Queue Stats
118W - 131L
1,328 Elo+
Solo
Janus
Janus
C6Rhymes4Crimes
Janus
Level 107
God Stats
6W - 7L
1,470 SR
Queue Stats
544W - 546L
1,467 Elo+
Solo
Izanami
Izanami
elqueesqchajudas
Izanami
Level 157
God Stats
23W - 18L
1,568 SR
Queue Stats
62W - 67L
1,425 Elo+
Solo
Amaterasu
Amaterasu
thamis22
Amaterasu
Level 115
God Stats
2W - 0L
1,784 SR
Queue Stats
42W - 42L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
0 / 7 / 1
8,119
625
4,768
17,756
19,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
Oekashi
Ganesha
14
0 / 4 / 0
8,683
668
3,972
18,063
20,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
Sylocate
Serqet
15
1 / 5 / 0
8,503
654
4,951
13,476
8,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 5 / 0
8,067
621
4,174
12,185
5,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
13
0 / 4 / 0
7,814
601
2,992
7,489
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
5 / 1 / 12
10,820
832
15,836
10,267
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
10 / 0 / 9
11,149
858
12,770
4,252
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 0 / 8
10,091
776
12,437
3,960
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 0 / 14
10,338
795
9,230
5,693
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
thamis22
Amaterasu
17
4 / 0 / 15
10,382
799
8,223
11,665
11,262
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
83
1
Kills
25
25
Deaths
1
1
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
1
12
11
W
10
0
9
14.5
W
3
0
8
7
L
Hercules
0
7
1
0.07
L
Ganesha
Oekashi
Ganesha
0
4
0
0
L
Serqet
Sylocate
Serqet
1
5
0
0.2
L
0
5
0
0
W
3
0
14
10
W
Amaterasu
thamis22
Amaterasu
4
0
15
11.5
L
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,857
Damage
58,496
68,969
Taken
35,837
57,497
Mitigated
21,860
10,441
Healing
14,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,836
9,106
0
3,905
10,267
4,761
3,935
1,965
7,759
0
54,374
W
12,770
309
3,244
2,548
4,252
1,834
84
886
3,366
43,562
0
W
12,437
345
0
513
3,960
1,559
839
919
3,041
43,676
0
L
Hercules
4,768
193
0
3,242
17,756
19,380
0
8,973
8,776
0
15,809
L
Ganesha
Oekashi
Ganesha
3,972
457
312
3,730
18,063
20,778
0
6,377
11,684
23,447
0
L
Serqet
Sylocate
Serqet
4,951
874
537
1,668
13,476
8,539
0
4,062
9,414
0
11,633
L
4,174
2,993
0
802
12,185
5,380
0
3,232
8,948
0
28,699
W
9,230
5,961
0
709
5,693
2,444
3,827
1,215
4,478
0
42,729
W
Amaterasu
thamis22
Amaterasu
8,223
3,331
0
3,400
11,665
11,262
0
1,979
8,846
0
24,414
L
Kukulkan
2,992
1,082
0
150
7,489
3,420
0
2,549
4,940
15,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,186
Gold Earned
52,780
164
Minions Killed
325
0
Camps Cleared
0
1,217,577
Distance Traveled
1,416,003
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,820
832
80
6
0
274,321
2
W
Hel
11,149
858
66
5
0
294,589
0
W
Janus
10,091
776
72
6
0
287,989
0
L
Hercules
8,119
625
36
3
0
252,900
0
L
Ganesha
8,683
668
1
0
0
239,323
1
L
Serqet
8,503
654
25
2
0
244,273
3
L
Izanami
8,067
621
61
5
0
264,695
0
W
Izanami
10,338
795
68
5
0
265,744
0
W
Amaterasu
10,382
799
39
3
0
293,360
0
L
Kukulkan
7,814
601
41
3
0
216,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role