Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Exiled_Beauty_
Lancelot
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 124L
1,359 Elo+
Solo
Poseidon
Poseidon
FLEXWHIP
Poseidon
Level 47
God Stats
6W - 4L
1,500 SR
Queue Stats
127W - 105L
1,640 Elo+
Party 1
Nemesis
Nemesis
Frostynipz89
Nemesis
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
248W - 288L
1,363 Elo+
Solo
Jormungandr
Jormungandr
XxiZergxX
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,475 Elo+
Solo
Team Averages
Level 69
1,500 SR
1,467 Elo+

VS

Team Averages
Level 46
1,402 SR
1,390 Elo+
Hachiman
Hachiman
Ducktatorgaming
Hachiman
Level 55
God Stats
0W - 4L
1,500 SR
Queue Stats
126W - 315L
1,239 Elo+
Solo
Merlin
Merlin
RoderickTheII
Merlin
Level 39
God Stats
0W - 3L
1,269 SR
Queue Stats
58W - 99L
1,164 Elo+
Party 3
Raijin
Raijin
SaddestSensei
Raijin
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,688 Elo+
Party 2
Ishtar
Ishtar
SosukeAinzz-_-
Ishtar
Level 36
God Stats
0W - 5L
1,241 SR
Queue Stats
79W - 128L
1,172 Elo+
Party 3
Cernunnos
Cernunnos
beesnise
Cernunnos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
7 / 1 / 32
10,587
882
14,892
14,849
15,945
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lancelot
16
5 / 2 / 23
9,929
827
8,473
12,608
12,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
FLEXWHIP
Poseidon
19
18 / 2 / 19
12,425
1,035
22,753
9,473
5,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
Frostynipz89
Nemesis
14
4 / 5 / 23
9,136
761
10,549
12,845
10,709
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
XxiZergxX
Jormungandr
17
6 / 2 / 23
10,492
874
8,423
8,933
10,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 8 / 4
8,348
696
7,399
13,467
5,690
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 8 / 7
7,989
666
6,811
12,705
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
4 / 8 / 2
10,296
858
13,609
13,829
6,594
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

14
2 / 7 / 3
8,737
728
7,677
13,404
5,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cernunnos
beesnise
Cernunnos
14
2 / 9 / 1
8,219
685
7,771
14,261
6,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
27
40
Kills
10
12
Deaths
40
120
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
7
1
32
23
L
Hachiman
1
8
4
0.38
W
Lancelot
5
2
23
8.25
W
Poseidon
FLEXWHIP
Poseidon
18
2
19
13.75
W
Nemesis
Frostynipz89
Nemesis
4
5
23
3.1
L
1
8
7
0.56
L
4
8
2
0.63
L
2
7
3
0.5
W
Jormungandr
XxiZergxX
Jormungandr
6
2
23
8.75
L
Cernunnos
beesnise
Cernunnos
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,090
Damage
43,267
58,708
Taken
67,666
55,219
Mitigated
30,110
19,531
Healing
8,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
14,892
1,326
2,067
2,389
14,849
15,945
1,739
6,509
8,340
20,733
1,645
L
Hachiman
7,399
5,823
292
1,558
13,467
5,690
0
8,033
5,123
0
18,936
W
Lancelot
8,473
1,047
3,096
1,949
12,608
12,734
583
3,124
9,484
0
16,881
W
Poseidon
FLEXWHIP
Poseidon
22,753
3,943
1,998
3,238
9,473
5,374
3,255
3,718
5,755
45,551
0
W
Nemesis
Frostynipz89
Nemesis
10,549
2,798
751
1,779
12,845
10,709
737
4,565
8,280
0
15,463
L
6,811
1,278
642
1,697
12,705
5,293
0
7,966
4,551
14,318
0
L
13,609
1,516
289
608
13,829
6,594
0
9,376
4,284
24,133
0
L
7,677
4,360
991
2,244
13,404
5,845
0
8,975
4,238
0
13,181
W
Jormungandr
XxiZergxX
Jormungandr
8,423
1,624
493
1,771
8,933
10,457
758
2,504
6,429
25,665
0
L
Cernunnos
beesnise
Cernunnos
7,771
3,060
0
287
14,261
6,688
0
8,932
5,047
0
14,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,569
Gold Earned
43,589
123
Minions Killed
88
0
Camps Cleared
0
1,261,597
Distance Traveled
884,668
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,587
882
13
1
0
244,941
0
L
Hachiman
8,348
696
17
1
0
168,079
0
W
Lancelot
9,929
827
9
1
0
280,215
0
W
Poseidon
12,425
1,035
57
5
0
234,030
0
W
Nemesis
9,136
761
9
1
0
242,251
0
L
Merlin
7,989
666
18
2
0
182,717
0
L
Raijin
10,296
858
21
2
0
195,094
0
L
Ishtar
8,737
728
18
2
0
187,872
0
W
Jormungandr
10,492
874
35
3
0
260,160
0
L
Cernunnos
8,219
685
14
1
0
150,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role