Player Matchup

Chronos
Chronos
CRAZZY M0NKEY64
Chronos
Level 155
God Stats
0W - 2L
1,271 SR
Queue Stats
118W - 93L
1,549 Elo+
Party 2
Thanatos
Thanatos
CaptAwesomeMG13
Thanatos
Level 42
God Stats
7W - 7L
1,432 SR
Queue Stats
51W - 54L
1,454 Elo+
Party 2
Anubis
Anubis
GigiGalore
Anubis
Level 146
God Stats
13W - 19L
1,506 SR
Queue Stats
22W - 32L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
GnarlyKneecap
Sun Wukong
Level 96
God Stats
9W - 10L
1,527 SR
Queue Stats
177W - 145L
1,493 Elo+
Solo
Skadi
Skadi
MankeyDUsopp
Skadi
Level 86
God Stats
8W - 5L
1,712 SR
Queue Stats
84W - 76L
1,513 Elo+
Party 2
Team Averages
Level 105
1,490 SR
1,483 Elo+

VS

Team Averages
Level 133
1,611 SR
1,478 Elo+
Chaac
Chaac
CBG FOUNK
Chaac
Level 148
God Stats
13W - 13L
1,487 SR
Queue Stats
524W - 539L
1,540 Elo+
Party 1
Hachiman
Hachiman
CyndaQuad
Hachiman
Level 149
God Stats
6W - 4L
1,579 SR
Queue Stats
95W - 111L
1,446 Elo+
Solo
Hera
Hera
FerrousOWl225
Hera
Level 86
God Stats
2W - 0L
1,735 SR
Queue Stats
64W - 59L
1,475 Elo+
Solo
Ymir
Ymir
JEDISMUVE22
Ymir
Level 126
God Stats
22W - 13L
1,577 SR
Queue Stats
454W - 463L
1,446 Elo+
Party 1
Cliodhna
Cliodhna
KINGxSKORCH
Cliodhna
Level 158
God Stats
14W - 12L
1,677 SR
Queue Stats
404W - 416L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
7,696
513
5,646
10,158
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
13
6 / 4 / 0
8,138
543
9,745
12,749
5,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
GigiGalore
Anubis
7
0 / 1 / 2
5,429
362
3,673
4,104
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
GnarlyKneecap
Sun Wukong
12
0 / 2 / 0
6,573
438
5,585
13,230
10,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 5
6,819
455
8,562
6,001
2,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CBG FOUNK
Chaac
15
6 / 1 / 2
9,032
602
11,865
12,866
7,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hachiman
CyndaQuad
Hachiman
14
1 / 1 / 3
7,931
529
4,208
8,562
3,036
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 2 / 4
8,812
587
3,310
6,833
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 2
7,765
518
1,889
15,533
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
KINGxSKORCH
Cliodhna
14
2 / 0 / 2
8,561
571
7,149
10,810
8,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
10
10
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
CBG FOUNK
Chaac
6
1
2
7
L
0
2
3
0.75
L
Thanatos
6
4
0
1.5
W
Hachiman
CyndaQuad
Hachiman
1
1
3
2.5
W
0
2
4
1
L
Anubis
GigiGalore
Anubis
0
1
2
1
L
Sun Wukong
GnarlyKneecap
Sun Wukong
0
2
0
0
W
1
2
2
1
W
Cliodhna
KINGxSKORCH
Cliodhna
2
0
2
3
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,211
Damage
28,421
46,242
Taken
54,604
24,203
Mitigated
30,867
12,904
Healing
16,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CBG FOUNK
Chaac
11,865
1,108
0
2,810
12,866
7,726
1,084
1,185
11,681
0
82,110
L
5,646
289
0
2,327
10,158
3,989
0
2,288
7,723
69,389
0
L
Thanatos
9,745
2,624
0
5,490
12,749
5,572
0
742
11,966
0
46,795
W
Hachiman
CyndaQuad
Hachiman
4,208
2,182
0
3,700
8,562
3,036
464
2,252
6,310
0
59,582
W
3,310
827
0
750
6,833
2,341
0
2,411
4,422
74,591
0
L
Anubis
GigiGalore
Anubis
3,673
75
0
734
4,104
1,652
0
635
3,469
20,468
0
L
Sun Wukong
GnarlyKneecap
Sun Wukong
5,585
918
0
3,732
13,230
10,750
60
1,248
11,241
0
45,688
W
1,889
159
237
4,773
15,533
9,069
0
2,859
12,674
29,018
0
W
Cliodhna
KINGxSKORCH
Cliodhna
7,149
318
0
4,367
10,810
8,695
233
612
10,198
507
56,412
L
8,562
2,516
0
621
6,001
2,240
0
684
5,317
0
49,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,655
Gold Earned
42,101
346
Minions Killed
483
0
Camps Cleared
0
1,405,306
Distance Traveled
1,551,567
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,032
602
106
7
0
353,362
0
L
Chronos
7,696
513
113
8
0
318,358
2
L
Thanatos
8,138
543
62
4
0
320,627
0
W
Hachiman
7,931
529
102
7
0
273,678
1
W
Hera
8,812
587
152
10
0
289,382
1
L
Anubis
5,429
362
30
2
0
156,155
0
L
Sun Wukong
6,573
438
61
4
0
309,689
0
W
Ymir
7,765
518
39
3
0
303,992
0
W
Cliodhna
8,561
571
84
6
0
331,153
7
L
Skadi
6,819
455
80
5
0
300,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role