Player Matchup

Mulan
Mulan
MustBeSam4416
Mulan
Level 100
God Stats
9W - 6L
1,277 SR
Queue Stats
213W - 216L
1,467 Elo+
Party 1
Rama
Rama
Polypropylene
Rama
Level 158
God Stats
8W - 10L
1,684 SR
Queue Stats
625W - 646L
1,402 Elo+
Solo
Ishtar
Ishtar
elsilebm
Ishtar
Level 89
God Stats
1W - 3L
1,488 SR
Queue Stats
306W - 319L
1,534 Elo+
Solo
Aphrodite
Aphrodite
karlomite3000
Aphrodite
Level 208
God Stats
5W - 3L
1,496 SR
Queue Stats
433W - 456L
1,387 Elo+
Solo
Izanami
Izanami
x70DUSTIN23x
Izanami
Level 114
God Stats
5W - 6L
1,101 SR
Queue Stats
288W - 295L
1,467 Elo+
Party 1
Team Averages
Level 134
1,409 SR
1,451 Elo+

VS

Team Averages
Level 96
1,379 SR
1,467 Elo+
Chaac
Chaac
Blind Alan
Chaac
Level 68
God Stats
2W - 3L
1,054 SR
Queue Stats
399W - 397L
1,424 Elo+
Party 2
Thor
Thor
CorvidQueen
Thor
Level 82
God Stats
1W - 2L
1,304 SR
Queue Stats
40W - 39L
1,575 Elo+
Solo
Yemoja
Yemoja
GothicRose420
Yemoja
Level 108
God Stats
3W - 4L
1,392 SR
Queue Stats
185W - 235L
1,311 Elo+
Solo
Ne Zha
Ne Zha
WalkItLikeAbird
Ne Zha
Level 134
God Stats
1W - 0L
1,560 SR
Queue Stats
44W - 40L
1,517 Elo+
Party 2
Sun Wukong
Sun Wukong
owen2013514
Sun Wukong
Level 88
God Stats
7W - 4L
1,586 SR
Queue Stats
247W - 248L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 9
9,039
904
10,535
12,750
15,122
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 4 / 5
9,141
914
7,784
13,009
5,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
elsilebm
Ishtar
13
1 / 7 / 7
7,131
713
6,852
14,359
5,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
karlomite3000
Aphrodite
15
4 / 4 / 7
8,973
897
9,615
11,359
5,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
x70DUSTIN23x
Izanami
12
1 / 7 / 10
7,642
764
5,859
11,332
3,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 4 / 14
8,420
842
12,575
13,409
16,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
11 / 5 / 6
10,416
1,042
10,999
11,119
5,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 1 / 17
9,028
903
8,962
10,283
7,479
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
10 / 4 / 15
10,467
1,047
18,154
13,225
8,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
owen2013514
Sun Wukong
17
3 / 3 / 18
10,403
1,040
9,088
14,879
12,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
96
15
Kills
26
26
Deaths
17
38
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chaac
0
4
14
1.75
W
11
5
6
2.8
W
2
1
17
10.5
L
4
4
9
2.13
L
5
4
5
1.88
W
10
4
15
4.38
L
Ishtar
elsilebm
Ishtar
1
7
7
0.64
L
Aphrodite
karlomite3000
Aphrodite
4
4
7
1.88
W
Sun Wukong
owen2013514
Sun Wukong
3
3
18
4
L
Izanami
x70DUSTIN23x
Izanami
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,645
Damage
59,778
62,809
Taken
62,915
34,606
Mitigated
50,868
20,273
Healing
23,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,575
784
209
2,360
13,409
16,601
692
2,047
11,362
0
17,117
W
10,999
1,417
1,576
611
11,119
5,885
810
2,245
8,874
0
17,503
W
8,962
1,604
3,930
3,660
10,283
7,479
1,294
3,013
7,270
18,960
0
L
10,535
336
340
1,274
12,750
15,122
0
1,825
10,925
3,634
11,409
L
7,784
6,336
393
3,889
13,009
5,152
141
1,674
11,335
0
17,838
W
18,154
3,228
707
2,507
13,225
8,053
3,840
3,559
9,666
0
29,149
L
Ishtar
elsilebm
Ishtar
6,852
3,312
1,728
2,643
14,359
5,223
0
1,497
12,862
0
15,996
L
Aphrodite
karlomite3000
Aphrodite
9,615
881
4,882
4,497
11,359
5,687
0
2,295
9,064
27,297
0
W
Sun Wukong
owen2013514
Sun Wukong
9,088
1,272
3,787
4,477
14,879
12,850
920
1,458
13,421
0
29,823
L
Izanami
x70DUSTIN23x
Izanami
5,859
3,247
220
407
11,332
3,422
0
1,671
9,661
0
10,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,926
Gold Earned
48,734
107
Minions Killed
124
0
Camps Cleared
0
735,847
Distance Traveled
953,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,420
842
13
1
0
204,213
0
W
Thor
10,416
1,042
19
2
0
159,263
0
W
Yemoja
9,028
903
27
3
0
179,856
0
L
Mulan
9,039
904
7
1
0
168,120
0
L
Rama
9,141
914
19
2
0
141,392
0
W
Ne Zha
10,467
1,047
17
2
0
195,414
0
L
Ishtar
7,131
713
18
2
0
140,194
0
L
Aphrodite
8,973
897
51
5
0
145,800
0
W
Sun Wukong
10,403
1,040
48
5
0
214,722
0
L
Izanami
7,642
764
12
1
0
140,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role