Player Matchup

Artemis
Artemis
Krezerz
Artemis
Level 127
God Stats
4W - 5L
1,263 SR
Queue Stats
226W - 210L
1,594 Elo+
Solo
Fafnir
Fafnir
MoxxyBerry39
Fafnir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,471 Elo+
Party 1
Thor
Thor
OscarLanz
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,364 Elo+
Party 1
Charybdis
Charybdis
RubenBS2898
Charybdis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 36L
1,533 Elo+
Party 1
Vamana
Vamana
manuel25
Vamana
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 58L
1,517 Elo+
Party 1
Team Averages
Level 118
1,453 SR
1,496 Elo+

VS

Team Averages
Level 120
1,420 SR
1,457 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
 
Raijin
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Kelsey Killjoyy
Ishtar
Level 105
God Stats
7W - 10L
1,225 SR
Queue Stats
1,003W - 995L
1,541 Elo+
Solo
Jormungandr
Jormungandr
LeDanSoup
Jormungandr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,258 Elo+
Party 2
Ymir
Ymir
bacixx
Ymir
Level 125
God Stats
5W - 6L
1,375 SR
Queue Stats
467W - 470L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Krezerz
Artemis
13
5 / 2 / 1
6,740
1,123
7,566
4,774
2,201
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
10
1 / 3 / 2
5,604
934
2,328
5,762
6,363
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
8
0 / 2 / 3
5,261
877
1,290
3,147
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charybdis
RubenBS2898
Charybdis
9
0 / 3 / 3
5,201
867
2,583
4,202
1,606
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
manuel25
Vamana
9
0 / 1 / 3
5,164
861
2,492
2,917
2,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 2 / 5
6,946
1,158
2,354
4,642
3,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
 
Raijin
12
3 / 2 / 4
6,827
1,138
3,919
3,454
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 1 / 4
6,559
1,093
4,172
3,135
1,530
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
LeDanSoup
Jormungandr
11
2 / 1 / 5
6,334
1,056
2,691
5,306
6,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ymir
bacixx
Ymir
13
1 / 1 / 6
7,223
1,204
2,437
6,783
7,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
6
Kills
11
11
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
4
2
5
3.25
W
Raijin
 
Raijin
3
2
4
2.5
W
1
1
4
3
L
Artemis
Krezerz
Artemis
5
2
1
2.75
W
Jormungandr
LeDanSoup
Jormungandr
2
1
5
4.5
L
Fafnir
1
3
2
0.67
L
Thor
0
2
3
0.75
L
Charybdis
RubenBS2898
Charybdis
0
3
3
0.5
W
Ymir
bacixx
Ymir
1
1
6
4
L
Vamana
manuel25
Vamana
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,259
Damage
15,573
20,802
Taken
23,320
13,712
Mitigated
20,008
3,245
Healing
7,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,354
448
0
768
4,642
3,092
689
306
4,215
2,769
0
W
Raijin
 
Raijin
3,919
51
713
619
3,454
1,723
423
253
3,201
10,466
0
W
4,172
1,567
266
783
3,135
1,530
2,776
992
2,102
0
11,597
L
Artemis
Krezerz
Artemis
7,566
4,232
268
955
4,774
2,201
0
2,942
1,616
0
14,678
W
Jormungandr
LeDanSoup
Jormungandr
2,691
425
428
973
5,306
6,237
137
134
5,091
8,466
0
L
Fafnir
2,328
371
0
320
5,762
6,363
4
2,924
2,640
5,073
0
L
Thor
1,290
153
0
0
3,147
1,257
0
798
2,270
0
3,859
L
Charybdis
RubenBS2898
Charybdis
2,583
1,612
497
220
4,202
1,606
0
2,304
1,733
0
7,519
W
Ymir
bacixx
Ymir
2,437
306
775
1,862
6,783
7,426
265
643
5,988
7,879
0
L
Vamana
manuel25
Vamana
2,492
747
348
637
2,917
2,285
0
1,629
1,142
0
5,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,970
Gold Earned
33,889
46
Minions Killed
64
0
Camps Cleared
0
457,851
Distance Traveled
546,147
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,946
1,158
3
1
0
128,662
0
W
Raijin
6,827
1,138
21
4
0
88,390
0
W
Ishtar
6,559
1,093
25
4
0
85,242
0
L
Artemis
6,740
1,123
15
3
0
118,987
0
W
Jormungandr
6,334
1,056
10
2
0
129,342
0
L
Fafnir
5,604
934
4
1
0
86,638
0
L
Thor
5,261
877
5
1
0
67,318
0
L
Charybdis
5,201
867
17
3
0
87,188
0
W
Ymir
7,223
1,204
5
1
0
114,511
0
L
Vamana
5,164
861
5
1
0
97,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role