Player Matchup

Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
IJustPlayHere
Tyr
Level 49
God Stats
10W - 10L
1,349 SR
Queue Stats
247W - 239L
1,479 Elo+
Solo
Nemesis
Nemesis
ZivirDG
Nemesis
Level 45
God Stats
2W - 1L
1,832 SR
Queue Stats
41W - 33L
1,567 Elo+
Solo
Hachiman
Hachiman
alejo15222
Hachiman
Level 64
God Stats
3W - 1L
1,273 SR
Queue Stats
53W - 41L
1,464 Elo+
Solo
Team Averages
Level 66
1,491 SR
1,502 Elo+

VS

Team Averages
Level 97
1,527 SR
1,513 Elo+
Mulan
Mulan
 
Mulan
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
LeivaOG
Rama
Level 158
God Stats
5W - 8L
1,320 SR
Queue Stats
129W - 125L
1,532 Elo+
Party 1
Sun Wukong
Sun Wukong
MakakuMan
Sun Wukong
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Hou Yi
Hou Yi
failtacular444
Hou Yi
Level 46
God Stats
5W - 3L
1,500 SR
Queue Stats
174W - 148L
1,500 Elo+
Solo
Bacchus
Bacchus
knalez
Bacchus
Level 105
God Stats
5W - 3L
1,815 SR
Queue Stats
75W - 69L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
0 / 0 / 1
4,214
702
1,357
4,010
2,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
 
Zhong Kui
6
0 / 1 / 1
3,668
611
1,701
3,399
1,847
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 0
4,608
768
1,819
5,295
2,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
ZivirDG
Nemesis
8
1 / 1 / 1
4,397
733
840
5,772
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hachiman
alejo15222
Hachiman
6
0 / 0 / 0
3,968
661
777
943
236
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 0 / 0
3,572
595
242
2,469
1,431
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
LeivaOG
Rama
7
2 / 1 / 0
4,237
706
2,849
3,899
1,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
MakakuMan
Sun Wukong
6
0 / 1 / 0
3,557
593
2,965
4,605
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

2
0 / 0 / 0
2,831
472
52
208
42
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
knalez
Bacchus
6
0 / 0 / 0
3,470
578
1,633
3,224
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
2
Kills
2
2
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
0
1
0.5
W
Zhong Kui
 
Zhong Kui
0
1
1
0.5
L
Mulan
 
Mulan
0
0
0
0
W
1
0
0
1
L
Rama
LeivaOG
Rama
2
1
0
2
L
Sun Wukong
MakakuMan
Sun Wukong
0
1
0
0
W
Nemesis
ZivirDG
Nemesis
1
1
1
1.5
W
Hachiman
alejo15222
Hachiman
0
0
0
0
L
0
0
0
0
L
Bacchus
knalez
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,494
Damage
7,741
19,419
Taken
14,405
8,438
Mitigated
6,634
6,810
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
1,357
196
80
1,922
4,010
2,536
218
470
3,540
0
16,291
W
Zhong Kui
 
Zhong Kui
1,701
260
0
1,015
3,399
1,847
66
841
2,558
18,295
0
L
Mulan
 
Mulan
242
39
0
1,068
2,469
1,431
0
0
2,469
0
15,214
W
1,819
237
0
2,411
5,295
2,040
0
0
5,295
0
28,927
L
Rama
LeivaOG
Rama
2,849
2,172
0
941
3,899
1,158
0
683
3,216
0
23,954
L
Sun Wukong
MakakuMan
Sun Wukong
2,965
555
0
946
4,605
2,060
0
0
4,605
0
22,475
W
Nemesis
ZivirDG
Nemesis
840
226
0
808
5,772
1,779
0
322
5,450
0
21,650
W
Hachiman
alejo15222
Hachiman
777
325
0
574
943
236
375
0
943
0
19,730
L
52
52
0
28
208
42
0
0
208
0
1,030
L
Bacchus
knalez
Bacchus
1,633
76
0
961
3,224
1,943
0
1,018
2,206
11,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,855
Gold Earned
17,667
194
Minions Killed
116
0
Camps Cleared
0
647,634
Distance Traveled
547,396
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,214
702
27
5
0
118,934
0
W
Zhong Kui
3,668
611
32
5
0
113,806
0
L
Mulan
3,572
595
20
3
0
118,025
1
W
Tyr
4,608
768
52
9
0
141,869
1
L
Rama
4,237
706
39
7
0
127,394
0
L
Sun Wukong
3,557
593
33
6
0
142,574
0
W
Nemesis
4,397
733
43
7
0
156,513
0
W
Hachiman
3,968
661
40
7
0
116,512
0
L
Hou Yi
2,831
472
6
1
0
34,191
0
L
Bacchus
3,470
578
18
3
0
125,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role