Player Matchup

Loki
Loki
FangzFTW
Loki
Level 34
God Stats
4W - 7L
1,748 SR
Queue Stats
13W - 19L
1,694 Elo+
Solo
Ymir
Ymir
RumpIeForskn
Ymir
Level 29
God Stats
7W - 3L
1,500 SR
Queue Stats
45W - 32L
1,590 Elo+
Party 2
Poseidon
Poseidon
TotemQueen
Poseidon
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 116L
1,647 Elo+
Party 2
Vamana
Vamana
WhosSmallNow
Vamana
Level 5
God Stats
3W - 1L
1,756 SR
Queue Stats
3W - 1L
1,665 Elo+
Party 2
Ullr
Ullr
YuHuangYourself
Ullr
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 21L
1,625 Elo+
Party 2
Team Averages
Level 24
1,601 SR
1,644 Elo+

VS

Team Averages
Level 70
1,507 SR
1,443 Elo+
Vulcan
Vulcan
CraftyRooster
Vulcan
Level 82
God Stats
0W - 1L
1,771 SR
Queue Stats
56W - 52L
1,508 Elo+
Party 1
Serqet
Serqet
John2102
Serqet
Level 106
God Stats
11W - 13L
1,543 SR
Queue Stats
477W - 452L
1,501 Elo+
Solo
Hachiman
Hachiman
SNS-Superman
Hachiman
Level 89
God Stats
0W - 2L
1,236 SR
Queue Stats
70W - 91L
1,391 Elo+
Party 3
Jormungandr
Jormungandr
blasphemousgod
Jormungandr
Level 29
God Stats
11W - 13L
1,495 SR
Queue Stats
54W - 78L
1,362 Elo+
Party 3
Gilgamesh
Gilgamesh
pfann08
Gilgamesh
Level 46
God Stats
9W - 12L
1,492 SR
Queue Stats
72W - 83L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
4 / 2 / 1
5,817
582
1,908
5,559
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 4
6,665
667
2,903
5,805
4,131
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
TotemQueen
Poseidon
12
1 / 0 / 3
6,977
698
5,343
2,785
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
12
2 / 1 / 0
7,033
703
7,583
7,836
4,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
7 / 1 / 2
6,900
690
9,792
6,959
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,238
524
1,354
6,576
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
John2102
Serqet
9
0 / 3 / 0
5,369
537
2,007
8,448
3,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
SNS-Superman
Hachiman
8
1 / 5 / 3
5,204
520
3,453
7,583
2,298
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
blasphemousgod
Jormungandr
8
2 / 3 / 1
5,139
514
3,443
9,041
6,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
pfann08
Gilgamesh
9
1 / 2 / 0
5,382
538
3,405
10,646
9,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
17
Kills
4
5
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Loki
4
2
1
2.25
L
Serqet
John2102
Serqet
0
3
0
0
W
3
1
4
5
L
Hachiman
SNS-Superman
Hachiman
1
5
3
0.5
W
Poseidon
TotemQueen
Poseidon
1
0
3
2.5
W
Vamana
2
1
0
2
W
7
1
2
8
L
Jormungandr
blasphemousgod
Jormungandr
2
3
1
0.83
L
Gilgamesh
pfann08
Gilgamesh
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
13,662
28,944
Taken
42,294
14,050
Mitigated
23,737
7,591
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,354
535
0
765
6,576
2,074
443
3,396
3,180
32,512
0
W
Loki
1,908
274
0
1,172
5,559
1,799
0
983
4,576
0
18,775
L
Serqet
John2102
Serqet
2,007
665
0
3,136
8,448
3,133
0
1,628
6,820
0
36,799
W
2,903
1,091
319
2,486
5,805
4,131
48
1,394
4,411
16,467
0
L
Hachiman
SNS-Superman
Hachiman
3,453
2,046
0
739
7,583
2,298
0
1,495
6,088
0
15,163
W
Poseidon
TotemQueen
Poseidon
5,343
356
0
500
2,785
739
517
578
2,169
62,171
0
W
Vamana
7,583
4,501
0
2,563
7,836
4,847
0
0
7,071
0
51,821
W
9,792
4,173
0
551
6,959
2,534
0
1,842
4,961
0
41,441
L
Jormungandr
blasphemousgod
Jormungandr
3,443
1,065
234
1,151
9,041
6,470
0
1,350
7,691
25,622
0
L
Gilgamesh
pfann08
Gilgamesh
3,405
1,325
0
738
10,646
9,762
0
377
10,269
0
27,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
26,332
334
Minions Killed
261
0
Camps Cleared
0
1,096,887
Distance Traveled
1,031,716
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,238
524
50
5
0
207,975
0
W
Loki
5,817
582
30
3
0
223,454
0
L
Serqet
5,369
537
88
9
0
233,836
0
W
Ymir
6,665
667
21
2
0
211,499
2
L
Hachiman
5,204
520
36
4
0
192,646
2
W
Poseidon
6,977
698
123
12
0
244,714
0
W
Vamana
7,033
703
97
10
0
214,186
0
W
Ullr
6,900
690
63
6
0
203,034
0
L
Jormungandr
5,139
514
33
3
0
205,530
0
L
Gilgamesh
5,382
538
54
5
0
191,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role