Player Matchup

Osiris
Osiris
 
Osiris
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Aharausdamn
Susano
Level 49
God Stats
3W - 7L
1,448 SR
Queue Stats
9W - 9L
1,532 Elo+
Solo
Guan Yu
Guan Yu
EarthspiriTT
Guan Yu
Level 69
God Stats
18W - 13L
1,583 SR
Queue Stats
139W - 129L
1,544 Elo+
Solo
Chernobog
Chernobog
EmmisySquire
Chernobog
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 113L
1,503 Elo+
Party 1
Raijin
Raijin
KillSwitch2902
Raijin
Level 67
God Stats
1W - 2L
1,593 SR
Queue Stats
170W - 162L
1,520 Elo+
Party 1
Team Averages
Level 95
1,525 SR
1,520 Elo+

VS

Team Averages
Level 130
1,463 SR
1,510 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AgathianArcher
Sol
Level 127
God Stats
18W - 11L
1,409 SR
Queue Stats
546W - 543L
1,526 Elo+
Solo
Cliodhna
Cliodhna
NightXiso
Cliodhna
Level 147
God Stats
11W - 9L
1,441 SR
Queue Stats
707W - 655L
1,512 Elo+
Solo
Merlin
Merlin
emionlain
Merlin
Level 70
God Stats
15W - 14L
1,464 SR
Queue Stats
113W - 116L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
4
0 / 1 / 0
4,174
417
961
2,306
1,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
9
1 / 3 / 0
5,241
524
3,718
8,266
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
EarthspiriTT
Guan Yu
9
0 / 0 / 0
5,170
517
1,734
7,184
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chernobog
EmmisySquire
Chernobog
9
0 / 0 / 0
4,819
482
5,480
7,758
2,672
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 0
6,031
603
3,459
6,550
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
5 / 2 / 0
7,023
702
4,704
7,117
5,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pele
 
Pele
8
0 / 0 / 2
5,527
553
4,498
8,666
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 0 / 0
5,527
553
6,610
4,349
1,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cliodhna
NightXiso
Cliodhna
11
1 / 1 / 1
5,982
598
3,209
6,639
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
emionlain
Merlin
10
0 / 1 / 2
5,419
542
1,312
3,171
1,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
3
Kills
6
7
Deaths
4
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
W
Guan Yu
 
Guan Yu
5
2
0
2.5
W
Pele
 
Pele
0
0
2
1
W
0
0
0
0
L
Susano
1
3
0
0.33
L
Guan Yu
EarthspiriTT
Guan Yu
0
0
0
0
L
Chernobog
EmmisySquire
Chernobog
0
0
0
0
L
2
3
0
0.67
W
Cliodhna
NightXiso
Cliodhna
1
1
1
1.5
W
Merlin
emionlain
Merlin
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,352
Damage
20,333
32,064
Taken
29,942
13,645
Mitigated
14,190
11,692
Healing
12,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
961
503
0
620
2,306
1,351
0
0
2,306
0
8,752
W
Guan Yu
 
Guan Yu
4,704
1,360
177
2,114
7,117
5,533
132
1,403
5,618
0
44,460
W
Pele
 
Pele
4,498
1,113
0
3,298
8,666
4,094
0
556
8,090
0
19,068
W
6,610
3,155
0
2,952
4,349
1,177
844
0
4,349
46,641
0
L
Susano
3,718
998
0
750
8,266
2,779
0
628
7,638
0
31,665
L
Guan Yu
EarthspiriTT
Guan Yu
1,734
321
1,264
4,574
7,184
4,900
0
3,280
3,904
0
9,215
L
Chernobog
EmmisySquire
Chernobog
5,480
3,652
0
3,452
7,758
2,672
0
3,199
4,559
0
42,633
L
3,459
420
0
1,032
6,550
1,943
0
815
5,735
39,458
0
W
Cliodhna
NightXiso
Cliodhna
3,209
168
0
3,758
6,639
2,344
0
570
6,033
0
40,589
W
Merlin
emionlain
Merlin
1,312
0
0
210
3,171
1,042
0
706
2,393
35,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,435
Gold Earned
29,478
233
Minions Killed
299
0
Camps Cleared
0
938,072
Distance Traveled
1,026,710
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,174
417
15
2
0
61,106
0
W
Guan Yu
7,023
702
75
8
0
198,503
0
W
Pele
5,527
553
13
1
0
220,733
3
W
Sol
5,527
553
83
8
0
176,820
0
L
Susano
5,241
524
46
5
0
228,618
0
L
Guan Yu
5,170
517
21
2
0
233,103
4
L
Chernobog
4,819
482
73
7
0
198,009
0
L
Raijin
6,031
603
78
8
0
217,236
2
W
Cliodhna
5,982
598
79
8
0
236,504
2
W
Merlin
5,419
542
49
5
0
194,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role