Player Matchup

Thor
Thor
 
Thor
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Chris_Love238
Raijin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 87L
1,459 Elo+
Party 1
Poseidon
Poseidon
TheBusTDG
Poseidon
Level 124
God Stats
6W - 3L
1,553 SR
Queue Stats
179W - 172L
1,473 Elo+
Party 1
Loki
Loki
chief_peachFBGM
Loki
Level 86
God Stats
1W - 1L
1,278 SR
Queue Stats
63W - 62L
1,430 Elo+
Party 1
Team Averages
Level 95
1,466 SR
1,473 Elo+

VS

Team Averages
Level 74
1,546 SR
1,480 Elo+
Hachiman
Hachiman
 
Hachiman
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
 
Tyr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CoDmastakilla86
Artemis
Level 57
God Stats
7W - 4L
1,590 SR
Queue Stats
351W - 374L
1,490 Elo+
Solo
Odin
Odin
Jayabaman
Odin
Level 108
God Stats
2W - 0L
1,433 SR
Queue Stats
109W - 95L
1,447 Elo+
Party 2
Neith
Neith
Nova_MapleINV2
Neith
Level 87
God Stats
2W - 1L
1,709 SR
Queue Stats
156W - 156L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 4 / 3
6,090
1,015
6,217
7,223
2,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
 
Danzaburou
1
0 / 0 / 0
1,681
280
0
0
0
9
2 / 5 / 4
5,931
989
5,299
5,980
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
TheBusTDG
Poseidon
14
2 / 4 / 3
7,296
1,216
6,155
6,456
2,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 4 / 2
6,025
1,004
3,221
5,434
2,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 3 / 6
6,681
1,114
2,925
4,436
1,359
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
 
Tyr
11
2 / 2 / 9
6,574
1,096
1,890
6,071
5,545
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 3 / 9
7,149
1,192
5,665
5,293
1,801
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
13
6 / 1 / 9
7,389
1,232
5,039
6,767
5,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 1 / 8
7,661
1,277
7,699
5,832
2,301
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
17
17
Deaths
10
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
4
3
1.13
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Hachiman
 
Hachiman
1
3
6
1.33
W
Tyr
 
Tyr
2
2
9
3.25
L
2
5
4
0.8
W
3
3
9
2.5
W
Odin
6
1
9
10.5
W
5
1
8
9
L
Poseidon
TheBusTDG
Poseidon
2
4
3
0.88
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,892
Damage
23,218
25,093
Taken
28,399
9,769
Mitigated
16,828
2,145
Healing
8,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,217
491
60
276
7,223
2,991
0
212
7,011
0
8,754
L
Danzaburou
 
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
 
Hachiman
2,925
1,556
372
216
4,436
1,359
1,601
1,219
3,127
0
8,514
W
Tyr
 
Tyr
1,890
464
318
385
6,071
5,545
899
2,599
3,384
780
5,429
L
5,299
630
0
0
5,980
2,118
0
18
5,962
7,593
0
W
5,665
1,932
44
177
5,293
1,801
160
1,523
3,628
0
10,061
W
Odin
5,039
1,563
1,998
2,162
6,767
5,822
129
3,436
3,189
0
6,661
W
7,699
2,521
515
2,153
5,832
2,301
1,289
2,111
3,617
0
18,140
L
Poseidon
TheBusTDG
Poseidon
6,155
839
387
1,013
6,456
2,073
0
151
6,305
19,221
0
L
3,221
274
296
113
5,434
2,587
0
33
5,401
0
5,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,023
Gold Earned
35,454
52
Minions Killed
63
0
Camps Cleared
0
428,536
Distance Traveled
606,686
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,090
1,015
2
0
0
101,488
0
L
Danzaburou
1,681
280
0
0
0
0
0
W
Hachiman
6,681
1,114
14
2
0
115,853
0
W
Tyr
6,574
1,096
4
1
0
123,612
0
L
Raijin
5,931
989
10
2
0
77,577
0
W
Artemis
7,149
1,192
9
2
0
102,459
0
W
Odin
7,389
1,232
6
1
0
143,731
0
W
Neith
7,661
1,277
30
5
0
121,031
0
L
Poseidon
7,296
1,216
33
6
0
124,395
0
L
Loki
6,025
1,004
7
1
0
125,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role