Player Matchup

Osiris
Osiris
KingNichiee
Osiris
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
202W - 197L
1,463 Elo+
Party 2
Geb
Geb
Rgiii559
Geb
Level 27
God Stats
4W - 3L
1,272 SR
Queue Stats
341W - 317L
1,511 Elo+
Solo
Thoth
Thoth
gamermidnight2
Thoth
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,497 Elo+
Solo
King Arthur
King Arthur
rPurity
King Arthur
Level 106
God Stats
4W - 4L
1,839 SR
Queue Stats
58W - 53L
1,498 Elo+
Party 2
Arachne
Arachne
rZezo
Arachne
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,465 Elo+
Party 2
Team Averages
Level 75
1,522 SR
1,487 Elo+

VS

Team Averages
Level 90
1,658 SR
1,501 Elo+
Ao Kuang
Ao Kuang
Ozm1s
Ao Kuang
Level 96
God Stats
6W - 4L
1,646 SR
Queue Stats
348W - 332L
1,461 Elo+
Party 1
Surtr
Surtr
Rulex 3
Surtr
Level 118
God Stats
1W - 0L
1,737 SR
Queue Stats
81W - 53L
1,534 Elo+
Solo
Danzaburou
Danzaburou
Thiccgoomba
Danzaburou
Level 75
God Stats
3W - 0L
1,711 SR
Queue Stats
163W - 186L
1,531 Elo+
Solo
Izanami
Izanami
crowdalorian
Izanami
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 150L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
wikileaks0707
Zhong Kui
Level 77
God Stats
3W - 3L
1,697 SR
Queue Stats
172W - 170L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 7 / 7
7,166
651
5,822
14,669
14,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 9
7,691
699
9,154
19,477
16,168
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 4 / 8
8,776
798
12,128
9,724
4,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
rPurity
King Arthur
14
2 / 4 / 6
7,921
720
7,565
15,130
16,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Arachne
rZezo
Arachne
15
6 / 4 / 3
9,212
837
6,249
15,614
12,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ozm1s
Ao Kuang
16
11 / 3 / 13
10,175
925
11,976
12,834
7,971
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Rulex 3
Surtr
15
4 / 4 / 17
9,376
852
11,850
15,217
16,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Thiccgoomba
Danzaburou
18
4 / 0 / 18
9,943
904
9,536
5,505
2,741
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
crowdalorian
Izanami
16
3 / 3 / 17
9,463
860
16,067
8,496
4,281
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
wikileaks0707
Zhong Kui
15
3 / 4 / 17
9,153
832
15,608
15,190
10,335
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
10
Kills
25
25
Deaths
14
33
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
7
7
0.64
W
Ao Kuang
Ozm1s
Ao Kuang
11
3
13
5.83
L
0
6
9
0.75
W
Surtr
Rulex 3
Surtr
4
4
17
3.13
W
Danzaburou
Thiccgoomba
Danzaburou
4
0
18
13
W
Izanami
crowdalorian
Izanami
3
3
17
3.83
L
1
4
8
1.25
L
King Arthur
rPurity
King Arthur
2
4
6
1.25
L
Arachne
rZezo
Arachne
6
4
3
1.88
W
Zhong Kui
wikileaks0707
Zhong Kui
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,918
Damage
65,037
74,614
Taken
57,242
64,434
Mitigated
41,469
18,028
Healing
19,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,822
1,956
1,119
712
14,669
14,537
0
7,028
7,641
0
8,676
W
Ao Kuang
Ozm1s
Ao Kuang
11,976
2,732
3,724
5,548
12,834
7,971
1,332
3,329
9,418
15,327
0
L
9,154
818
2,266
3,694
19,477
16,168
0
5,036
14,441
15,599
0
W
Surtr
Rulex 3
Surtr
11,850
2,670
983
1,713
15,217
16,141
309
5,334
9,657
1,319
23,382
W
Danzaburou
Thiccgoomba
Danzaburou
9,536
3,267
0
1,622
5,505
2,741
3,161
2,698
2,715
0
31,468
W
Izanami
crowdalorian
Izanami
16,067
9,613
313
1,338
8,496
4,281
1,704
3,060
5,340
0
30,519
L
12,128
1,035
545
933
9,724
4,940
245
2,397
7,327
38,537
0
L
King Arthur
rPurity
King Arthur
7,565
925
1,161
1,288
15,130
16,422
0
6,157
8,973
0
21,307
L
Arachne
rZezo
Arachne
6,249
3,835
464
5,846
15,614
12,367
0
7,908
7,706
0
9,111
W
Zhong Kui
wikileaks0707
Zhong Kui
15,608
1,582
1,202
2,613
15,190
10,335
1,455
6,861
8,141
25,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,766
Gold Earned
48,110
130
Minions Killed
143
0
Camps Cleared
0
995,023
Distance Traveled
1,087,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,166
651
12
1
0
184,502
0
W
Ao Kuang
10,175
925
6
1
0
231,875
0
L
Geb
7,691
699
15
1
0
184,409
0
W
Surtr
9,376
852
20
2
0
212,958
0
W
Danzaburou
9,943
904
42
4
0
233,044
0
W
Izanami
9,463
860
48
4
0
190,937
0
L
Thoth
8,776
798
73
7
0
206,581
0
L
King Arthur
7,921
720
24
2
0
200,053
0
L
Arachne
9,212
837
6
1
0
219,478
0
W
Zhong Kui
9,153
832
27
2
0
218,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role