Player Matchup

Chiron
Chiron
 
Chiron
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Deadkid269
Cu Chulainn
Level 153
God Stats
5W - 1L
1,709 SR
Queue Stats
333W - 382L
1,427 Elo+
Party 1
Chang'e
Chang'e
GiantBattleToad
Chang'e
Level 147
God Stats
8W - 7L
1,433 SR
Queue Stats
436W - 466L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
Hollow_Dragon22
Jing Wei
Level 106
God Stats
2W - 4L
1,597 SR
Queue Stats
80W - 107L
1,428 Elo+
Party 1
Athena
Athena
Vorcelon
Athena
Level 130
God Stats
10W - 7L
1,742 SR
Queue Stats
227W - 257L
1,480 Elo+
Party 1
Team Averages
Level 125
1,596 SR
1,460 Elo+

VS

Team Averages
Level 74
1,500 SR
1,410 Elo+
Cu Chulainn
Cu Chulainn
Bacardi68
Cu Chulainn
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,372 Elo+
Party 2
Ra
Ra
DeadlyWhim2306
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,339 Elo+
Solo
Tsukuyomi
Tsukuyomi
PeakyChanka
Tsukuyomi
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
432W - 437L
1,438 Elo+
Solo
Jing Wei
Jing Wei
TheBlitzGames
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 95L
1,447 Elo+
Party 2
Maui
Maui
Windthum
Maui
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 35L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
4 / 0 / 6
7,837
980
6,432
7,092
3,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Deadkid269
Cu Chulainn
12
4 / 4 / 7
7,296
912
4,132
13,488
9,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 1 / 9
7,305
913
5,264
6,733
2,753
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
14
2 / 1 / 9
7,600
950
5,108
4,971
2,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Vorcelon
Athena
12
1 / 2 / 12
7,504
938
5,055
10,114
9,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bacardi68
Cu Chulainn
12
2 / 2 / 3
6,275
784
4,621
6,447
6,189
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 5 / 4
7,026
878
9,213
7,172
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
PeakyChanka
Tsukuyomi
5
0 / 0 / 1
5,118
640
1,443
887
541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
TheBlitzGames
Jing Wei
12
0 / 3 / 5
6,160
770
5,131
5,576
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
13
3 / 3 / 5
6,722
840
5,918
8,015
9,259
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
25
13
Kills
7
8
Deaths
13
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
6
7
L
Cu Chulainn
Bacardi68
Cu Chulainn
2
2
3
1.75
W
Cu Chulainn
Deadkid269
Cu Chulainn
4
4
7
1.88
L
2
5
4
0.8
W
2
1
9
6.5
W
Jing Wei
2
1
9
6.5
L
Tsukuyomi
PeakyChanka
Tsukuyomi
0
0
1
0.5
L
Jing Wei
TheBlitzGames
Jing Wei
0
3
5
0.83
W
Athena
Vorcelon
Athena
1
2
12
3.5
L
Maui
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,991
Damage
26,326
42,398
Taken
28,097
25,943
Mitigated
21,560
21,178
Healing
3,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,432
2,372
717
2,127
7,092
3,025
545
3,757
3,207
0
15,486
L
Cu Chulainn
Bacardi68
Cu Chulainn
4,621
599
98
351
6,447
6,189
0
2,320
4,043
0
6,213
W
Cu Chulainn
Deadkid269
Cu Chulainn
4,132
421
1,406
2,868
13,488
9,021
38
4,358
8,934
0
10,678
L
9,213
1,132
850
538
7,172
3,177
0
2,766
4,278
18,841
0
W
5,264
0
4,781
2,901
6,733
2,753
621
2,118
4,561
12,713
0
W
Jing Wei
5,108
4,099
167
634
4,971
2,093
1,006
1,571
3,332
0
16,061
L
Tsukuyomi
PeakyChanka
Tsukuyomi
1,443
337
0
7
887
541
0
270
541
0
2,140
L
Jing Wei
TheBlitzGames
Jing Wei
5,131
2,630
0
620
5,576
2,394
0
1,826
3,700
0
17,220
W
Athena
Vorcelon
Athena
5,055
941
2,727
2,850
10,114
9,051
74
2,881
7,233
7,943
0
L
Maui
5,918
866
303
1,004
8,015
9,259
0
3,137
4,751
8,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,542
Gold Earned
31,301
85
Minions Killed
57
0
Camps Cleared
0
847,479
Distance Traveled
555,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,837
980
23
3
0
177,510
0
L
Cu Chulainn
6,275
784
3
0
0
128,053
0
W
Cu Chulainn
7,296
912
11
1
0
163,089
0
L
Ra
7,026
878
25
3
0
136,146
0
W
Chang'e
7,305
913
6
1
0
175,576
0
W
Jing Wei
7,600
950
40
5
0
171,413
0
L
Tsukuyomi
5,118
640
0
0
0
26,495
0
L
Jing Wei
6,160
770
24
3
0
124,406
0
W
Athena
7,504
938
5
1
0
159,891
0
L
Maui
6,722
840
5
1
0
140,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role