Player Matchup

Nemesis
Nemesis
ABAMCO
Nemesis
Level 48
God Stats
2W - 2L
1,176 SR
Queue Stats
152W - 130L
1,461 Elo+
Solo
Izanami
Izanami
BurnsAlot007
Izanami
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 103L
1,376 Elo+
Party 1
Bellona
Bellona
Elemental60z
Bellona
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,307 Elo+
Solo
Hades
Hades
XxTwiztidLovexX
Hades
Level 122
God Stats
2W - 0L
1,681 SR
Queue Stats
41W - 32L
1,482 Elo+
Solo
Ymir
Ymir
l3aked
Ymir
Level 78
God Stats
96W - 99L
1,416 SR
Queue Stats
220W - 203L
1,368 Elo+
Party 1
Team Averages
Level 73
1,455 SR
1,399 Elo+

VS

Team Averages
Level 66
1,523 SR
1,559 Elo+
Anubis
Anubis
Ajax6872
Anubis
Level 52
God Stats
3W - 3L
1,595 SR
Queue Stats
58W - 44L
1,555 Elo+
Solo
Surtr
Surtr
BOB SQUADRON 01
Surtr
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,745 Elo+
Party 3
Skadi
Skadi
Mrdjs1133
Skadi
Level 82
God Stats
6W - 2L
1,760 SR
Queue Stats
31W - 15L
1,536 Elo+
Party 3
Athena
Athena
Szarxy
Athena
Level 62
God Stats
8W - 8L
1,546 SR
Queue Stats
47W - 40L
1,471 Elo+
Party 2
Serqet
Serqet
vboyy17
Serqet
Level 48
God Stats
2W - 1L
1,214 SR
Queue Stats
59W - 52L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ABAMCO
Nemesis
15
5 / 2 / 2
9,621
601
7,742
10,201
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
BurnsAlot007
Izanami
15
8 / 1 / 1
10,054
628
9,297
6,023
2,148
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
Elemental60z
Bellona
15
4 / 0 / 2
9,836
615
12,318
15,740
19,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

13
1 / 5 / 4
8,215
513
3,878
12,039
5,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
l3aked
Ymir
14
2 / 1 / 11
8,958
560
9,419
9,205
6,141
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ajax6872
Anubis
13
5 / 4 / 2
8,354
522
12,606
11,068
5,310
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
6,657
416
4,649
12,149
12,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Mrdjs1133
Skadi
12
1 / 5 / 1
7,240
453
4,332
11,364
3,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Szarxy
Athena
9
0 / 4 / 0
6,443
403
1,362
16,349
10,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
vboyy17
Serqet
13
3 / 5 / 2
8,041
503
5,806
13,614
6,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
20
Kills
9
9
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ABAMCO
Nemesis
5
2
2
3
L
Anubis
Ajax6872
Anubis
5
4
2
1.5
L
0
2
0
0
W
Izanami
BurnsAlot007
Izanami
8
1
1
8.5
W
Bellona
Elemental60z
Bellona
4
0
2
5
L
Skadi
Mrdjs1133
Skadi
1
5
1
0.3
L
Athena
Szarxy
Athena
0
4
0
0
W
1
5
4
0.6
W
Ymir
l3aked
Ymir
2
1
11
7.5
L
Serqet
vboyy17
Serqet
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,654
Damage
28,755
53,208
Taken
64,544
36,536
Mitigated
38,329
14,188
Healing
12,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ABAMCO
Nemesis
7,742
3,328
0
1,280
10,201
3,448
0
2,502
7,325
0
67,903
L
Anubis
Ajax6872
Anubis
12,606
858
0
3,397
11,068
5,310
0
4,946
6,122
55,807
0
L
4,649
2,251
0
2,267
12,149
12,138
0
0
12,149
592
30,130
W
Izanami
BurnsAlot007
Izanami
9,297
7,517
0
2,093
6,023
2,148
3,182
642
5,231
0
82,988
W
Bellona
Elemental60z
Bellona
12,318
4,530
0
5,568
15,740
19,001
117
3,295
12,187
0
70,826
L
Skadi
Mrdjs1133
Skadi
4,332
1,913
134
2,176
11,364
3,991
0
2,263
9,101
0
44,466
L
Athena
Szarxy
Athena
1,362
218
160
4,244
16,349
10,691
0
2,954
13,395
29,293
0
W
3,878
154
324
3,899
12,039
5,798
609
6,572
5,467
46,304
0
W
Ymir
l3aked
Ymir
9,419
2,652
333
691
9,205
6,141
314
2,053
7,152
50,718
0
L
Serqet
vboyy17
Serqet
5,806
2,288
0
545
13,614
6,199
0
3,134
10,480
0
61,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,684
Gold Earned
36,735
509
Minions Killed
375
0
Camps Cleared
0
1,504,762
Distance Traveled
1,408,229
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,621
601
107
7
0
363,745
0
L
Anubis
8,354
522
98
6
0
270,411
4
L
Surtr
6,657
416
47
3
0
251,092
2
W
Izanami
10,054
628
121
8
0
290,937
2
W
Bellona
9,836
615
126
8
0
249,356
1
L
Skadi
7,240
453
89
6
0
277,948
2
L
Athena
6,443
403
57
4
0
256,851
0
W
Hades
8,215
513
85
5
0
290,423
4
W
Ymir
8,958
560
70
4
0
310,301
7
L
Serqet
8,041
503
84
5
0
351,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role