Player Matchup

Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Auburnfire20
Agni
Level 124
God Stats
3W - 4L
1,563 SR
Queue Stats
93W - 65L
1,644 Elo+
Party 3
Vamana
Vamana
IsseiHyudo
Vamana
Level 154
God Stats
6W - 6L
1,658 SR
Queue Stats
66W - 56L
1,638 Elo+
Party 3
Hachiman
Hachiman
ianpenta15
Hachiman
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
574W - 528L
1,526 Elo+
Party 2
Sobek
Sobek
wuds
Sobek
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Solo
Team Averages
Level 132
1,544 SR
1,562 Elo+

VS

Team Averages
Level 134
1,578 SR
1,539 Elo+
Hachiman
Hachiman
Bamboo KARNIJ
Hachiman
Level 158
God Stats
27W - 11L
1,707 SR
Queue Stats
299W - 256L
1,525 Elo+
Solo
Agni
Agni
Doolo__
Agni
Level 102
God Stats
11W - 12L
1,658 SR
Queue Stats
192W - 172L
1,545 Elo+
Solo
Nemesis
Nemesis
IM_STUCKID
Nemesis
Level 128
God Stats
6W - 8L
1,484 SR
Queue Stats
440W - 462L
1,522 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jewtoricann
Cu Chulainn
Level 139
God Stats
3W - 5L
1,361 SR
Queue Stats
225W - 185L
1,581 Elo+
Party 1
Chang'e
Chang'e
Sheep-with-Horns
Chang'e
Level 144
God Stats
7W - 3L
1,679 SR
Queue Stats
162W - 154L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
0 / 0 / 0
7,813
521
5,180
12,390
11,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 2 / 3
7,097
473
6,523
6,594
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
IsseiHyudo
Vamana
15
4 / 3 / 0
8,333
556
9,936
14,269
8,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
ianpenta15
Hachiman
13
1 / 1 / 0
7,137
476
4,066
8,928
3,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sobek
wuds
Sobek
11
0 / 0 / 1
6,651
443
3,597
10,888
9,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bamboo KARNIJ
Hachiman
14
2 / 1 / 0
8,114
541
6,769
7,764
3,181
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Agni
Doolo__
Agni
13
1 / 2 / 1
7,543
503
4,779
7,838
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
IM_STUCKID
Nemesis
14
1 / 2 / 3
8,040
536
5,610
11,341
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Jewtoricann
Cu Chulainn
15
1 / 0 / 0
8,578
572
9,301
13,027
15,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 0 / 2
7,679
512
6,726
9,480
7,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
6
6
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
L
0
2
3
0.75
W
Hachiman
Bamboo KARNIJ
Hachiman
2
1
0
2
W
Agni
Doolo__
Agni
1
2
1
0.75
W
Nemesis
IM_STUCKID
Nemesis
1
2
3
1.25
L
Vamana
IsseiHyudo
Vamana
4
3
0
1.33
W
Cu Chulainn
Jewtoricann
Cu Chulainn
1
0
0
1
W
1
0
2
2
L
Hachiman
ianpenta15
Hachiman
1
1
0
1
L
Sobek
wuds
Sobek
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,302
Damage
33,185
53,069
Taken
49,450
36,622
Mitigated
34,690
17,876
Healing
16,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,180
517
0
5,713
12,390
11,990
0
1,319
11,071
0
63,370
L
6,523
187
0
1,409
6,594
2,511
0
2,791
3,803
58,236
0
W
Hachiman
Bamboo KARNIJ
Hachiman
6,769
3,150
0
4,349
7,764
3,181
921
509
7,255
0
77,148
W
Agni
Doolo__
Agni
4,779
491
0
940
7,838
3,195
0
4,322
3,516
57,940
0
W
Nemesis
IM_STUCKID
Nemesis
5,610
3,163
0
1,874
11,341
4,578
557
805
10,536
0
70,030
L
Vamana
IsseiHyudo
Vamana
9,936
6,446
0
2,800
14,269
8,593
185
2,989
11,280
0
83,485
W
Cu Chulainn
Jewtoricann
Cu Chulainn
9,301
980
0
1,965
13,027
15,772
30
495
12,532
2,522
73,375
W
6,726
254
1,440
6,203
9,480
7,964
21
3,989
5,491
29,491
0
L
Hachiman
ianpenta15
Hachiman
4,066
2,471
0
3,454
8,928
3,582
0
1,182
7,746
0
56,576
L
Sobek
wuds
Sobek
3,597
159
0
4,500
10,888
9,946
0
4,376
6,512
17,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,031
Gold Earned
39,954
454
Minions Killed
515
0
Camps Cleared
0
1,533,822
Distance Traveled
1,577,510
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,813
521
118
8
0
330,125
8
L
Agni
7,097
473
98
7
0
266,119
7
W
Hachiman
8,114
541
119
8
0
305,965
3
W
Agni
7,543
503
124
8
0
313,619
1
W
Nemesis
8,040
536
100
7
0
361,089
2
L
Vamana
8,333
556
126
8
0
338,631
0
W
Cu Chulainn
8,578
572
130
9
0
281,671
0
W
Chang'e
7,679
512
42
3
0
315,166
1
L
Hachiman
7,137
476
92
6
0
272,887
1
L
Sobek
6,651
443
20
1
0
326,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role