Player Matchup

Chaac
Chaac
Snatul
Chaac
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
jmiguel98
Ao Kuang
Level 129
God Stats
6W - 3L
1,557 SR
Queue Stats
6W - 4L
1,451 Elo+
Party 1
Ullr
Ullr
mat19995
Ullr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,737 Elo+
Party 1
Geb
Geb
mateocore
Geb
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,551 Elo+
Party 1
Zhong Kui
Zhong Kui
ninjashadow123
Zhong Kui
Level 88
God Stats
6W - 6L
1,393 SR
Queue Stats
9W - 6L
1,451 Elo+
Party 1
Team Averages
Level 79
1,490 SR
1,538 Elo+

VS

Team Averages
Level 114
1,646 SR
1,531 Elo+
Ravana
Ravana
Dragonox97
Ravana
Level 148
God Stats
12W - 4L
1,792 SR
Queue Stats
137W - 123L
1,516 Elo+
Party 2
Rama
Rama
Lazydreams01
Rama
Level 149
God Stats
25W - 15L
1,751 SR
Queue Stats
253W - 234L
1,570 Elo+
Party 3
Agni
Agni
MongooseSquire
Agni
Level 120
God Stats
6W - 0L
1,797 SR
Queue Stats
136W - 124L
1,586 Elo+
Party 3
Maui
Maui
WeezyGod9
Maui
Level 132
God Stats
4W - 4L
1,509 SR
Queue Stats
97W - 82L
1,496 Elo+
Party 2
Vamana
Vamana
moneymatt33
Vamana
Level 20
God Stats
4W - 2L
1,381 SR
Queue Stats
81W - 72L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Snatul
Chaac
8
0 / 4 / 0
4,318
432
1,866
6,909
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
jmiguel98
Ao Kuang
8
2 / 4 / 0
5,049
505
3,820
7,677
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
6
0 / 7 / 1
3,979
398
2,211
7,904
2,410
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 1
4,706
471
2,901
7,384
3,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
ninjashadow123
Zhong Kui
9
0 / 4 / 1
5,108
511
1,983
8,152
4,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dragonox97
Ravana
11
6 / 0 / 4
6,808
681
6,419
4,071
1,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
6 / 3 / 4
6,015
602
8,487
8,536
3,183
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 1 / 4
6,430
643
5,603
3,764
1,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
9
3 / 0 / 6
6,177
618
1,778
4,641
2,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vamana
12
4 / 0 / 0
6,659
666
5,087
4,658
3,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
22
22
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
Dragonox97
Ravana
6
0
4
8
W
6
3
4
2.67
W
3
1
4
5
L
Chaac
Snatul
Chaac
0
4
0
0
W
Maui
3
0
6
6
L
Ao Kuang
jmiguel98
Ao Kuang
2
4
0
0.5
L
Ullr
0
7
1
0.07
L
0
3
1
0.17
W
Vamana
4
0
0
4
L
Zhong Kui
ninjashadow123
Zhong Kui
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,781
Damage
27,374
38,026
Taken
25,670
16,971
Mitigated
12,523
6,769
Healing
8,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Dragonox97
Ravana
6,419
1,862
0
1,003
4,071
1,920
0
1,813
2,258
0
44,209
W
8,487
6,913
0
2,644
8,536
3,183
650
2,826
5,710
0
45,196
W
5,603
527
0
640
3,764
1,356
176
2,060
1,704
38,789
0
L
Chaac
Snatul
Chaac
1,866
774
0
871
6,909
3,225
0
0
6,909
0
21,467
W
Maui
1,778
763
1,204
1,544
4,641
2,920
0
1,516
3,125
11,760
0
L
Ao Kuang
jmiguel98
Ao Kuang
3,820
1,195
0
1,368
7,677
3,086
0
1,681
5,888
17,591
3,684
L
Ullr
2,211
1,780
0
0
7,904
2,410
0
1,391
6,499
0
6,440
L
2,901
287
578
635
7,384
3,327
0
597
6,787
17,112
0
W
Vamana
5,087
1,737
0
1,331
4,658
3,144
0
250
4,408
0
48,103
L
Zhong Kui
ninjashadow123
Zhong Kui
1,983
423
0
3,317
8,152
4,923
0
3,244
4,562
31,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,160
Gold Earned
32,089
148
Minions Killed
327
0
Camps Cleared
0
857,629
Distance Traveled
969,255
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,808
681
75
8
0
235,523
2
W
Rama
6,015
602
78
8
0
161,473
0
W
Agni
6,430
643
75
8
0
193,164
1
L
Chaac
4,318
432
21
2
0
179,302
0
W
Maui
6,177
618
22
2
0
203,517
2
L
Ao Kuang
5,049
505
36
4
0
201,804
2
L
Ullr
3,979
398
9
1
0
120,380
0
L
Geb
4,706
471
27
3
0
200,577
4
W
Vamana
6,659
666
77
8
0
175,578
3
L
Zhong Kui
5,108
511
55
6
0
155,566
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role