Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
ArΣs
Maui
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
OGTriscuit
Nemesis
Level 108
God Stats
5W - 3L
1,716 SR
Queue Stats
117W - 106L
1,469 Elo+
Party 1
Osiris
Osiris
TheNinja
Osiris
Level 180
God Stats
0W - 1L
1,469 SR
Queue Stats
10W - 7L
1,669 Elo+
Party 2
Persephone
Persephone
Waaspek
Persephone
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 86L
1,469 Elo+
Party 1
Team Averages
Level 137
1,537 SR
1,522 Elo+

VS

Team Averages
Level 81
1,593 SR
1,550 Elo+
Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Arithil157
Nemesis
Level 109
God Stats
2W - 1L
1,765 SR
Queue Stats
109W - 99L
1,551 Elo+
Solo
Khepri
Khepri
ButtNu7
Khepri
Level 69
God Stats
3W - 0L
1,749 SR
Queue Stats
11W - 8L
1,527 Elo+
Party 3
Mulan
Mulan
JhanSama
Mulan
Level 54
God Stats
2W - 4L
1,078 SR
Queue Stats
11W - 12L
1,527 Elo+
Solo
Danzaburou
Danzaburou
JshBee
Danzaburou
Level 104
God Stats
20W - 3L
1,873 SR
Queue Stats
54W - 35L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 5 / 0
6,167
441
3,590
13,792
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
ArΣs
Maui
10
0 / 2 / 0
6,241
446
1,664
8,772
7,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nemesis
OGTriscuit
Nemesis
11
1 / 3 / 0
6,730
481
4,319
11,600
4,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
TheNinja
Osiris
12
1 / 4 / 0
7,018
501
6,339
17,396
11,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Waaspek
Persephone
12
0 / 1 / 0
7,005
500
4,945
7,223
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 4
7,927
566
4,265
6,948
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Arithil157
Nemesis
13
5 / 1 / 3
8,195
585
7,659
9,402
3,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
ButtNu7
Khepri
11
1 / 0 / 6
7,699
550
3,170
5,120
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
JhanSama
Mulan
15
2 / 1 / 4
9,355
668
9,942
10,786
9,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
JshBee
Danzaburou
14
5 / 0 / 5
9,047
646
14,790
9,681
5,074
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
2
Kills
15
15
Deaths
2
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
0
0
W
Sol
 
Sol
2
0
4
4
W
Nemesis
Arithil157
Nemesis
5
1
3
6.5
L
Maui
ArΣs
Maui
0
2
0
0
W
Khepri
ButtNu7
Khepri
1
0
6
4
W
Mulan
JhanSama
Mulan
2
1
4
4
W
Danzaburou
JshBee
Danzaburou
5
0
5
7.5
L
Nemesis
OGTriscuit
Nemesis
1
3
0
0.33
L
Osiris
TheNinja
Osiris
1
4
0
0.25
L
Persephone
Waaspek
Persephone
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,857
Damage
39,826
58,783
Taken
41,937
29,674
Mitigated
25,966
10,548
Healing
15,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,590
2,016
0
2,852
13,792
5,025
0
1,215
12,577
0
37,265
W
Sol
 
Sol
4,265
1,088
0
3,472
6,948
3,069
1,665
2,200
4,748
60,329
0
W
Nemesis
Arithil157
Nemesis
7,659
4,283
0
1,262
9,402
3,705
330
1,179
8,223
0
61,409
L
Maui
ArΣs
Maui
1,664
556
0
1,111
8,772
7,072
0
2,494
6,278
12,405
0
W
Khepri
ButtNu7
Khepri
3,170
342
0
1,189
5,120
4,698
177
1,726
3,394
16,111
0
W
Mulan
JhanSama
Mulan
9,942
1,422
0
4,199
10,786
9,420
51
39
10,747
0
72,324
W
Danzaburou
JshBee
Danzaburou
14,790
7,546
0
5,342
9,681
5,074
4,263
1,868
7,813
0
77,314
L
Nemesis
OGTriscuit
Nemesis
4,319
1,943
0
1,098
11,600
4,084
0
644
10,956
0
48,496
L
Osiris
TheNinja
Osiris
6,339
2,245
0
3,144
17,396
11,065
0
701
16,695
54
50,324
L
Persephone
Waaspek
Persephone
4,945
498
0
2,343
7,223
2,428
0
2,377
4,842
55,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,161
Gold Earned
42,223
337
Minions Killed
460
0
Camps Cleared
0
1,389,762
Distance Traveled
1,401,104
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,167
441
61
4
0
274,241
0
W
Sol
7,927
566
114
8
0
277,792
0
W
Nemesis
8,195
585
89
6
0
337,715
1
L
Maui
6,241
446
24
2
0
275,296
2
W
Khepri
7,699
550
15
1
0
283,896
5
W
Mulan
9,355
668
133
10
0
238,425
4
W
Danzaburou
9,047
646
109
8
0
263,276
5
L
Nemesis
6,730
481
82
6
0
312,255
3
L
Osiris
7,018
501
74
5
0
253,435
1
L
Persephone
7,005
500
96
7
0
274,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role