Player Matchup

Neith
Neith
AqualilySun
Neith
Level 66
God Stats
31W - 45L
1,401 SR
Queue Stats
102W - 110L
1,382 Elo+
Party 3
Odin
Odin
RifleOfTheRails
Odin
Level 77
God Stats
3W - 3L
1,642 SR
Queue Stats
105W - 113L
1,371 Elo+
Party 3
Aphrodite
Aphrodite
SweetDelicacy
Aphrodite
Level 14
God Stats
0W - 1L
1,211 SR
Queue Stats
1W - 5L
1,290 Elo+
Party 3
Ganesha
Ganesha
dac985
Ganesha
Level 122
God Stats
0W - 2L
1,573 SR
Queue Stats
2W - 3L
1,459 Elo+
Party 2
Baron Samedi
Baron Samedi
thegirlgrins
Baron Samedi
Level 67
God Stats
0W - 1L
1,906 SR
Queue Stats
2W - 3L
1,459 Elo+
Party 2
Team Averages
Level 69
1,547 SR
1,392 Elo+

VS

Team Averages
Level 79
1,456 SR
1,549 Elo+
Baron Samedi
Baron Samedi
Normalbrok
Baron Samedi
Level 73
God Stats
2W - 0L
1,448 SR
Queue Stats
22W - 18L
1,694 Elo+
Party 1
Cerberus
Cerberus
PopaRac
Cerberus
Level 13
God Stats
1W - 2L
1,498 SR
Queue Stats
20W - 25L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
SURKlI
Xbalanque
Level 87
God Stats
10W - 3L
1,184 SR
Queue Stats
296W - 309L
1,398 Elo+
Solo
Ne Zha
Ne Zha
TheP4nther
Ne Zha
Level 104
God Stats
1W - 0L
1,318 SR
Queue Stats
33W - 27L
1,694 Elo+
Party 1
Horus
Horus
tio boris 9466
Horus
Level 116
God Stats
5W - 4L
1,834 SR
Queue Stats
329W - 294L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,627
663
4,915
8,544
4,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 4 / 2
7,149
715
6,468
13,208
9,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
SweetDelicacy
Aphrodite
11
0 / 0 / 2
6,332
633
138
2,500
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ganesha
dac985
Ganesha
13
0 / 4 / 4
7,287
729
5,435
12,281
11,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
thegirlgrins
Baron Samedi
15
3 / 3 / 1
8,118
812
10,750
9,807
4,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Normalbrok
Baron Samedi
15
7 / 1 / 4
8,220
822
11,218
6,836
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
PopaRac
Cerberus
13
1 / 1 / 7
7,271
727
3,553
8,251
7,976
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
SURKlI
Xbalanque
16
2 / 0 / 8
8,414
841
7,679
4,436
2,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
TheP4nther
Ne Zha
15
3 / 1 / 7
8,354
835
10,109
4,853
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 1 / 7
7,380
738
4,680
13,543
12,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
4
Kills
13
13
Deaths
4
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Baron Samedi
Normalbrok
Baron Samedi
7
1
4
9
W
Cerberus
PopaRac
Cerberus
1
1
7
4.5
L
1
4
2
0.5
W
Xbalanque
SURKlI
Xbalanque
2
0
8
6
L
Aphrodite
SweetDelicacy
Aphrodite
0
0
2
1
W
Ne Zha
TheP4nther
Ne Zha
3
1
7
6.5
L
Ganesha
dac985
Ganesha
0
4
4
0.5
L
Baron Samedi
thegirlgrins
Baron Samedi
3
3
1
1.17
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,706
Damage
37,239
46,340
Taken
37,919
31,181
Mitigated
28,506
9,795
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,915
1,695
0
1,693
8,544
4,048
25
2,513
5,926
0
15,697
W
Baron Samedi
Normalbrok
Baron Samedi
11,218
886
2,264
1,736
6,836
4,075
1,106
4,472
2,364
28,021
0
W
Cerberus
PopaRac
Cerberus
3,553
221
0
947
8,251
7,976
575
3,933
4,318
12,648
22
L
6,468
1,680
0
1,696
13,208
9,338
0
4,194
8,909
0
20,963
W
Xbalanque
SURKlI
Xbalanque
7,679
3,861
0
1,046
4,436
2,076
28
1,704
2,732
0
36,206
L
Aphrodite
SweetDelicacy
Aphrodite
138
93
804
731
2,500
1,194
0
850
1,650
1,622
0
W
Ne Zha
TheP4nther
Ne Zha
10,109
2,328
0
244
4,853
2,311
0
1,835
3,018
0
30,167
L
Ganesha
dac985
Ganesha
5,435
183
394
813
12,281
11,729
0
4,321
7,797
13,320
0
L
Baron Samedi
thegirlgrins
Baron Samedi
10,750
749
1,521
2,143
9,807
4,872
0
2,871
6,936
30,451
0
W
4,680
1,495
592
4,382
13,543
12,068
405
4,379
9,164
0
17,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,513
Gold Earned
39,639
143
Minions Killed
230
0
Camps Cleared
0
906,083
Distance Traveled
1,094,273
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,627
663
27
3
0
185,381
0
W
Baron Samedi
8,220
822
46
5
0
211,522
3
W
Cerberus
7,271
727
22
2
0
221,102
1
L
Odin
7,149
715
43
4
0
196,499
0
W
Xbalanque
8,414
841
82
8
0
200,460
0
L
Aphrodite
6,332
633
4
0
0
122,864
0
W
Ne Zha
8,354
835
48
5
0
238,727
0
L
Ganesha
7,287
729
5
1
0
213,027
0
L
Baron Samedi
8,118
812
64
6
0
188,312
2
W
Horus
7,380
738
32
3
0
222,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role