Player Matchup

Morgan Le Fay
Morgan Le Fay
PhantonXZZ
Morgan Le Fay
Level 17
God Stats
2W - 7L
1,236 SR
Queue Stats
9W - 16L
1,244 Elo+
Party 2
Chaac
Chaac
SoyBoiiLatte
Chaac
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
133W - 141L
1,475 Elo+
Party 1
Cupid
Cupid
TITANRAIDER76
Cupid
Level 75
God Stats
7W - 3L
1,503 SR
Queue Stats
28W - 24L
1,494 Elo+
Party 1
Terra
Terra
cypress4709
Terra
Level 74
God Stats
1W - 1L
1,158 SR
Queue Stats
67W - 67L
1,291 Elo+
Party 1
Loki
Loki
reidooceano
Loki
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 47L
1,300 Elo+
Party 2
Team Averages
Level 49
1,379 SR
1,361 Elo+

VS

Team Averages
Level 79
1,492 SR
1,399 Elo+
Janus
Janus
DarthJarwood
Janus
Level 80
God Stats
13W - 13L
1,404 SR
Queue Stats
594W - 588L
1,391 Elo+
Solo
Izanami
Izanami
Faze_salchichon1
Izanami
Level 98
God Stats
7W - 15L
1,401 SR
Queue Stats
145W - 157L
1,473 Elo+
Party 3
Thor
Thor
Sgtshortbus
Thor
Level 27
God Stats
1W - 1L
1,748 SR
Queue Stats
16W - 12L
1,228 Elo+
Party 4
Surtr
Surtr
XxMANOLO2029xX
Surtr
Level 67
God Stats
38W - 56L
1,407 SR
Queue Stats
89W - 115L
1,446 Elo+
Party 3
Geb
Geb
bicktt
Geb
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,457 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
PhantonXZZ
Morgan Le Fay
13
2 / 1 / 3
8,133
581
8,697
5,832
2,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 2 / 2
8,610
615
10,029
9,432
7,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
6 / 4 / 6
8,279
591
11,879
11,046
4,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 0 / 7
8,640
617
5,057
13,997
13,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
6 / 2 / 4
8,299
593
6,669
9,772
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,908
565
4,787
7,695
2,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 7 / 0
6,910
494
8,670
10,981
4,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
4 / 6 / 3
7,477
534
6,903
12,086
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

9
0 / 5 / 3
6,389
456
5,844
12,907
10,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
bicktt
Geb
12
0 / 2 / 1
6,928
495
4,591
11,416
9,428
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
22
Kills
9
9
Deaths
23
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
4
7
0
0.57
W
Morgan Le Fay
PhantonXZZ
Morgan Le Fay
2
1
3
3.5
L
4
6
3
0.92
W
2
2
2
1.5
W
6
4
6
2.25
L
0
5
3
0.3
L
Geb
bicktt
Geb
0
2
1
0.25
W
6
0
7
9.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,331
Damage
30,795
50,079
Taken
55,085
31,497
Mitigated
31,977
15,287
Healing
8,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,787
65
0
410
7,695
2,992
0
4,988
2,707
65,942
0
L
8,670
6,348
323
1,270
10,981
4,347
1,003
3,096
7,885
0
47,888
W
Morgan Le Fay
PhantonXZZ
Morgan Le Fay
8,697
1,389
0
600
5,832
2,588
793
702
5,130
56,540
0
L
6,903
2,713
0
617
12,086
4,687
0
2,486
9,600
0
39,912
W
10,029
1,930
0
1,725
9,432
7,383
67
4,335
5,097
0
65,612
W
11,879
8,045
0
2,500
11,046
4,813
2,854
1,103
9,943
0
58,123
L
5,844
1,840
140
2,519
12,907
10,523
0
2,773
10,134
498
19,212
L
Geb
bicktt
Geb
4,591
673
0
3,255
11,416
9,428
0
411
11,005
43,135
0
W
5,057
987
2,206
4,340
13,997
13,034
86
1,880
12,117
24,289
0
W
6,669
1,531
0
3,916
9,772
3,679
140
1,668
8,104
0
56,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
35,612
436
Minions Killed
348
0
Camps Cleared
0
1,388,787
Distance Traveled
1,294,568
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,908
565
126
9
0
293,631
2
L
Izanami
6,910
494
72
5
0
243,903
0
W
Morgan Le Fay
8,133
581
97
7
0
277,579
0
L
Thor
7,477
534
64
5
0
283,317
2
W
Chaac
8,610
615
113
8
0
257,764
0
W
Cupid
8,279
591
107
8
0
256,693
0
L
Surtr
6,389
456
20
1
0
235,923
0
L
Geb
6,928
495
66
5
0
237,794
0
W
Terra
8,640
617
29
2
0
278,397
0
W
Loki
8,299
593
90
6
0
318,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role