Player Matchup

Achilles
Achilles
GSLegendary
Achilles
Level 157
God Stats
5W - 1L
1,492 SR
Queue Stats
316W - 305L
1,576 Elo+
Party 2
Thor
Thor
Hessonmonster54
Thor
Level 43
God Stats
4W - 1L
1,800 SR
Queue Stats
50W - 45L
1,525 Elo+
Party 2
Yu Huang
Yu Huang
Pardax
Yu Huang
Level 164
God Stats
5W - 1L
1,519 SR
Queue Stats
396W - 415L
1,469 Elo+
Solo
Thoth
Thoth
iFolse
Thoth
Level 159
God Stats
11W - 5L
1,752 SR
Queue Stats
83W - 57L
1,634 Elo+
Party 1
Khepri
Khepri
sanojitsirK
Khepri
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,295 Elo+
Party 1
Team Averages
Level 118
1,613 SR
1,500 Elo+

VS

Team Averages
Level 158
1,466 SR
1,487 Elo+
Kali
Kali
 
Kali
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Lengend Chronic
Arachne
Level 163
God Stats
7W - 6L
1,639 SR
Queue Stats
467W - 451L
1,486 Elo+
Solo
Achilles
Achilles
alelb13
Achilles
Level 155
God Stats
9W - 10L
1,355 SR
Queue Stats
668W - 704L
1,447 Elo+
Party 3
Ymir
Ymir
kylew2000
Ymir
Level 146
God Stats
0W - 2L
1,337 SR
Queue Stats
62W - 47L
1,633 Elo+
Solo
Izanami
Izanami
xxBACKLASHxx
Izanami
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GSLegendary
Achilles
11
3 / 0 / 3
5,845
1,169
4,035
3,916
5,477
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 1 / 5
4,910
982
1,520
3,076
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Pardax
Yu Huang
10
0 / 0 / 6
5,336
1,067
5,402
1,598
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thoth
iFolse
Thoth
11
3 / 0 / 1
5,665
1,133
5,678
283
94
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
9
0 / 1 / 3
5,230
1,046
1,592
4,930
3,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
10
0 / 2 / 2
4,845
969
2,796
4,220
1,978
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 0
4,599
920
2,282
4,134
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Achilles
alelb13
Achilles
11
1 / 0 / 1
5,006
1,001
3,575
4,890
4,551
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
9
1 / 2 / 1
4,972
994
2,965
5,713
5,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
xxBACKLASHxx
Izanami
5
0 / 1 / 0
4,232
846
276
1,138
376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
6
Kills
2
2
Deaths
6
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
2
2
0.5
W
Achilles
GSLegendary
Achilles
3
0
3
4.5
W
0
1
5
2.5
L
0
1
0
0
W
Yu Huang
Pardax
Yu Huang
0
0
6
3
L
Achilles
alelb13
Achilles
1
0
1
1.5
W
Thoth
iFolse
Thoth
3
0
1
3.5
L
Ymir
1
2
1
0.75
W
Khepri
0
1
3
1.5
L
Izanami
xxBACKLASHxx
Izanami
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,227
Damage
11,894
13,803
Taken
20,095
11,116
Mitigated
14,453
5,861
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,796
851
472
1,035
4,220
1,978
0
2,695
1,525
0
8,340
W
Achilles
GSLegendary
Achilles
4,035
538
384
1,497
3,916
5,477
0
727
3,189
0
9,884
W
1,520
322
0
0
3,076
1,256
0
1,266
1,810
0
3,567
L
2,282
2,067
271
1,291
4,134
2,401
0
2,217
1,917
0
2,946
W
Yu Huang
Pardax
Yu Huang
5,402
315
0
731
1,598
751
0
0
1,598
13,879
0
L
Achilles
alelb13
Achilles
3,575
199
136
974
4,890
4,551
0
3,469
1,421
0
10,325
W
Thoth
iFolse
Thoth
5,678
201
204
0
283
94
0
0
283
17,607
0
L
Ymir
2,965
142
998
1,057
5,713
5,147
0
3,478
2,235
7,030
0
W
Khepri
1,592
53
1,582
1,463
4,930
3,538
0
972
3,958
2,342
0
L
Izanami
xxBACKLASHxx
Izanami
276
272
0
21
1,138
376
0
813
325
0
276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,986
Gold Earned
23,654
70
Minions Killed
32
0
Camps Cleared
0
516,537
Distance Traveled
394,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,845
969
9
2
0
107,645
0
W
Achilles
5,845
1,169
14
3
0
109,994
0
W
Thor
4,910
982
8
2
0
102,949
0
L
Arachne
4,599
920
3
1
0
88,704
0
W
Yu Huang
5,336
1,067
23
5
0
92,642
0
L
Achilles
5,006
1,001
10
2
0
102,282
0
W
Thoth
5,665
1,133
24
5
0
115,137
0
L
Ymir
4,972
994
10
2
0
82,633
0
W
Khepri
5,230
1,046
1
0
0
95,815
0
L
Izanami
4,232
846
0
0
0
12,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role