Player Matchup

Medusa
Medusa
Sp1cy Assassin2
Medusa
Level 119
God Stats
1W - 2L
1,164 SR
Queue Stats
6W - 11L
1,349 Elo+
Party 2
Freya
Freya
T0X1C Assassin2
Freya
Level 65
God Stats
33W - 30L
1,520 SR
Queue Stats
41W - 36L
1,421 Elo+
Party 2
Tyr
Tyr
comic sans6
Tyr
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,501 Elo+
Solo
Team Averages
Level 84
1,395 SR
1,424 Elo+

VS

Team Averages
Level 90
1,471 SR
1,352 Elo+
Ah Muzen Cab
Ah Muzen Cab
BalancedVirus30
Ah Muzen Cab
Level 122
God Stats
16W - 20L
1,427 SR
Queue Stats
272W - 270L
1,403 Elo+
Party 1
Ix Chel
Ix Chel
SeanTheDon63
Ix Chel
Level 108
God Stats
30W - 33L
1,487 SR
Queue Stats
296W - 293L
1,427 Elo+
Party 1
Shiva
Shiva
TrepidBoss71
Shiva
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
259W - 245L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
9,014
751
11,497
13,225
5,664
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 2 / 3
8,427
702
4,845
13,150
5,510
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 5 / 4
7,908
659
5,482
14,964
17,121
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BalancedVirus30
Ah Muzen Cab
13
3 / 2 / 6
10,025
835
14,158
10,083
4,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
SeanTheDon63
Ix Chel
13
4 / 1 / 5
9,411
784
14,924
9,224
4,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 6
9,476
790
5,181
7,516
6,781
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
4
Kills
10
10
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BalancedVirus30
Ah Muzen Cab
3
2
6
3
W
Ix Chel
SeanTheDon63
Ix Chel
4
1
5
6.5
L
3
3
1
1.17
L
1
2
3
1.25
W
3
1
6
6
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,824
Damage
34,263
41,339
Taken
26,823
28,295
Mitigated
15,253
12,597
Healing
5,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BalancedVirus30
Ah Muzen Cab
14,158
4,707
0
445
10,083
4,328
1,486
1,792
8,291
0
57,585
W
Ix Chel
SeanTheDon63
Ix Chel
14,924
2,191
1,213
2,288
9,224
4,144
140
954
8,270
38,442
0
L
11,497
4,928
0
3,733
13,225
5,664
0
4,915
8,310
0
45,726
L
4,845
1,545
0
7,272
13,150
5,510
0
4,509
8,641
33,661
0
W
5,181
722
848
792
7,516
6,781
37
2,473
5,043
0
19,304
L
5,482
391
209
1,383
14,964
17,121
60
5,638
9,326
0
14,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,349
Gold Earned
28,912
133
Minions Killed
135
0
Camps Cleared
0
656,165
Distance Traveled
735,534
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,025
835
74
6
0
243,477
0
W
Ix Chel
9,411
784
39
3
0
242,771
0
L
Medusa
9,014
751
66
6
0
214,348
5
L
Freya
8,427
702
55
5
0
215,296
0
W
Shiva
9,476
790
22
2
0
249,286
0
L
Tyr
7,908
659
12
1
0
226,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role